全軍破敵:戰鎚3

全軍破敵:戰鎚3

Building Progression Icons III
524 則留言
Taube 7 月 17 日 上午 4:52 
Wow that's quick, thank you!
Spartan VI  [作者] 7 月 15 日 下午 9:31 
@Conflagration, got it and fixed it. Thanks
Conflagration 7 月 15 日 下午 6:13 
Lizardmen Medicine 1 and 2 seem to have the border chains from the Empire's version as well as their own, whereas Medicine 3 is fine.
Spartan VI  [作者] 7 月 14 日 下午 2:17 
@Taube, got it and fixed it.
Taube 7 月 14 日 上午 9:34 
Hi! I noticed that the tier IV and V variant of the Erngrad Harbour seems a bit off when playing as Kislev. The first three tiers are Fuchsia (?) as the other Unique Locations, but tier IV and V are the standard blue. The icons also seems to be repeated. Just thoufht I should let you know, thanks for all your good work!
Dzierzba 7 月 4 日 上午 10:42 
This is really the only mod I can't imagine playing without
Spartan VI  [作者] 7 月 4 日 上午 8:18 
@Cal, sure go for it! Thanks
Cal 7 月 4 日 上午 4:58 
Hi @Spartan VI.

I'm currently working on a mod that adds placeable forts to the game, in collaboration with FSFRanger and his Fort mod.

I'm looking for icons for all 5 tiers of my building chain, across all 24 races.

I wanted to ask for your permission to use some of the icons from your mod, as they would greatly improve the visual quality compared to using vanilla's.

I've sent you a friend request in case you are interested to discuss this further in private.

