Company of Heroes 2

Company of Heroes 2

(4 - 8) Lionskaya (Extreme!)
36 Comments
RiX  [author] 28 Mar, 2021 @ 4:54am 
the original map files have been lost since 2015, so no fix inbound. just use the regular version which does not have spawn issues :steamthumbsup:
Death_Luna99 26 Mar, 2021 @ 5:20pm 
fix your spawner on north east or take it off as a spawner
Block the Bridges 1 Apr, 2020 @ 12:38am 
Map is buged! Tanks get stuck at the north east side when they spawn (right side near bridge).
Ëvïlnïck8 ゴゴゴ 24 May, 2017 @ 1:24pm 
Doupt this will ever get read but....
The Tanks will get stuck at the nortorn-right veichicle spawnpoint, the AI doesnt use it so players can always use another one so its not huge problem.
But its a bug nonetheless.
Great map anyway, had some realy fun 4v4's with expert AI's!!
Wariacik_87 11 Nov, 2015 @ 4:49am 
good map:csgob:
[CPG85] 1 Nov, 2014 @ 9:26am 
Top Top Top
RiX  [author] 25 Aug, 2014 @ 9:24am 
Just bought a major PC rescue kit (new mainboard, cpu, etc.) & will try to reproduce the issue ASAP. Still, can you post a screenshot of the exakt location/situation where this happens on coh2.org? Would really help me in fixing this.
BeyondFubar 24 Aug, 2014 @ 11:18am 
Will look into it. Only tanks (or maybe just large vehicles in general) seem to get stuck infantry for example have no issues. However losing one or two tanks while still paying their upkeep and pop cost hurts.
BeyondFubar 15 Aug, 2014 @ 8:37pm 
Other than that crippling issue for fellow OKW commanders, great map!
RiX  [author] 15 Aug, 2014 @ 7:18am 
My PC broke, can't investigate. As far as I know the original map is running without issues. Check it out.
Peterla 5 Aug, 2014 @ 6:35am 
hi Rix. since last update my friends and I get De-synck error with bugsplat screen. we try it several times and after 10 minuts more or less we get it.
Please can you check what is causing that?
Thanks.
RiX  [author] 21 Jul, 2014 @ 2:00pm 
Small bridges may not work as intended. This is for relic to fix. Nothing I can do about it.
RiX  [author] 21 Jul, 2014 @ 3:56am 
Easy AI is worthless, try hard or higher... and those tiny bridges are supposed to be bottlenecks
Ssgt Tucker 19 Jul, 2014 @ 6:16pm 
Greatest map I've fought on. But my biggest problem is that my AI seem to like to hold to two areas (not sure if the AI is drawn to these areas or they're just that stupid). Recommend enlarging the two bridges to the offside fuel point. Infanty get trapped by other infanty.
RiX  [author] 14 Jul, 2014 @ 5:22am 
Should be fixed now, maybe switching to another variant messed the winter setting up...
Winter 9 Jul, 2014 @ 8:56am 
Appears to be bugged... the map uses the 'summer' camoflauge skins for the vehicles. Other than that, it's a really good map.
UrbanRat 8 Jul, 2014 @ 9:20pm 
love the screen shots ! looks wicked
Lumi Fox 7 Jul, 2014 @ 11:00pm 
MEGA EPIC
Maxnwil 7 Jul, 2014 @ 7:01pm 
Ah you're a godsend <3
RiX  [author] 7 Jul, 2014 @ 11:07am 
Version 2.1 Released:
-Upgraded to 500 Pop Cap & 8 Players Max
RiX  [author] 7 Jul, 2014 @ 5:43am 
First of all, thanks for the feedback!

Secondly, sometimes the World Builder crashes after you changed some info in the map files, etc. To solve this, make sure you are subscribed to your own map. It will be located under Documents\My Games\Company of Heroes 2\mods\scenarios
Then use this tool to extract your own map:
http://www.coh2.org/topic/16147/tool-map-extractor

PS: Make sure you place the Extractor in your CoH2 folder. It will extract the map files to the folder your map is located in.
BrassGoblin 6 Jul, 2014 @ 5:08pm 
Great map ! i like it !
But maybe you could help me....
i have a big problem with my map - and maybe you could help because I really don't know what to do. I need to extract the steamversion of my map, because everything else is bugged and useless.
So if you got a minute - go on my map. If you help - you saved a month of work.
RiX  [author] 6 Jul, 2014 @ 5:22am 
Thanks for the feedback :)
Don D Dwain 5 Jul, 2014 @ 2:15pm 
Map runs fine for me, and was an easy one to rate up. I enjoyed it and will play it again.
RiX  [author] 3 Jul, 2014 @ 1:31pm 
Then I can't do anything about this issue. Wait for Relic to fix the game. I would need something to reproduce the error, since it does never happen to me.
Lo-Key--- 3 Jul, 2014 @ 12:06pm 
There is no specific moment when it happens it just happens and we both have the latest version of the map
RiX  [author] 2 Jul, 2014 @ 10:45pm 
More details as to when the sync error occurs would help. Please make sure that you both got the correct map version, btw.
Lo-Key--- 2 Jul, 2014 @ 11:53am 
Good map but the men get stuck when coming in from the top right also me and my friend get a sync error when using this map which never happens on the other maps. Please fix this mate i really enjoy the map until it crashes
Maxnwil 2 Jul, 2014 @ 6:41am 
Cool stuff! I look forward to it!
RiX  [author] 2 Jul, 2014 @ 6:01am 
Sure, I can do that for this modified version. But this might take some time, since I wont be home until the weekend. (Might remotely do this tomorrow)!
Maxnwil 2 Jul, 2014 @ 5:51am 
Rated and faved, my man! Been playing your other version since it came out- and the original lyon has been my little gaming group's favorite since 2006.

I'm curious- do you think it would be possible to clear out the last of the territory in the back of each side, to make room for a 4th player? (Sometimes I have more than 2 friends I want to play with, but less than 6!
RiX  [author] 2 Jul, 2014 @ 2:27am 
Thanks:retreat: Please be aware, that as soon as your Pop Cap goes over 100 your mapower will be drained severely. Getting to 300 will thus take time...
Mother Smucker 2 Jul, 2014 @ 2:21am 
I like both versions, thaks for the higher pop cap
RiX  [author] 2 Jul, 2014 @ 1:38am 
You're welcome

Version 2.0 ate a lot of time, I really appreciate you subscribers rating this map up! I basically had to copy all objects/splats/splines/environmental details/etc. onto a new map, to get a larger playable area. Of this I had to remove a strip of 32 metres in which units now are able to spawn. Redrawing territories, the minimap, etc. made time matters even worse. You won't believe how long it takes to assign sectors properly

In short, if you like this: please rate it up It means a lot.
Maxnwil 1 Jul, 2014 @ 6:55pm 
RiX, you've done a good job. I like you because of this.
RiX  [author] 1 Jul, 2014 @ 2:54pm 
For those of you asking for this kind of mod, please rate this map up:retreat: