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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2794803695
In all seriousness though, thank you for this mod, i hate that they got rid of the system
支持, 就是没成就而已(不支持)
话说如果要打铁人, 还是乖乖原版和挑些只改动gfx的肖像模组吧, 现在原版也不难玩, 我在原版联机时往往见到那些暴打ai的大佬, 笑, 跟着偷学我也能打一些.
well, the doctor 只是一个幻想, 来自英剧DOCTOR WHO的博士前来用时光机带回了322的官僚的行政规模生产能力
Not sure,最近的一次更新是3.4.2的,我想“3.4.3”可以使用
要能看见行政规模,修改的代价好像是和其他UI mod,零兼容
In the absence of opinions, it will be decided by tossing a coin, LoL
征集意见 Solicit opinions
征集意见 Solicit opinions
Unchanged.And add 3.2.2 ways to increase the administrative scale.This will also be achieved at the first point.
征集意见 Solicit opinions
征集意见 Solicit opinions
:关于3.4.3的更新我有一个想法变动.
I have a change of mind about the update of 3.4.3.
这里有两个idea Here are two ideas.
1.mod彻底脱离对原版pop_jobs文件的修改,放置额外的岗位,生产行政规模和凝聚力,结果是:官僚岗位不再产生行政规模,外置的新“官僚岗位”将负责生产行政规模.
你知道的,这样做兼容性会大很多。
Mod completely breaks away from the revision of the original (pop_jobs) file, and places additional posts to produce administrative scale and cohesion. As a result, bureaucratic posts will no longer produce administrative scale, and the external new "bureaucratic posts" will be responsible for the production administrative scale.
You know, it's a lot more compatible.
那会多一个location文件,but,我觉得挺有趣,为了乐趣之主,我在下一次(不知道什么时候)的更新添加入的
第14次更新为准,一个官僚+10,一次循环科技+15
nope,为了一部分兼容性,才不改ui的
哈哈,我们可以骂蠢驴了,这个新版本的BUG,多得跟萨摩耶的毛一样
或许是3.3.4版本的BUG或者其他原因?
......ARE YOU SURE?
我觉得不是此mod的问题,这样吧,你先关掉 此模组,然后再查看 能否建造
如果是,请进一步联系我,我加你好友,到时你同意即可
我猜你,不好忍受建一大堆寺庙,用于抵抗帝国规模吧?笑笑,想起来就觉得有趣十足
明白了,这是mod仍然停留在3.3的原因
现在上号写上
收到反馈,开始更新,望知,经测验,此3.3于3.4可正常工作
收到反馈,开始更新,望知,经测验,此3.3于3.4可正常工作