Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






Yes, don't do 2048 textures. Even 1024 doesn't look necessary since I barely see anything that can't be tiled with a pretty small tile. Is your UV mapping efficient enough? Do you know about that?
So yes, since you seem to have the heart to be a responsible creator, you're getting the feedback, so do put a warning. I'd consider cloning this into a unique building (or something; there's a kind of building that creators are often discouraged to make, I'm sure you can find it quickly enough with some research), and because it's a unique/ploppable building, you don't have to worry about it, while you can come back to this growable and optimize it. Good luck!
Would consult with other creators re most optimal settings. That said great asset and matches background setting quite nicely. Following. Looking forward to more of your work. Have a great weekend.