Total War: WARHAMMER III

Total War: WARHAMMER III

Radious Total War Mod - Part 1
8.419 comentarios
Uryens  [autor] hace 14 horas 
You cant, AI cant operate without cheating.
MachoVelvet hace 16 horas 
guys, how to make equal player and ai upkeep? thanks
AbyssalRavenQ8 10 OCT a las 9:18 
@Radious team can i ask if one day you may change the greenskins buildings the one with the troll hag hero sense you cant have another troll hag cap in this mod tel you have tier 4 plus CA shit rework for there tree made them such low replenish faction its so painful to play tho i love all the things you did with scrab and waugh change
Qaydos 10 OCT a las 8:24 
The chain is there. Thank You
Synthetic Man  [autor] 9 OCT a las 13:03 
They should be available in the recruitment building category in all of your dark fortresses. They are the building chain on the right
Qaydos 9 OCT a las 11:31 
I did as you suggested but I still don't see the building chain. Where is it suppose to appear. Maybe Im just missing it. Or is it something that shows up later.
TanzKommandant 9 OCT a las 6:40 
@Radious - appreciate the clarification.
Synthetic Man  [autor] 9 OCT a las 3:13 
Try to unsubscribe and resubscribe to parts 1, 2, and 3 of the mod to make sure that you force Steam to update them and get the most recent version with the building chains
Qaydos 9 OCT a las 2:49 
Ive started with Festus, and Valkia and I do not see any building chains. How do I get them or where are they
Radious  [autor] 8 OCT a las 22:25 
Tanzkommandant: If you mean AI ossues which CA broke for Liazrdmen, Tomb Kings and Beastmen then Lizards have temp fix in our bugfix submod. Other 2 cant be fixed by mods and CA promised fixes in coming hotfix next week.
TanzKommandant 8 OCT a las 20:55 
How have the recent issues manifested themselves in relation to Radious? Are the issues of factions not recruiting and standing around less prevalent because of the work and changes made within the mod or does it still pop up?
Radious  [autor] 8 OCT a las 15:19 
degroots: All saves are working perfectly fine. If yours does not, then you removed some mandatory mod for that save. None of our updates in past 2-3 years broke saves. I have even working save from Wh3 release back almost 4 years and it still loads just fine.
TheCarrot27 8 OCT a las 15:10 
@degroot need to start a new game when overhauls update unless the author says otherwise
degroots 7 OCT a las 11:31 
update to the game seems to make my saves not work anymore , i did the whole unsubscribe thing and resubsribe
Uryens  [autor] 7 OCT a las 11:21 
Oda Nobunaga: you have to play with Festus, Azazel, Valkia or Vilitch
IKEA 7 OCT a las 9:10 
why does my game desync when when we are 4 players in a campagin but not when we are two players in a campagin is there any fix?
Radious  [autor] 7 OCT a las 6:05 
Oda Nobunaga: Each WoC Champion Legendary Lord has new chain which allows him to recruit several monogod mortal units,
Oda Nobunaga 7 OCT a las 5:15 
Hello, where exactly can I build these new buildings and units? I can't find anything new about this.
Uryens  [autor] 6 OCT a las 11:14 
UNSUBSCRIBE AND RESUBSCRIBE TO ALL FOUR PARTS
BETTER USING SHAZBOT MOD MANAGER
Radious  [autor] 6 OCT a las 11:14 
Radious Total War Mod - Warhammer 3 - Updated 06.10.2025 - The Warriors of Chaos Ascendant! - https://www.patreon.com/posts/140598553?pr=true

Blood calls to blood, and the Dark Gods answer!

The Warriors of Chaos march ever forward, and with them, the Radious Overhaul delivers a new era of carnage, corruption, and conquest. Skullforges of Khorne, Arcane Towers of Tzeentch, Garden of Festered Delights, and Halls of Exquisite Torment now stand as fully realized building chains—each a monument to ruin, each a path to power—allowing you to recruit god-specific units as each of the mortal champions of chaos factions.

Whether you seek to drown the world in skulls, unravel reality with sorcerous deceit, spread the blessings of decay, or break your foes upon the wheels of pleasure and pain, these building chains will forge your warriors into living weapons of the apocalypse. The Old World will burn by your hand!
Radious  [autor] 6 OCT a las 11:14 
For those who hunger for more chaos, more power, and more behind-the-scenes madness, our Patreon awaits. Your support keeps the furnaces burning, the spells flowing, and the bugs squashed beneath the heel of a Chaos Lord’s boot.

“We patch faster than a Bloodletter charges. And with twice the screaming."

Forever Yours,

Team Radious
Uryens  [autor] 5 OCT a las 1:35 
vane nexus: check what the submods do and their requirements before installing them

Arron: there is no mixu legendary lords submd, it´s only for mixer unlocker

MouseKing: we dont add RoR to any faction
MouseKing 4 OCT a las 13:44 
wil there be new ROR units for vampire counts?
Arron 3 OCT a las 12:43 
dose mixu legerndery lords work with this mod with compatability submod
Vane Nexus 1 OCT a las 12:33 
i have submods instalkled and than the game crash without error, can somone help?
Borintold 1 OCT a las 6:28 
Somehow several modifications got into the data folder, I deleted them, redownloaded them and everything worked, maybe this will be useful to someone.
degroots 29 SEP a las 6:24 
that mod for me has worked really well for hundreds of hours of game time for me with Radious while using the Radious mixer combatibility mod.
Uryens  [autor] 29 SEP a las 5:00 
That mod has unsolvable conflicts with Radious, but I have checked the six Slaanesh factions that exist with that mod and none of them has two starting positions:
In fact, none of the five vanilla Slaanesh factions is moved anywhere in the new areas, and the new one added there has no city outside of them.

