STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Thrawn's Revenge 3.4 Wreckage & Bodies Stay Mod V1.1
93 Yorum
General Tantor  [yaratıcı] 21 Ağu @ 7:08 
Should work fine with saved games
justincraigd123 9 Ağu @ 16:48 
Dumb question will this work with a saved game or do i need to start a new one?
General Tantor  [yaratıcı] 5 Mar @ 2:14 
Good catch TY!
Sarcastic ♥♥♥♥ 2 Mar @ 13:43 
In the "uninstallation" section you list a wrong steam mod code. It's STEAMMOD=2786814253, when it should have been STEAMMOD=2788173800.

Yup, I nearly typed in the wrong code again
General Tantor  [yaratıcı] 26 Oca @ 4:18 
Huge UPDATE!!! Found out how to make Footprints, Burn Marks and Blood all Stay!!! As always may need to unsub and resub to force the update!!! Enjoy!!!
Mauler 7 Ara 2024 @ 22:24 
Are there plans for a space version? Doesn't have to be everything but mostly heavy frigate+ would be cool.
ulyssesalmeida 21 Kas 2024 @ 16:21 
Ah yes a accruate battlefield should be like this
General Tantor  [yaratıcı] 5 Kas 2024 @ 3:13 
thanks fixed now!
Sarcastic ♥♥♥♥ 12 Eki 2024 @ 3:40 
In the "uninstallation" section you list a wrong steam mod code. It's STEAMMOD=2786814253, when it should have been STEAMMOD=2788173800.

Wanted to report the mod not working, but it actually works perfectly, I just typed in the wrong code, because I looked for it at the end of the page
General Tantor  [yaratıcı] 5 Eyl 2024 @ 6:41 
Ground only
Zynoris 26 Ağu 2024 @ 19:03 
Does this also work for space or is it just ground?
General Tantor  [yaratıcı] 24 Tem 2024 @ 3:57 
Updated sorry didnt realize they updated it a few days after the other update... should be good now though!
General Tantor  [yaratıcı] 12 Haz 2024 @ 3:12 
Pictures are outdated so some of the units may have been removed in newer versions of the mod
Eli 27 May 2024 @ 4:12 
it looks like there's a graphics mod in the pictures f there is could i get the mod link
General Tantor  [yaratıcı] 8 May 2024 @ 10:17 
No you will need to edit that submods gameconstant
Paladin 6 May 2024 @ 14:12 
Okay , the mod I'm trying to play it with is the 330 planet GC submod by skeletor, could I just override his file with yours you think?
General Tantor  [yaratıcı] 3 May 2024 @ 3:39 
That is very important that is what causes all the bodies to stay.... you can get the xml from the other submod and change the code in it. very simple process... you can do this easy follow my guide here: https://www.moddb.com/mods/wreckage-and-bodies-stay-for-raw/tutorials/how-to-make-bodies-and-wreckage-stay-in-eaw-foc-and-other-mods/#8765159
Paladin 2 May 2024 @ 12:36 
Thank you, how important is the gameconstants.xml file? I have several conflicts with that file on another submod I use.
General Tantor  [yaratıcı] 29 Nis 2024 @ 10:17 
yeah old versions are uploaded on moddbase. I thought I had it uploaded but I had forgot here go go sir: https://www.moddb.com/mods/wreckage-and-bodies-stay-for-raw/downloads/thrawns-revenge-33-wreckage-bodies-stay-mod#downloadsform
Paladin 27 Nis 2024 @ 3:53 
hello?
Paladin 21 Nis 2024 @ 3:23 
Also what does the file GameConstants.xml do? It has various conflicts with the same file in another submod that I use.
Paladin 21 Nis 2024 @ 3:06 
Hey sir @general Tantor, can you provide me with the files from the 3.3 version? I really would love to use this mod with my 3.3 build.
General Tantor  [yaratıcı] 7 Nis 2024 @ 4:18 
Tested now working great!
General Tantor  [yaratıcı] 7 Nis 2024 @ 3:27 
Updated! Not tested but should work let me know!
Barraigh O’Bammagh 6 Nis 2024 @ 16:45 
yay :spiffo:
General Tantor  [yaratıcı] 6 Nis 2024 @ 5:33 
update coming soon...
Barraigh O’Bammagh 5 Nis 2024 @ 17:36 
rip
VadersF1st 3 Nis 2024 @ 3:19 
pray for the update to 3.4 xD
The Jolly Ass Giant 2 Nis 2024 @ 16:24 
update to 3.4?
USIJN-Commander 5 Şub 2024 @ 4:15 
realy, most of the Units like TIE Maulers block the way for other Units.
Lord Bloodfart 19 Ara 2023 @ 2:51 
this isnt compatable with No Cruiser left behind eh? Damn, what would i have to do to make them compatable?
matthewiscarlover 7 Ara 2023 @ 18:26 
does this mod effect space units or is it just ground only?
General Tantor  [yaratıcı] 24 Eyl 2023 @ 2:26 
Just tested it but not long enough to test all the units... Let me know if there is any units that die standing up so I can remove those ones.
Farris20 24 Eyl 2023 @ 0:43 
thanks man i appreciate it
General Tantor  [yaratıcı] 23 Eyl 2023 @ 4:54 
Note may need to unsub / resub so it will update!
General Tantor  [yaratıcı] 23 Eyl 2023 @ 4:53 
Its updated! Going to test it now!
Farris20 22 Eyl 2023 @ 22:06 
hey thanks man i appreciate it
General Tantor  [yaratıcı] 22 Eyl 2023 @ 3:31 
Starting work on it now will let you know once it is done
Farris20 21 Eyl 2023 @ 20:12 
like my game just crashes when i put it in
as a submod
Farris20 21 Eyl 2023 @ 20:02 
working yet?
General Tantor  [yaratıcı] 16 Eyl 2023 @ 13:11 
No not yet guys sorry Hopefully can working on it tomorrow
Pjwindsor3 1 Eyl 2023 @ 16:31 
is this submod up to date with the current game
SmithTheUberpod 29 Ağu 2023 @ 0:57 
the mod has updated
General Tantor  [yaratıcı] 21 Ağu 2023 @ 2:28 
yes I seen that 3.3 was out! I will be working on updating this week sometime!
DrumDrum100 16 Ağu 2023 @ 4:58 
Your mod is essential for all my playthroughs, I hope you will update the mod to TR 3.3!
General Tantor  [yaratıcı] 17 May 2023 @ 2:48 
May affect same xmls
Scorched_Bantha 16 May 2023 @ 5:55 
Does this affect the same xml files as the GCC battle cap mods? noticerd my space cap was increased but not the ground cap and my only thought was this mod.
Butterlord 20 Eyl 2022 @ 18:23 
bodies stay but wrecks do not
CynEp_KoTJIeTa 2 Ağu 2022 @ 15:18 
Seems like this mod does not work in combination with penetration mod