XCOM 2
Augmentations - Cosmetics Only
11 Comments
badape 15 Oct, 2022 @ 11:43pm 
how come my cyborg limb arms dont change color when i change eye color
Dice  [author] 16 Aug, 2022 @ 11:32pm 
@Moon Cheese Not a clue then, sorry.
Eclipse 16 Aug, 2022 @ 5:58pm 
no i meant the 5th screenshot from the end)
Dice  [author] 14 Aug, 2022 @ 11:26pm 
@Moon Cheese I didn't make these previews, but it looks like the vanilla XCOM fedora and some other default skirmisher gear pieces, probably unlocked with unrestricted customization or similar.
Eclipse 2 Aug, 2022 @ 2:51am 
What is the outfit on skirmisher?
Stukov81-T.TV 10 Apr, 2022 @ 12:20am 
@Tahanok2 there are Mark0 Augments though you can have from the start of the campaign
Knightmare047 9 Apr, 2022 @ 3:00pm 
Thank you for making this. I was always into trying that mod but wanted only the cosmetics from it.
Stray 9 Apr, 2022 @ 5:37am 
Thank you! Always wanted this! :)
Edit:Ed 9 Apr, 2022 @ 4:53am 
Just swinging by to say thank you. While I grew to like the Aug mechanics so I'll be sticking with the original - digging around the config to allow the cosmetics & disable the auto-replace every time the mod updatd was a right pain. Glad to know this exists in case one day a fella's had enough lol
PsyCHo 9 Apr, 2022 @ 3:28am 
Thanks for this. While disabling the wound-mechanics was always possible, it will be great to give my Terminator a cyber-eye without the rest of stuff I usually skipped.
Tahanok2 8 Apr, 2022 @ 10:26pm 
Nice. Always loved the visuals for these, but it gets tiring having a random chance of soldiers having to retire for a month or two for minor injuries until cybernetics is researched.