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so i tried a new empire game to turn 22, works
so i updated da load order description, one or two mods was missing + i delete some from da build
maybe it will help to solve da prob
this happens to me to all factions and cant find the reason why. I use the mod loader and have only been playing IE for now.
i never mentioned in the build description the mods are COMPATIBLE all over the build for every single value, for this amount of mods its literally impossible.
vise versa
I wrote, " If you have a bad game experience, search in da workshop for submods"
read, think, try the mod build, try again, write
For sure because of DLC money, what else can it be, the over all performance is bad as ever, and it will be bad for the rest of the lifetime of this product,
without good performance mods. With bad viewing they will end this restrictions only at the liftime end of TWW3, like they did before for TWW2
and that can be a long time, because of the lifetime service bullshit lie. The only lifetime service comes from the mod coms.
For TWW2 i use 552 mods, wtf, so i go back.
Da OVN and da Gnoblar mods are not playable at da moment, CTD, but da AI use them and you can fight them in da campaign.
here tnx in advance!
But you have to check da integrated mod list, so long one exist, from Radious and disable that mods you will find there or you risk CTD´s.
I created a reminder for this sort of probs,
https://gtm.steamproxy.vip/workshop/filedetails/discussion/2791511258/3272436223679453152/