Teardown

Teardown

Haunebu Encounter
195 Comments
mr_matteus4 26 Sep @ 8:46am 
absolute cinema
Parking Meter  [author] 2 Jul @ 3:14pm 
I’ll*
Parking Meter  [author] 2 Jul @ 3:14pm 
Weird. It could be something got outdated as time went on. I play it at somepoint to see if I have the same issue.
Canadian_67 2 Jul @ 2:19pm 
Question:

Why do the guards inside the facility not move? The hybrid soldiers worked, and they don't fix themselves upon restarting the match.

The safe guards just fall over and do jack.
billbuckly 8 May @ 9:12am 
me again i just want to say this is one of my favorite maps i love the different parts a part four would be so cool hope this idea helps
billbuckly 5 May @ 8:55am 
i really enjoy playing this map is there a possible character pack maybe a skin for each part that would help make the game so much more immersive ;]
Avibus42 23 Apr @ 5:46am 
make a sandbox mode for it
milandaniswara 11 Jan @ 4:10am 
i have phasmophobia (fear of ghosts) and the title screen literally JUMPSCARED me i read only like 3 sentances intil i went to main menu.
grilledmacandcez 6 Jul, 2024 @ 3:57pm 
can you make the safe guards a spannable thing like the haunebu saucer
real.squidiot 8 Jun, 2024 @ 8:37am 
I'll just sum it up for you people since everyone else seems to have negative reviews on this as of lately. its actually a pretty good mod, and whatever you're confused about is able to be summed up by details in maps that you can see easier with the sandbox mode.
Watermelon 11 Jan, 2024 @ 9:09am 
parking meter goes to far again NOBODY TOLD ME ABOUT THE BLACK FIGURE
Krombopulos Michael 8 Dec, 2023 @ 1:00pm 
The enemies can shoot you through entire buildings endlessly
mack 19 Oct, 2023 @ 6:33pm 
vreal
modelmaker 19 Jul, 2023 @ 6:46pm 
can you please not have the first thing i see be a grey alien from my nightmares
bomber 17 Jul, 2023 @ 12:09pm 
IT,S TO SCARY
HailedPlayer733 14 Jul, 2023 @ 7:40pm 
can you make walking dead maps?
Crochwhisle purple 10 Jul, 2023 @ 3:35am 
but at least the scripts are really good and environments are rich and pleasing to look at
Parking Meter  [author] 9 Jul, 2023 @ 7:26pm 
:(
Crochwhisle purple 9 Jul, 2023 @ 12:53pm 
Stage 3 enemy damage feedback is nearly non existent, in all stages the music is too loud, the level layout is confusing, and the lag ramps up real fast after 10 safe guards were down
Crochwhisle purple 9 Jul, 2023 @ 12:52pm 
stage 2 is so boring and bland + the saucers ruin it
Crochwhisle purple 9 Jul, 2023 @ 12:23pm 
after 4 saucers it becomes impossible
dan.kennedy_1989 1 Jul, 2023 @ 5:01am 
can you make the cars spawnable please
Argemia Armuntela 14 Jun, 2023 @ 1:06pm 
its alright, i understand, also if you can you make some sort of controllable ufo?
Parking Meter  [author] 14 Jun, 2023 @ 10:21am 
Part three is a very substantial map, with a lot of complex scripts running, so you might not be able to run it. It lags a bit even for me. I apologize
Argemia Armuntela 13 Jun, 2023 @ 1:38pm 
i have Processor AMD Ryzen 5 3550H with Radeon Vega Mobile Gfx, 2100 Mhz, 4 Core(s), 8 Logical Processor(s)
Parking Meter  [author] 13 Jun, 2023 @ 12:58pm 
Interesting... Could be hardware. What are your specs?
Argemia Armuntela 11 Jun, 2023 @ 1:16pm 
part 3 outright just closes the game after a while. it doesnt even load, it just exits me out of the game
CarlosVIP9811 1 Jun, 2023 @ 1:42pm 
Make the safe Guard Solders spawnable :steamsad:
jasonspore 1 Apr, 2023 @ 10:55am 
Can you please make the props and enemies spawnable? Ex.I know the UFO is spawnable but I also want to be able to spawn soldiers, disassembled UFOs, dead aliens etc. Please consider. Thank you.
Markonick 13 Feb, 2023 @ 7:16am 
Where can i get cars from your mod? Cuz some of them looks like from the original game
tyreecottman420 27 Jan, 2023 @ 3:31pm 
when it comes to the saucer pack (its an alien saucer pack not the haunebu ) but like when is a new saucer going to come up?
Parking Meter  [author] 27 Jan, 2023 @ 9:51am 
No problem! :)
Mango of L I E S 27 Jan, 2023 @ 5:18am 
ohhh i never played part 2 so i didn't know thanks!
Parking Meter  [author] 27 Jan, 2023 @ 4:12am 
The reason it is like this, is because they are high score game modes, meaning that the player has to die to end the game. I do want to clarify that you play a different person each part of the game. Henry (pt1), Sandra (pt2), and Frank (pt3). I hope this helps
Mango of L I E S 26 Jan, 2023 @ 2:23pm 
can you make a mode for part 1 and 2 where you kill a number of crafts and soldiers (only crafts for part 1 like normal if you do make it) to end the level please? because surviving as long as possible doesn't make sense story wise, because you have to DIE to end the level. so a story doesn't make sense because your the same person in every part
asbestoes 23 Jan, 2023 @ 5:43pm 
thank you
Parking Meter  [author] 23 Jan, 2023 @ 5:39pm 
Hint: it's in a laboratory
asbestoes 23 Jan, 2023 @ 5:18pm 
Where is the blue keycard for part 3?
WoodenTrainz2009 22 Jan, 2023 @ 6:28am 
A small question: Can we know what are the car models?
Parking Meter  [author] 19 Jan, 2023 @ 6:41pm 
BLACKBOX on pixapay :)
hypersonicbuild 19 Jan, 2023 @ 3:09pm 
What are the songs you used in part 3? They are so good and I'd like to know where you found them.
Chillshark2003 3 Jan, 2023 @ 9:58pm 
Part 3 crashes my game whenever I try to load it
Parking Meter  [author] 31 Dec, 2022 @ 10:26am 
Changes should now have been implemented. :steamthumbsup:
Parking Meter  [author] 27 Dec, 2022 @ 10:10pm 
Hello! Yes, I will definitely adjust the volume. For a the enemies, each enemy should take 6 bullets from a weapon, to become neutralized. Not all modded weapons are guaranteed to work, but the vanilla guns definitely do, along with all explosive weapons. Do you suggest I change the 6 to something lesser? It does need some adjustment I’ve noticed since I’ve experimented more.
Fynnpire 27 Dec, 2022 @ 8:30pm 
(Part 3) Weapons don't seem to work much on the enemies. Pistol, Shotgun, even modded weapons barely scratch them. And that alarm is insanely loud lol.
Spencer 24 Dec, 2022 @ 4:14am 
make mount everest-map:steamthumbsup:
Parking Meter  [author] 7 Dec, 2022 @ 11:54am 
Fixed
Parking Meter  [author] 7 Dec, 2022 @ 11:08am 
It will be soon though :steamthumbsup:
Parking Meter  [author] 7 Dec, 2022 @ 11:07am 
Will have to fix until the release, sorry
Parking Meter  [author] 7 Dec, 2022 @ 11:06am 
Oop, that shouldn’t be there