STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Thrawn's Revenge 3.4 Wreckage & Bodies Stay Mod V1.1
93 kommentarer
General Tantor  [skapare] 21 aug @ 7:08 
Should work fine with saved games
justincraigd123 9 aug @ 16:48 
Dumb question will this work with a saved game or do i need to start a new one?
General Tantor  [skapare] 5 mar @ 2:14 
Good catch TY!
Sarcastic ♥♥♥♥ 2 mar @ 13:43 
In the "uninstallation" section you list a wrong steam mod code. It's STEAMMOD=2786814253, when it should have been STEAMMOD=2788173800.

Yup, I nearly typed in the wrong code again
General Tantor  [skapare] 26 jan @ 4:18 
Huge UPDATE!!! Found out how to make Footprints, Burn Marks and Blood all Stay!!! As always may need to unsub and resub to force the update!!! Enjoy!!!
Mauler 7 dec, 2024 @ 22:24 
Are there plans for a space version? Doesn't have to be everything but mostly heavy frigate+ would be cool.
ulyssesalmeida 21 nov, 2024 @ 16:21 
Ah yes a accruate battlefield should be like this
General Tantor  [skapare] 5 nov, 2024 @ 3:13 
thanks fixed now!
Sarcastic ♥♥♥♥ 12 okt, 2024 @ 3:40 
In the "uninstallation" section you list a wrong steam mod code. It's STEAMMOD=2786814253, when it should have been STEAMMOD=2788173800.

Wanted to report the mod not working, but it actually works perfectly, I just typed in the wrong code, because I looked for it at the end of the page
General Tantor  [skapare] 5 sep, 2024 @ 6:41 
Ground only
Zynoris 26 aug, 2024 @ 19:03 
Does this also work for space or is it just ground?
General Tantor  [skapare] 24 jul, 2024 @ 3:57 
Updated sorry didnt realize they updated it a few days after the other update... should be good now though!
General Tantor  [skapare] 12 jun, 2024 @ 3:12 
Pictures are outdated so some of the units may have been removed in newer versions of the mod
Eli 27 maj, 2024 @ 4:12 
it looks like there's a graphics mod in the pictures f there is could i get the mod link
General Tantor  [skapare] 8 maj, 2024 @ 10:17 
No you will need to edit that submods gameconstant
Paladin 6 maj, 2024 @ 14:12 
Okay , the mod I'm trying to play it with is the 330 planet GC submod by skeletor, could I just override his file with yours you think?
General Tantor  [skapare] 3 maj, 2024 @ 3:39 
That is very important that is what causes all the bodies to stay.... you can get the xml from the other submod and change the code in it. very simple process... you can do this easy follow my guide here: https://www.moddb.com/mods/wreckage-and-bodies-stay-for-raw/tutorials/how-to-make-bodies-and-wreckage-stay-in-eaw-foc-and-other-mods/#8765159
Paladin 2 maj, 2024 @ 12:36 
Thank you, how important is the gameconstants.xml file? I have several conflicts with that file on another submod I use.
General Tantor  [skapare] 29 apr, 2024 @ 10:17 
yeah old versions are uploaded on moddbase. I thought I had it uploaded but I had forgot here go go sir: https://www.moddb.com/mods/wreckage-and-bodies-stay-for-raw/downloads/thrawns-revenge-33-wreckage-bodies-stay-mod#downloadsform
Paladin 27 apr, 2024 @ 3:53 
hello?
Paladin 21 apr, 2024 @ 3:23 
Also what does the file GameConstants.xml do? It has various conflicts with the same file in another submod that I use.
Paladin 21 apr, 2024 @ 3:06 
Hey sir @general Tantor, can you provide me with the files from the 3.3 version? I really would love to use this mod with my 3.3 build.
General Tantor  [skapare] 7 apr, 2024 @ 4:18 
Tested now working great!
General Tantor  [skapare] 7 apr, 2024 @ 3:27 
Updated! Not tested but should work let me know!
Barraigh O’Bammagh 6 apr, 2024 @ 16:45 
yay :spiffo:
General Tantor  [skapare] 6 apr, 2024 @ 5:33 
update coming soon...
Barraigh O’Bammagh 5 apr, 2024 @ 17:36 
rip
VadersF1st 3 apr, 2024 @ 3:19 
pray for the update to 3.4 xD
The Jolly Ass Giant 2 apr, 2024 @ 16:24 
update to 3.4?
USIJN-Commander 5 feb, 2024 @ 4:15 
realy, most of the Units like TIE Maulers block the way for other Units.
Lord Bloodfart 19 dec, 2023 @ 2:51 
this isnt compatable with No Cruiser left behind eh? Damn, what would i have to do to make them compatable?
matthewiscarlover 7 dec, 2023 @ 18:26 
does this mod effect space units or is it just ground only?
General Tantor  [skapare] 24 sep, 2023 @ 2:26 
Just tested it but not long enough to test all the units... Let me know if there is any units that die standing up so I can remove those ones.
Farris20 24 sep, 2023 @ 0:43 
thanks man i appreciate it
General Tantor  [skapare] 23 sep, 2023 @ 4:54 
Note may need to unsub / resub so it will update!
General Tantor  [skapare] 23 sep, 2023 @ 4:53 
Its updated! Going to test it now!
Farris20 22 sep, 2023 @ 22:06 
hey thanks man i appreciate it
General Tantor  [skapare] 22 sep, 2023 @ 3:31 
Starting work on it now will let you know once it is done
Farris20 21 sep, 2023 @ 20:12 
like my game just crashes when i put it in
as a submod
Farris20 21 sep, 2023 @ 20:02 
working yet?
General Tantor  [skapare] 16 sep, 2023 @ 13:11 
No not yet guys sorry Hopefully can working on it tomorrow
Pjwindsor3 1 sep, 2023 @ 16:31 
is this submod up to date with the current game
SmithTheUberpod 29 aug, 2023 @ 0:57 
the mod has updated
General Tantor  [skapare] 21 aug, 2023 @ 2:28 
yes I seen that 3.3 was out! I will be working on updating this week sometime!
DrumDrum100 16 aug, 2023 @ 4:58 
Your mod is essential for all my playthroughs, I hope you will update the mod to TR 3.3!
General Tantor  [skapare] 17 maj, 2023 @ 2:48 
May affect same xmls
Scorched_Bantha 16 maj, 2023 @ 5:55 
Does this affect the same xml files as the GCC battle cap mods? noticerd my space cap was increased but not the ground cap and my only thought was this mod.
Butterlord 20 sep, 2022 @ 18:23 
bodies stay but wrecks do not
CynEp_KoTJIeTa 2 aug, 2022 @ 15:18 
Seems like this mod does not work in combination with penetration mod