Don't Starve Together

Don't Starve Together

Craft Menu Tweak
256 Comments
Shynaid 2 Sep @ 12:11pm 
it will be good
Godless  [author] 2 Sep @ 11:42am 
@Shynaid I will have to move the numbers of all characters, which may break other users' settings, so I will definitely not add any tabs, but I can suggest as an option for the “all” filter to make settings to display items that can be placed or created.
Shynaid 2 Sep @ 9:05am 
@Godless
The exclusive character tab is very interesting.
Could you add a new tab? A tab that only shows ready-made items, items that have already been crafted but not placed on the ground?
For example, I left a chest, alchemy, and stone bonfire ready, but I just stored them without placing them on the ground for later use.
Could you create a unique PIN for this? Or a tab?
流星雨 19 Aug @ 4:43am 
报错,不稳定复现:

[string "scripts/widgets/ingredientui.lua"]:83: attempt to concatenate local 'tooltip' (a nil value)
LUA ERROR stack traceback:
scripts/modutil.lua:156
scripts/class.lua:191 (IngredientUI)
scripts/widgets/redux/craftingmenu_ingredients.lua:128 (SetRecipe)
scripts/widgets/redux/craftingmenu_ingredients.lua:24
scripts/class.lua:191 (CraftingMenuIngredients)
scripts/widgets/redux/craftingmenu_pinslot.lua:289 (ShowPopup)
../mods/workshop-2784074596/modmain.lua:909 (ShowRecipe)
scripts/widgets/redux/craftingmenu_pinslot.lua:508 (OnGainFocus)
scripts/widgets/widget.lua:642 (SetFocusFromChild)
Shynaid 14 Aug @ 8:25am 
I did it, thanks
Godless  [author] 14 Aug @ 2:27am 
@Shynaid I showed in more detail in 1 gif how it works
Godless  [author] 14 Aug @ 2:26am 
@Shynaid first you need to enable tab support and then the new system. open the desired filter and holding down the function key click on the slot, you should have a filter added instead of craft. then select the desired items that you want to add by clicking on the round button in the left corner of the craft window
Shynaid 13 Aug @ 9:36pm 
How do I activate the New tab sys? See all tools in one tab?
Godless  [author] 26 Jul @ 3:54am 
Can you send a photo or describe the problem you are experiencing in more detail?
Godless  [author] 26 Jul @ 3:52am 
@小羽 Hello, I am not quite sure what the issue is. Everything appears to be displayed correctly for me; the skin is present both on the item and on the resource from which it will be created.
小羽 26 Jul @ 3:45am 
你好 打扰了 制作防具的时候如果需要用到另外一个防具或者工具的时候 皮肤显示会异常 即使关掉配置文件中的功能也异常 比如说制作暖石需要用到镐子 希望修复 谢谢
小羽 26 Jul @ 3:45am 
Hello, excuse me, when making armor, if you need to use another armor or tool, the skin display will be abnormal, even if you turn off the function in the configuration file, it will be abnormal, for example, you need to use a pickaxe to make a warm stone, I hope it can be repaired, thank you
Godless  [author] 12 Mar @ 9:03am 
@freekqly Hi, this problem is caused by a strange conflict with Gem Core.
If you are using it to play with IA SW, you can disable it, they now use their own core
freekqly 12 Mar @ 12:36am 
Hello thank you for this mod this allowed me to return to ds after long break, however since i want to play with some mods i get this issue pretty randomly sometimes at beggining and sometimes after 40minutes of gameplay
https://pastebin.com/AFqH1G36
Could you please tell me what could i do here to fix it? Thanks
If yours mod is not the issue i will try to delete this comment from here
Godless  [author] 9 Mar @ 1:13am 
@Aphexamine everything is fine
Aphexamine 8 Mar @ 11:56pm 
@Godless dont mind me just being stoopid lol.
Godless  [author] 7 Mar @ 1:34am 
@Aphexamine This is most likely done by "Action queue", another mod
Aphexamine 6 Mar @ 4:05pm 
is there a way to disable pressing C to do the previous craft?

