Left 4 Dead 2

Left 4 Dead 2

Arena Gate - Survival
22 opmerkingen
Nep Was Eaten By Me 30 aug 2023 om 2:23 
Good, but 2 guns (+1 pump shotgun) and no melee
The solar flare. 3 sep 2022 om 5:04 
You were forced to play this game if your rig was a modly potato
Beta 22 mei 2022 om 18:01 
Really cool, but I wished it was larger
Flaming Oddball 18 apr 2022 om 14:42 
"PREPARE TO FIGHT"
LyoshaSenkoSan1 1 apr 2022 om 9:26 
wow, Quake 3 Arena in Left 4 Dead 2. Wonderful:heart_eyes_yeti:
Huron  [auteur] 1 apr 2022 om 2:22 
@( λ ) Hidden I'll definitely check into that.
Nikwon 31 mrt 2022 om 16:35 
Just like old times
Hidden 31 mrt 2022 om 10:17 
You can use the original sky texture if you use the 3D skybox with a sphere model in it. That's how the Q3Gmod team did it.
:::nowhere::: 31 mrt 2022 om 0:52 
Well, this is a throw back from the good old days.
Huron  [auteur] 29 mrt 2022 om 22:53 
I edited the navigation a little bit and think I solved the issue some of you were experiencing.
RAMMSTEIN 29 mrt 2022 om 19:11 
welcome to Quake III Arena.
Huron  [auteur] 28 mrt 2022 om 23:27 
@Ángel the fire sound has been lowered and I added in some throwables as well as a defibrillator. The red armor is merely a prop and has no use beyond that. I tried adding a zombie area outside the map like you suggested and that made it where zero zombies spawned. If you want to try and fix the nav go right ahead and try. I've redid it like half a dozen times and can't figure out why it works for some people but not others. One thing I noticed is if you stay in the monster chamber the hordes will continue to spawn. One person on discord also said that mods also cause issues so I would say don't use them for this map.
Juniper 28 mrt 2022 om 22:05 
after 1 wave the zombies stopped spawning for me
Aidenzappering 28 mrt 2022 om 5:14 
Anyways great map design
Aidenzappering 28 mrt 2022 om 5:13 
Kinda weird after 3 wave for the horde. The zombie never spawn.
7ᴇᴍᴘᴇsᴛᴲ 27 mrt 2022 om 19:11 
Very red 100
seguidor de bipper 27 mrt 2022 om 17:12 
Nice map dude! few things you have to fix, but its still better than my "maps" lol
SharkBurrito 27 mrt 2022 om 6:46 
Other things I'd like to point out:

- The survivors spawn all clumped together, consider making the starting NAV area bigger or separating the surivor spawn entities a little bit.
- The fireplace in the center of the map is very loud (sometimes even louder than the gunshots). Turning it down a little bit would help the players focus a bit better.
- The weapon selection feels a bit limited, maybe add some throwables and melee weapons for more variety.
- I noticed there was some red armor inside the monster mouth, but I couldn't figure out what it does. A game instructor hint would help!

Overall, I really like this map and it shows that you've definitely put the hours into it. With these tweaks it would greatly improve. :steamthumbsup:
SharkBurrito 27 mrt 2022 om 6:46 
Really good work!! As @GenericTech pointed out, there are some issues with the zombie spawning. In my case, only the first horde showed up and after around 40 seconds in, they stop spawning altogether. I have taken a look at the NAV and all seems correct, but for some reason the zombies don't spawn. Consider making the map bigger by adding zombie-only areas outside of the playable area. This has potential!!
Huron  [auteur] 26 mrt 2022 om 23:44 
@GenericTech thanks for letting me know. I went ahead and redid the nav so there shouldn't be an issue with infected spawning now. :zomthumbup:
GenericTech 26 mrt 2022 om 19:35 
Hey this is a really good map! Though there are some issues with it such as after 2 minutes and about 30 in, zombies stop spawning, this can be fixed by making a outside area for zombies to spawn in, such as climbing over the fences. Otherwise was a pretty fun map!
Keith The Fox 26 mrt 2022 om 18:09 
this map is awesome