Thanks in advance, I love your work.
RedBack 6 月 19 日 上午 4:11 
Thanks man for update) :steamthumbsup:
Jumunculus 6 月 18 日 下午 1:37 
Thanks for your work @Spartan VI
Spartan VI  [作者] 6 月 17 日 下午 10:18 
Aware of the 6.2 update, but I'm totally booked for the next 2 weeks so I wont be able to update any of my mods until July. Fortunately, these should all still work despite the 6.2 update.
RedBack 5 月 23 日 上午 6:51 
i love thid mod, the icons look very cool:steamthumbsup:
Spartan VI  [作者] 5 月 9 日 下午 7:24 
Sure, thanks for checking
Deli Paşa 5 月 9 日 下午 2:17 
Hey man, can i use some of your icons for my new mod? (gold level 3 and dwarf's smithy icons specificaly, somewhat edited)
Dragon32 4 月 5 日 上午 2:33 
@Bran
Re-read the FAQ
Bran 4 月 4 日 下午 11:49 
sfo, few dwarf buildings are buged, only visual
Dizzy Ioeuy 4 月 2 日 下午 4:06 
TY so much. Is so good.
Spartan VI  [作者] 3 月 28 日 上午 8:11 
Check FAQ# 2, there's nothing I can do if your Workshop isn't downloading the latest file.
Elessa 3 月 28 日 上午 8:03 
*resubing
Elessa 3 月 28 日 上午 8:02 
Help pls, I still get the "wh3_main_ksl_city_temple_3_3wh3_main_ksl_kislev" crash, even after redubing the mod:steamsad:
Spartan VI  [作者] 3 月 27 日 下午 8:00 
Thanks Radious :chug:
Ser Tomato 3 月 27 日 上午 8:49 
Oh that fixes it for me, thank you
Radious 3 月 27 日 上午 8:44 
Ser Tomato: You have old build, resub the mod. That chain was already fixed.
Ser Tomato 3 月 27 日 上午 8:31 
I'm afraid the ctd wasn't caused by the capital letters issue. CA just fixed it, other mods seem to be able to work again, but this mod still causes crashes. Like others have pointed out, the issue is "wh3_main_ksl_city_temple_3_3wh3_main_ksl_kislev". Great mod tho, a must have for me
Nordling 3 月 26 日 下午 3:34 
btw @James, how did you find what caused the issue? I was trying to troubleshoot my modlist but found it very tedious & tiresome. Any tips?
Nordling 3 月 26 日 下午 3:33 
@James i belive you can find the previous version on this non-steam page. quite a pain because you have to download and install it manually but still worth it if you want to finish a campaign:
https://catalogue.smods.ru/archives/93372
Spartan VI  [作者] 3 月 26 日 下午 1:08 
Sorry, I don't backup the old versions when publishing an update. Steam Workshop does, but it will then force everyone to use the old version again and those people on 6.1 will complain about crashing again.
James 3 月 26 日 下午 12:00 
I want to finish my old campaign on 6.0.5. I rolled back but my game is crashing bc of your mod. Caused by wh3_main_ksl_city_temple_3_3wh3_main_ksl_kislev I'm guessing It's related to the updates you made for the new buildings. Can you upload the 6.0.5 version of the mod somewhere? I'll send a $3 tip
Spartan VI  [作者] 3 月 26 日 上午 11:40 
Yep, it's capital letters and numbers in the file names, folder names, loc names, etc. I already cleared those out of my file here and verified that it worked prior to pushing the updated mod yesterday.
Zolfried 3 月 26 日 上午 10:38 
im not a modder, so i may be speaking out of my rear..
But i heard some other modder say that the current patch, the game cant read capital letters in the file header inside the packaged files.. so if you have capital letters there, it wont read those, and cause errors.
PONK 3 月 26 日 上午 8:50 
actually, it crashes game if you roll back to 6.05
James 3 月 26 日 上午 8:10 
New mod version crashes game on 6.0.5
We can roll back to the old game version to finish our campaigns but Valve won't let us roll back to old mod versions 🤦‍♂️
James 3 月 26 日 上午 8:00 
Is there any way to roll back to the old version of the mod?
Spartan VI  [作者] 3 月 26 日 上午 6:08 
Might have to wait for a hot fix from CA. I'm running this mod by itself and no crash for me.
DespaciToes 3 月 26 日 上午 5:53 
i unsubscribed and resubscribed but it didnt fix it, it still crashes
occamsrazorwit 3 月 26 日 上午 12:02 
I think you have to do the little trick of Unsubscribing -> Resubscribing. That's what fixed the crash for me.
Flying dUCK 3 月 25 日 下午 11:54 
Hello, sir. I'm always thank's for your mod and fast update. But It still crash, I'm so sorry. Please check update one more time, sir?
Haldar 3 月 25 日 下午 10:23 
Stilll crashes for me
trancelynx2 3 月 25 日 下午 8:13 
I had to rollback game version to continue my multiplayer campaign but now that you updated this great mod my game crashes on startup. Would you be able to post an older version of this mod so I can use that or fix this one so it works with both 6.0.5 and 6.1?
Spartan VI  [作者] 3 月 25 日 下午 6:26 
They changed some of the Kislev buildings, which was causing the crash. Should be good now. New artwork for the new buildings will be coming later.
Ender Uzhumaki 3 月 25 日 下午 1:38 
Amazing mod! It started to crash my game on 6.1, though. Please update it at the earliest convenience!
Komalod 3 月 25 日 下午 1:21 
update please
Unbroken 3 月 25 日 下午 1:09 
Great mod, but it crashes game on startup on 6.1 version. Author can you please update.
C4MP 3 月 25 日 下午 12:55 
Empêche le démarrage depuis la mise à jour 6.1
Vikingstyle 3 月 25 日 上午 11:04 
Please update... Not working with the latest patch
Spartan VI  [作者] 1 月 16 日 上午 8:26 
@RobertX13, yep thanks for checking!
RobertX13 1 月 16 日 上午 6:50 
@Spartan VI, I'm working on a mod that will remove faction restriction for landmark buildings and some other buildings. And I was wondering if I can use the Icons from your mod in my mod (this will only apply to faction restricted landmarks and a few other buildings that are restricted to certain factions). I will of course give you and Rum Raisin credit for creating the Icons and include a link to your mod (if you want me to). So can I get your permission to use your Icons, please?
crowbarthehamburger 1 月 13 日 下午 6:47 
The modding community really has just turned this into a completely new (and far better) game. My hat's off to all of you guys and your hard work. Hopefully CA see's mods like this and just pay's you to implement it into the main game.
PIXY_UNICORN 1 月 5 日 下午 1:31 
@Spartan VI AMAZING! Thank you so much :chug:
PIXY_UNICORN 1 月 5 日 上午 6:59 
@Spartan VI would I be able to use your defence building icons in my "Tailored Garrisons" mod?
I will credit you of course :)