C is used for important keybinds and need to be able to change this.
deya360 14 Feb @ 9:06pm 
The latest updated fixed the issue and I can now craft from the tabs side menu with this mod alone - Amazing! Thanks for putting in the time and effort, I am glad I helped you de-spaghettifi the code, even if just a bit :)
Godless  [author] 10 Feb @ 4:18pm 
Added the ability to change the recipe skin with the mouse wheel, as is also available on the pin slot
Godless  [author] 9 Feb @ 4:08pm 
I would also be happy to hear comments about new updates. Maybe something should be changed or added?
Godless  [author] 9 Feb @ 4:03pm 
Героям слава 😌
ŁorÐ Dvořák 9 Feb @ 4:02pm 
Now its fixed. thx!
Слава Україні!
Godless  [author] 9 Feb @ 12:09pm 
!! UPDATE!!!
Big update part 2
I have found a solution to add support for recipes to tabs as the server version does. I also added the ability to choose which recipes will be displayed by clicking the appropriate button, recipes from the favorite and character tabs cannot be changed, but they are dynamic so you can decide which items from the favorite tab will be displayed. The crafting stations tab is also dynamic and will display recipes that you can create while standing at the station.
I also updated the scrapbook button to make it clearer.
I hope this update hasn't brought any critical bugs.
Godless  [author] 9 Feb @ 2:10am 
@dvoice Thank you for the message, I forgot to check it. Already fixed.
dvoice 8 Feb @ 10:17pm 
Great fix, so far I only found one thing that doesn't make sense to me, when I turn on the "compact craft menu" and the "fixed pinn bar", I'm afraid to push the right stick to the right to reach the pinn bar when browsing through the items, yes the pinn bar is still on the left side but I want to push the right stick to the left to reach the pinn bar. Yes, the pinn bar is still on the far left, but I want the right stick to push left to the pinn bar, which is visually logical, isn't it? But I'm not afraid of that, I'm afraid of the cursor getting stuck in the pinn bar and not being able to go back to the crafting bar, which makes me close the crafting bar and reopen it, even when I move the cursor from the item bar to the pinn bar and reopen the crafting bar it still doesn't work, and I have to close the crafting menu and then move the cursor to the item bar to get it back to normal
Godless  [author] 8 Feb @ 2:20pm 
!! UPDATE !!
A big update, as far as I could)
1. Fixed navigation with the controller, now everything should be fine
2. Completely reviewed, updated and rewrote the code where necessary, so there may be bugs that I did not see, I would be grateful for a report
3. A new feature that I've been asked for a long time, but never got around to: a separate panel that will change for each character (you can add 9 or 12 recipes) should be included
4. Small design updates (now the compact pin bar will be in the center if the compact menu is enabled. Fixed pin bar will not be on top of the menu
Godless  [author] 8 Feb @ 2:18pm 
@Sir_Wun fixed
Godless  [author] 8 Feb @ 2:18pm 
@LucoAbyss add)
Godless  [author] 8 Feb @ 12:34am 
@dvoice, glad to hear that, I recently had some experience with controller navigation, so I'll try to fix that
dvoice 7 Feb @ 9:54pm 
Love this mod, use it all the time, the imperfection is the compatibility with controllers, if you enable the compact craft menu option, pushing the right stick doesn't select onto the menu's category bar, you can only use it under the last category bar that was selected last time, which means you can only use one category, a big hit for controllers! This means you can only use one category, which is devastating for controller fans!
the Unkindness 20 Jan @ 5:29pm 
great
Hooligan 6 Oct, 2024 @ 6:38am 
great mod! any chance you could make it so different characters have different pins OR there are different pin loadouts? i want to have different ones on my different characters
Kryz 2 Sep, 2024 @ 8:26am 
Thanks You
Godless  [author] 2 Sep, 2024 @ 8:13am 
@󰀘 Kryz 󰀘 I will see what can be done
Kryz 1 Sep, 2024 @ 11:44pm 
Hi, a new mod has just come out that adds hamlet to the game, but there is a small crash using this mod because apparently when you enter a slanty shanty, an extra menu is added to customize the house
Is there any way to make the mod compatible with the mod?

the crash:
https://pastebin.com/i7CfJx3s

The mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3322803908
Sir_Wun 18 Aug, 2024 @ 4:05am 
Hi, nice mod.
Is it normal that the pin bar is not centered if you choose "compact" option?
So with 12 slots it's offset (not in the middle)
Godless  [author] 22 Jul, 2024 @ 2:46pm 
@Aztronat Thanks for the feedback. KLEI added this feature officially but I improved it a bit by adding the ability to see the crafting of an ingredient that cannot be crafted (for example, you will see 2/3 of the cut grass if you hover over the rope) and also added an indication if the item is in the buffer (needed for the most part for the server mod but let it be)
Aztronat 22 Jul, 2024 @ 8:38am 
Amazing mod, thank you very much!
1 question and 1 request
- What does "Craft ingredients" do? it says ("Improved version of the Original.")
- And I'd like to ask the line on the left of screen to be aligned with pins (compact mode) or just an option to remove the line. See this picture: https://imgur.com/a/C8knDPT
Kryz 20 Jul, 2024 @ 5:30pm 
Is there any chance you can fix the "Tabs" mod?
or in the same way make it so that in this local mod you can add more icons like the tabs but with selected custom crafts, something similar to when you add the favorites tab to the menu and only show the favorite crafts.
It would be something like the "tabs" menu, but locally.
Kryz 7 Jul, 2024 @ 9:56pm 
AMAZING, THANK YOU SO MUCH!!
Castiliano 6 Jul, 2024 @ 9:21am 
Thank you, @Godless, you"re the best! I love this mod and have been playing with it forever and recommending it to all my friends! This right here makes the Craft Menu perfect and how it should be. 10/10 :dswilson:
Godless  [author] 6 Jul, 2024 @ 4:01am 
!! UPDATE !!
- displaying all recipes in the favorite filter
- information about the number of items after crafting
- fix scrapbook button
Godless  [author] 6 Jul, 2024 @ 4:01am 
@󰀘 Kryz 󰀘 @Castiliano add.
Castiliano 2 Jul, 2024 @ 10:59pm 
There are items that do not appear in the favorites tab (star), such as pseudoscience items. Would it be possible to make them appear all the time?
Kryz 10 May, 2024 @ 8:56pm 
Could you add to this mod something like this?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2959976083
Godless  [author] 2 Apr, 2024 @ 10:00am 
@SHREKT, The mod should not affect the amount of resources in any way. Have you tried rooting or is there a problem after turning off the mod?
SHREKT 1 Apr, 2024 @ 7:36pm 
I am unsure if it is because of this mod but ingredients in my backpack aren't registering and showing on the ingredients ui in the crafting menu but the item still lights up and I can still craft it. If I pick up the items with my mouse though, they register in the ingredients ui.
Kryz 29 Mar, 2024 @ 12:59pm 
THANK YOU!!!
Godless  [author] 29 Mar, 2024 @ 12:50pm 
@󰀘 KryzDST 󰀘, open mod folder/open modmain.lua with notepad and found _G.TUNING.MAX_PINNED_RECIPES string / change and save