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Unfortunately, my game has recently started crashing ~17 turns into the campaign during the end turn. After going through and deactivating/activating all my save-compatible mods one-by-one, it seems that this one is the culprit, since the game doesn't crash when it's deactivated. I saw in the description that it might be related to another mod's script break. I have activated the setting, but the X doesn't appear (or maybe it would if the game didn't crash at that moment).
Any pointers as to how I can identify which other mod might cause a troublesome interaction?
can you edit to add "control UI slider or scroll"?
cuz if when contact long info's quest.
can't check "Check button" or to much info's
I can't reproduce any of the major issues below, and I cannot fix something I can't reproduce.
Regarding the flickering you get when opening some of the panels, it's something I'm pretty sure cannot be changed or fixed, and it's a minor issue imo.
I removed some disabled battle scripts leftover from WH2 from the pack. I also removed the feature that would split abilities into multiple rows. This was implemented in one of the last patches by CA (and they also credited some other guy for this even though this future has existed since WH2, good job CA).
See pic for with mod and without:
https://i.imgur.com/sLSh4jF.jpeg
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3341789427&searchtext=larger+font
no content changes, updated the script that has some script error handling that's included in most of my script mods
If it would also unlock UI resolution scaling it would be perfect for high res (used to play on 80% UI in WH2, but in WH3 you can only make UI bigger ;/ )