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Please tell me how to solve the problem that the sun visor switch button does not work.
I already had a mod that adds modded inputs without relying on CF, and when I tried Tactical Headgear together with CF I had no luck. Something else I noticed is that the server console is throwing erros about the Gorka helmet and its visor don't exist, even the black variant of the vanilla game isn't being loaded. I took the Types.xml template from here to see the classnames but maybe some of them are not right on that file. But that doesn't mean I couldn't find the rest of the helmets from the mod spawning around, also the Light Visor shows the overlay without any problem, so the only issue I had was that the feature to toggle visors didn't work.
@AleCL the types.xml must be included in order to make the items spawn, if you don't know how to do this I recommend checking Scalespeeder Gaming's channel, thanks to him is how I got started into creating my own server and installing mods.
so I decided to take off every single mod except for this one, the NVGs are working properly but lowering the visors still does not work. I even tried changing the keybind and no effect, by the way the label in the controls above Toggle visor is displayed as "unsorted", could this mean something? Also simonvic told me they were able to try it at some point along with sVisual with no issues at all but I just tested it in Stable version 1.21.156300 with Tactical Headgear being the only mod installed and I can confirm it is not working.
NULL pointer to instance
Class: 'RA_Maska_Colorbase_On'
Entity id:0
Function: 'FindAttachmentBySlotName'
Stack trace:
scripts/3_Game/entities\entityai.c:1541
Headgear\scripts\4_World/entities\itembase\clothing\helmetvisor_base.c:58
scripts/3_Game/systems\inventory\replaceitemwithnewlambdabase.c:144
scripts/3_Game/systems\inventory\replaceitemwithnewlambdabase.c:257
scripts/3_Game/systems\inventory\inventory.c:1260
scripts/3_Game/systems\inventory\humaninventory.c:449
scripts/3_Game/entities\man.c:239
scripts/3_Game/entities\man.c:251
scripts/4_World/static\miscgameplayfunctions.c:413
scripts/4_World/static\miscgameplayfunctions.c:408
Headgear\scripts\4_World/classes\useractioncomponent\actions\instant\actiontogglevisor.c:55
scripts/4_World/classes\useractionscomponent\actionmanagerserver.c:294
scripts/4_World/entities\manbase\playerbase.c:2769
SuppressionMod/Scripts/4_World/suppression\entities\manbase\playerbase.c:36
NULL pointer to instance
Class: 'RA_Maska_Colorbase_On'
Entity id:0
Function: 'FindAttachmentBySlotName'
Stack trace:
scripts/3_Game/entities\entityai.c:1541
Headgear\scripts\4_World/entities\itembase\clothing\helmetvisor_base.c:58
$CurrentDir:mpmissions\dayzOffline.chernarusplus\init.c:6
i used THIS mod on my test server only and cant flip visors...