Arma 3
WebKnight's Zombies and Creatures
830 Comments
NOT_zyro 25 Sep @ 5:50pm 
why do the zombies get bounced around from explosions (and why are they so resistant to them?)
Сэр ПТСР 23 Sep @ 7:56am 
For some reason tanks don't use main gun to attack goliath, only machine gun. Does anyone know why?
SVaughan 14 Sep @ 2:48pm 
@Nikki
That's an Arma AI problem. Not just a specific mod problem.
Haplogynae 14 Sep @ 12:45am 
At random, after a little bit in Zeus with friends, spawning a zombie will randomly give me DXGI_ERROR_DEVICE_REMOVED or something like that. It's an instant close of my game, even though everything is running fine and fast. It only happens when I spawn these zombies, and I dunno if it's from the game or somehow it's me despite it only being this mod.

Can you let me know what it might be? Is it the gear it's picking from for zombies?
DrinkYourKoolAid 7 Sep @ 7:38am 
Why zombies have no blood? They look very clean :(
Nikki 5 Sep @ 9:36pm 
Every time i spawn them, no matter the type, they phase through doors and walls to get to me, even when i disable simulation and disable to door's damage
Cmole 4 Sep @ 8:49am 
Pretty new to mission making and scripting, not so familiar yet with all the commands. Works now, cheers.
WebKnight  [author] 4 Sep @ 8:30am 
@Cmole no, use createUnit instead of createVehicle
Cmole 4 Sep @ 8:29am 
I try to spawn bosses for my dynamic mission but they just spawn "T-posed" and do nothing. Does these require some init or something to make them work when spawned via createVehicle? Does anyone have solution for this?
Willy Stroker 3 Sep @ 1:46pm 
Anyone have issues where some units don't detect these monsters?
Epsilon-5 2 Sep @ 7:28am 
Took a look at it again and it appears there's an error "error Undefined variable in expression: wbk_zombies_leaperhp"
Epsilon-5 1 Sep @ 10:35am 
i don't know if im missing something or there's a bug on my end but the leaper seems immortal, that or the AI is incapable of killing one XD
Assassin King 31 Aug @ 3:51am 
Is there any way to integrate this mod into Dynamic Recon OPS or similar missions? I noticed these units don't belong to any faction, so if I want to run a “zombie mission,” it seems I'd have to rely on the editor and Zeus.
yormany12092012 25 Aug @ 6:57pm 
Please add a resurrection
system
neretropazanchic 18 Aug @ 11:01am 
will the animation when a zombie bites the victim's throat be returned?
Uthred son of Uthred 1 Aug @ 8:35am 
When i open the edit equipment in Eden Editor on a unit, it gets stuck forever, seems like its the mod because when i uninstall it , it opens perfectly. fix pls?
CitiesSkylinesGod 29 Jul @ 8:39am 
@webknight i made a mistake, sorry. i was using the ifa3 zombies when i did not have it installed. thank you for the help!
Arctica 28 Jul @ 12:54pm 
is there any chance of the infection system being brought back? itd be nice to have
Kolobok 26 Jul @ 8:34am 
fixed the deletion is working fine
Kolobok 26 Jul @ 8:08am 
-PatH- Federik I wrote a script to delete if there are no players nearby, but for some reason "WBK_specialzombie_corrupted_2",
"Zombie_special_blufor_leaper_1",
"Zombie_special_blufor_leaper_2" are not deleted
-PatH- Federik 23 Jul @ 9:23am 
Hello WebKnight, and thank you for the mod... I have just a question:
are you ever going to add something like a "spawner module" to the mod?
It would make mission making much easier.
Right now i'm using the Ryan Zombies and Demons spawner, that works with your zombies too, but it has a problem: since the deletion system desn't work with your units, once the zombies are spawned they can't "despawn" even if the player is far away. which means bad performance, especially if the mission is quite long.
Arctica 22 Jul @ 1:06pm 
why was it cut?
WebKnight  [author] 19 Jul @ 2:33am 
@CitiesSkylinesGod have you maybe tried launching the mission first after spawning em?
CitiesSkylinesGod 18 Jul @ 12:11pm 
the normal zombies dont have right outfit, they all have basic csat.
WebKnight  [author] 16 Jul @ 9:39pm 
@Arctica that system was cut
Arctica 16 Jul @ 10:53am 
is it just me or does the necroplague infection no longer work with this mod?
Point Man 10 Jul @ 4:53pm 
So apparently the regular zombies can damage you and ignores all armor protection the player has.
SpooNNNeedle 3 Jul @ 3:44am 
Reporting on Zombies/Imperial Knight compatibility

