Barotrauma

Barotrauma

Junction Box Plus (15 connections + labels)
16 Comments
BOT 8 Sep, 2023 @ 11:27am 
Hi,its a great mod.Exactly what I needed.Can I integrate him into my mod? The aim is to reduce the number of mod lists. The source of the mod will be marked.
FatherSarge 18 Mar, 2023 @ 3:37pm 
I haven't tested it with 1.0 yet Average but a lighting issue has popped up with a few mods that added things like this so there may be cause to take a look...

I'm also wondering if there's a chance you want to make this "Barocraftables+like" and allow these to be crafted and placeable midgame.
TiptoP 25 Oct, 2022 @ 8:33am 
nice mod
FatherSarge 21 Jun, 2022 @ 5:51am 
No worries, I've been building this sub for a week, checking everything (including the status monitor) and didn't notice till last night. Thanks for the fix!
Average Chaos  [author] 20 Jun, 2022 @ 10:28pm 
Alright, it looks like I've got that issue fixed, and I've updated the boxes to the new format. Sorry about not noticing that issue yesterday, I completely overlooked it. I'm pushing the update to fix them right now.
Average Chaos  [author] 20 Jun, 2022 @ 9:41pm 
Alright, I think I have an idea of what's causing this one, i'll look into fixing it.
FatherSarge 20 Jun, 2022 @ 8:13pm 
Found a small bug, your JBs aren't showing up on the status monitor
Average Chaos  [author] 18 Jun, 2022 @ 3:38pm 
No problem!
FatherSarge 18 Jun, 2022 @ 3:37pm 
Ended up being far easier than I thought, all the wires just moved to the next pin down, no wiring lost! Thanks for that quick fix!
Average Chaos  [author] 18 Jun, 2022 @ 2:56pm 
Everything appears to be working in the editor now, though I am seeing a hash error appear which I've not seen before. I can't find a lot of information on what this error is and why it's happening, but i'm just going to assume it's something to do with updating the mod to the new modding style. This doesn't seem to cause issues though so I don't think it needs attention right away.
Average Chaos  [author] 18 Jun, 2022 @ 2:39pm 
I'm not sure on that myself, you may want to disconnect them from past experiences I've had with other mods similar to this. However, at the moment there seems to be issues with the file list clearing each time I try to update the mod, so it may take a bit to get that sorted.
FatherSarge 18 Jun, 2022 @ 2:30pm 
That's great, I've been wanting exactly that before I found your mod.

For updating, should I disconnect from the additional power pins so I don't lose my wiring? Or hook them to one of the signal pins?
Average Chaos  [author] 18 Jun, 2022 @ 2:18pm 
I haven't kept up to date with Baro's updates, so it make take me a bit to figure out if relays can share a power source between connections, so instead i'll update the junctions to only use one node supporting wire 15 connections.
FatherSarge 18 Jun, 2022 @ 1:39pm 
Did a bit of testing, the power nodes themselves work, but only connecting a power source to a single node will only power that one node. Each node must have a power source, which is I'm sure not what you intended.

Looking at the relay component for reference (signalitem xml) have a power_in and then 3 power_outs might work
Average Chaos  [author] 18 Jun, 2022 @ 1:31pm 
I'll look into it as soon as possible, thanks!
FatherSarge 18 Jun, 2022 @ 8:52am 
Looks like this needs an update, power is not being distributed to the 2 new power connections (basically the JBs act like vanilla JBs)

I've got 1 additional suggestion but idk if it's possible, separate Power In from Power Out pins, so each of your JBs would be connected to 15 different things + connected to a power source

Love the prelabeled boxes btw, very helpful