You should check your loading order or if any other mod is conflicting too.
专业路痴 28 SEP a las 12:12 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3007996493 When using R's overhaul MOD together, the transferred factions such as Slaanesh will remain in the original place and the newly expanded map at the same time
Avallac 28 SEP a las 11:36 
This has nothing to do with the overhaul.
Cheats Installed: Live! 28 SEP a las 8:58 
I reinstalled a couple times to make sure it wasn't just an issue on my end, I'll check again to make sure its not a problem with steam syncing to a faulty install. Sorry for wasting your time if thats the case.
Radious  [autor] 28 SEP a las 4:17 
Aldermain: Didnt noticed any issues here. Its same effect for all DEF LL and its visuals or anything related to performance was not altered. Never used 2x unit size - would expect that to hit performance like nothing ekse obviously.
Cheats Installed: Live! 27 SEP a las 20:45 
I only really noticed cause the issue is exacerbated by a unit size x2 mod I have installed, still noticeable without it though.
Cheats Installed: Live! 27 SEP a las 20:29 
Definitely base radious, I tried vanilla (no issues) so its exclusive to 6.3.1. It freezes in sync with each vampire unit crumbling and murderous mastery being activated. Malekith had no issues with murderous mastery and there were no issues doing Harkon's first battle. Bad interaction between the two systems?
Cheats Installed: Live! 27 SEP a las 20:09 
I think something is wrong with Lokhirs battles after 6.3.1. The game drops to 15 frames when murderous mastery is activated/when the initial vampire armies you fight start to crumble. Tested everything else in my modlist and I think its something with the base radious mod. Thank you guys again for keeping this mod updated so consistently!
Radious  [autor] 25 SEP a las 5:45 
Zerox: I am afraid older build wont work. Make sure you use our bugfix submod. But yes, CA broke Tomb Kings AI now....
Zerox 25 SEP a las 5:14 
Hi, so there are some bugs with 6.3.1 regarding TKs. If I downgrade to 6.3.0 and install Radious, do you think it will still work? Excellent mod btw!
Radious  [autor] 24 SEP a las 13:09 
Smokey: Yes with our submod for it. But all Mixer dependant mods require proper submods, if they dont exist, then should be avoided.
Smokey 24 SEP a las 12:24 
Does Mixu unlocker work for this mod?
Sorry if you already answered it somewhere
Radious  [autor] 23 SEP a las 21:05 
The TWWStats page for Radious has been updated to reflect the unit stats from the update 6.3.1. and our latest balance tweaks and reworks: https://twwstats.com/unitscards
spoderman_spoody | Lvl 30 Druid 23 SEP a las 16:22 
thank you radious team
Radious  [autor] 23 SEP a las 8:10 
Good day Everyone!

Radious Total War Mod - Warhammer 3 - Updated 23.09.2025 - https://www.patreon.com/posts/139559438?pr=true&cr=true

Today we are releasing new update with full support of latest official Hotfix Update 6.3.1. On top of this we have made many balance changes, bug fixes, recruitment and garrison reworks and more!

If you enjoy our work, please consider supporting us!

Yours,

Team Radious
Radious  [autor] 23 SEP a las 4:40 
Update 6.3.1 is now live, we will do update for this larger hotfix later today!
Radious  [autor] 22 SEP a las 20:31 
7AD Aplha: Yes that was our complete overhaul to him months back. You can find all about it in the changelogs.
AlphaRec=xy 22 SEP a las 14:01 
Not sure what mod is responsible but figured ask here about the Daemon Prince faction starting far south near the Tower of the Sun instead of at their usual location and if anyone knows anything about it?
Avallac 22 SEP a las 8:06 
@BitToBot why are you using expanded roster when Radious already adds 500 units? You would also need a submod to balance it for Radious, which I'm guessing you're not using, so you're probably not using the submod to make lost world work, which I guess is what's crashing your game at end turn since lost world adds some landmarks that crash the game with Radious without the submod.
Radious  [autor] 22 SEP a las 3:05 
BittotBot: Cant help with that, dont use anything outside our own work. If you have too many other mods, and even some without submods i would start there and removing all of them.
BitToBot 22 SEP a las 1:58 
dunno what's going on, but the game hardcrashes when i end turn, i tried turning off mixer but that just made the game fail to boot, so idk whats going on
the only mods i have that might be messing with it are
skaven council of 13, maybe expanded roster? eternal dynasties? lost world, and maybe VCO? i cant figure out why it crashes no matter what i try
Avallac 21 SEP a las 0:58 
Public order is how you farm rebel armies for free money. How can one struggle with something that only gives benefit at no cost?
Radious  [autor] 20 SEP a las 22:54 
WE HAPPY FEW: Order can be maintained relatively easy - use province commandments, research some techs, keep army in towns till order is high enough - can be buffed with character skills further. And then obviously manage your "religion", so convert region and build 1-2 PO buildings. Each race is obviously different but PO is something that can be managed relatively easily. Plus we have changed that when you reach higher PO, people are actually happier so they dont rebel just cause they prosper....like in vanilla game. And ye, watchout for raiding armies and Beastmen in the regions.