Smasher-type zombies don't seem to deal any kind of damage to Armigers/Imperial Knights when throwing boulders at them. Goliaths can still deal massive amounts of damage to the mechs. I know you're working on dreadnoughts and interactions between them and your other skeletons, so maybe this is something you could fix at the same time :)
COLTxSAINTZ 12 Jun @ 12:11pm 
The Goliath isn't attacking my infantry it just sits there and runs around same with the smasher.
A.M. 12 Jun @ 2:22am 
Yo dope Mod but my Bloater, Screamer and Leaper are just Humans not the creature in the video. How do i fix it? Thanks.
AlexGoodman 31 May @ 9:37am 
fun fact. if u use
Exosceleton mode and melle combat mode that. its gonna make the exo just one big jetpack or stealth cloak. Cause exo melee didnt work with externed melle combat. How to fix i dont know
Jacx 1244 29 May @ 1:37am 
i dont know if you take suggestions, but it would be pretty neat for an option where corrupted heads could take control of dead bodies
bobby.lee 28 May @ 4:10pm 
really nice mod but it would be cool to see something like the jötunn moder in the game
SVaughan 15 May @ 8:27pm 
Well...That seems like a you problem. @icesniper5r
icesniper5r 15 May @ 6:46pm 
i have a problem my wife cheated on me
Xiuhcoatl fx05 10 May @ 8:51am 
I have a problem, i have e, s, d, f keys to move myself, and use the key "A" to dodge but only dodge to left, looks like only works with default configuration (wasd) there are some way to fix it?
Stich 1 May @ 10:39pm 
hey! add playeble zombie after get killed by zombie. corrupted close but its not this so... i think infection system not only for npc and for players make coop missions more interesing P.S that great fature! becuse, how zombies need grow they army if they cant infect?
Saltwater Cowboy 27 Apr @ 8:00am 
We need Nemesis STTAAAAAAAARRRRRSSSSSS
Cacatunga Juice 26 Apr @ 10:20pm 
@WebKnight hey man i tried to use wbk zombies with impasse total war scenario and they work fine other than the big zombies like the smashers and goliaths dont get shot at by the ai and they seem to have infinite HP anyway to fix that? the humanoid zombies are targeted but any special gets completely ignored even if they are being attacked by them and everything
WebKnight  [author] 26 Apr @ 2:05am 
@佐藤裕也(yuyasato) my zombies do not require anything but IMS and CBA
佐藤裕也(yuyasato) 26 Apr @ 1:11am 
Thank you for the high quality and lag-free zombie addon.

When I installed this addon and started the game, the following error popped up. If I installed the Zombies and Demons addon at the same time, there was no error.

I ignored the error and played the game without any problems. I want to use this addon on our server, but some of players are complaining that they get an error every time they start the game.

Can you fix this bug? Or is Zombies and Demons a required addon?

Error message:
addon 'zad_ace_int' requires addon 'ryanzombies'
Saltwater Cowboy 22 Apr @ 1:09pm 
This mod is glorious
Stich 18 Apr @ 10:18pm 
how make zombie infect? like they kill or bite unit and after time he become in zombie?
knivesseveren 16 Apr @ 5:48am 
pрошу, убери последнею картинку. она омерзительна.
ты делаешь плохую рекламу своему хорошему моду.
IceBreakr 16 Apr @ 3:24am 
How do you stop screamers from blowing up your head? :] is there any precaution you can take or some players are basically doomed when fighting them?
georgecorrie the rock 12 Apr @ 3:14am 
i would also like to see infection system too.
Redekr 11 Apr @ 5:06pm 
Nice mod ; ) is it possible to add an infection system?
Fullmetal Bolshevik 10 Apr @ 1:44am 
some sprinters cant be killed, the ones with melee weapons also cant be killed. any idea whats causing this?
[FATED] 7 Apr @ 2:40am 
why won't the soldiers attack the zombies even though they aren't on the same side
万物尽在我眼中 2 Apr @ 5:40am 
@WebKnight I'm having trouble playing mods. None of the zombie units could be damaged, the "Enable damage" option in ZEUS was disabled, and the "target non-existent" was displayed.