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The exclusive character tab is very interesting.
Could you add a new tab? A tab that only shows ready-made items, items that have already been crafted but not placed on the ground?
For example, I left a chest, alchemy, and stone bonfire ready, but I just stored them without placing them on the ground for later use.
Could you create a unique PIN for this? Or a tab?
[string "scripts/widgets/ingredientui.lua"]:83: attempt to concatenate local 'tooltip' (a nil value)
LUA ERROR stack traceback:
scripts/modutil.lua:156
scripts/class.lua:191 (IngredientUI)
scripts/widgets/redux/craftingmenu_ingredients.lua:128 (SetRecipe)
scripts/widgets/redux/craftingmenu_ingredients.lua:24
scripts/class.lua:191 (CraftingMenuIngredients)
scripts/widgets/redux/craftingmenu_pinslot.lua:289 (ShowPopup)
../mods/workshop-2784074596/modmain.lua:909 (ShowRecipe)
scripts/widgets/redux/craftingmenu_pinslot.lua:508 (OnGainFocus)
scripts/widgets/widget.lua:642 (SetFocusFromChild)
If you are using it to play with IA SW, you can disable it, they now use their own core
https://pastebin.com/AFqH1G36
Could you please tell me what could i do here to fix it? Thanks
If yours mod is not the issue i will try to delete this comment from here
C is used for important keybinds and need to be able to change this.
Слава Україні!
Big update part 2
I have found a solution to add support for recipes to tabs as the server version does. I also added the ability to choose which recipes will be displayed by clicking the appropriate button, recipes from the favorite and character tabs cannot be changed, but they are dynamic so you can decide which items from the favorite tab will be displayed. The crafting stations tab is also dynamic and will display recipes that you can create while standing at the station.
I also updated the scrapbook button to make it clearer.
I hope this update hasn't brought any critical bugs.
A big update, as far as I could)
1. Fixed navigation with the controller, now everything should be fine
2. Completely reviewed, updated and rewrote the code where necessary, so there may be bugs that I did not see, I would be grateful for a report
3. A new feature that I've been asked for a long time, but never got around to: a separate panel that will change for each character (you can add 9 or 12 recipes) should be included
4. Small design updates (now the compact pin bar will be in the center if the compact menu is enabled. Fixed pin bar will not be on top of the menu
Is there any way to make the mod compatible with the mod?
the crash:
https://pastebin.com/i7CfJx3s
The mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3322803908
Is it normal that the pin bar is not centered if you choose "compact" option?
So with 12 slots it's offset (not in the middle)
1 question and 1 request
- What does "Craft ingredients" do? it says ("Improved version of the Original.")
- And I'd like to ask the line on the left of screen to be aligned with pins (compact mode) or just an option to remove the line. See this picture: https://imgur.com/a/C8knDPT
or in the same way make it so that in this local mod you can add more icons like the tabs but with selected custom crafts, something similar to when you add the favorites tab to the menu and only show the favorite crafts.
It would be something like the "tabs" menu, but locally.
- displaying all recipes in the favorite filter
- information about the number of items after crafting
- fix scrapbook button
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2959976083