RimWorld

RimWorld

M1 Garand, Winchester 1894 & Colt 1862
23 Comments
Balthazad 9 Aug @ 3:10pm 
1.6 update plz?
Jurgman Chinguz 30 Mar @ 6:08pm 
it seems the ce patch stopped working for 1.5? i just says its not patched ingame
Jurgman Chinguz 10 Oct, 2023 @ 2:22am 
i think you must have wanted tribals using the pistol? because its tagged tribal in xml.
Clatgineer 7 Aug, 2023 @ 12:08am 
For some reason, the Colt 1862 is under the Smithing section in the tech tree, allowing tribes to spawn with it along side of Pila's and Bows. I just found this odd and probably might need a modification. For context I am not using CE.
Ted 4 Jul, 2023 @ 9:14am 
This mod caused a issue for me,I think its cause CE renamed gunpowder
Alssan 30 Mar, 2023 @ 1:23pm 
I have to ask, does the M1 Garand "ping" on reload?
Valikdu 19 Jan, 2023 @ 3:30pm 
For some reason, the Colt 1862 and .44 Lead Ball ammo doesn't require any research to craft
Stellar Harbour 14 Dec, 2022 @ 7:49am 
Is there a way to modify weapons?
Harkon  [author] 26 Oct, 2022 @ 8:38am 
- updated to 1.4, removed dependencies.
Bolt-action Jack 2 Jul, 2022 @ 12:07am 
Does the Garand look crooked in the game to anyone else? The game art for it looks like it droops down a bit. That might just be an illusion from the bayonet, but it's bothering me.
Zen 14 May, 2022 @ 1:39pm 
Colt 1862 (Snubnosed) isn't locked behind any research, meaning, tribals can assemble the gun. Is this intentional?

Leaving that aside, I just wanna say I love your gun mods. The textures walk the line between vanilla-friendly and detailed enough to please my gun fet... fascination. <3
Tess Tickles 10 Apr, 2022 @ 6:45am 
mods
Tess Tickles 10 Apr, 2022 @ 6:44am 
I really love your ww1
Whollyspokes 7 Apr, 2022 @ 9:57am 
this is so hot
Lord Maelstrom 6 Apr, 2022 @ 3:06pm 
thank you I needed a level action rifle without having to download vanilla weapons expanded
saximaphone 4 Apr, 2022 @ 2:37pm 
Nice.
sigmaMGE 2.0 4 Apr, 2022 @ 7:52am 
@Harkon, Will you make a weapons pack of similar weapons of the Second World War?
Harkon  [author] 4 Apr, 2022 @ 4:28am 
@saximaphone it does but in vanilla it only does it when you equip the weapon since reloads are not a thing. In CE it pings on reload.
sigmaMGE 2.0 3 Apr, 2022 @ 8:45pm 
@Harkon, Well, I hope you fix the crafting of weapon (revolver colt 1894) from the mod
saximaphone 3 Apr, 2022 @ 8:22pm 
Does the Garand *PING*?
This is very important.
Harkon  [author] 3 Apr, 2022 @ 2:48pm 
These are commissioned weapons, I'll check about the wood but the other stuff prob won't be changed unless the commissioner requests so, same with all the other mods like this one.
sigmaMGE 2.0 3 Apr, 2022 @ 10:06am 
It would also be nice to rebalance weapons, armor piercing, damage, etc.
sigmaMGE 2.0 3 Apr, 2022 @ 10:04am 
You have a mistake in the modification, too much wood is used for crafting the revolver, I hope you will make a replacement with steel for crafting