Stellaris

Stellaris

Animated Polynian Species
178 Comments
Mosquito 6 Sep @ 8:43am 
When I select it, a machine trait appears as required trait, and only Machine Intelligence authority is available for selection
Zanoss  [author] 6 Sep @ 8:22am 
They can be selected with any species now
Mosquito 6 Sep @ 7:45am 
Are lithoids now unavailable as a race for these portraits? Only machines?
Handepsilon 6 Aug @ 5:20pm 
That's ok then. Managed to work around it either way (just need to add the species class descriptor into the save)
Zanoss  [author] 6 Aug @ 8:53am 
Sorry, but it had to be done
Handepsilon 6 Aug @ 8:51am 
The species class change actually broke my old save. I don't think it was necessary ^^;
Zanoss  [author] 5 Aug @ 6:19am 
Maybe it's possible xD
There is much in it that double might be in it lol
Handepsilon 5 Aug @ 5:46am 
294 also seems to be 126 but framed a lot more consistently with the majority of the portrait
Handepsilon 5 Aug @ 5:37am 
I like some of the new additions.

I think 280 is the exact copy of 245 btw?
Zanoss  [author] 4 Aug @ 11:13pm 
Thanks !
The mod have been updated for the 4.0 with few more portrait added as well ^^
Shikigami 4 Aug @ 8:44am 
amg look so cute
Zanoss  [author] 26 Jul @ 1:56pm 
An update will come soon, with more portrait and full compatibility for the latest patch !
Zanoss  [author] 14 May @ 11:49am 
It work but there is few tweak to do
I Darkstar X 14 May @ 11:44am 
Like is it safe to use in 4.0? Some other portrait mods have made buildings vanish.
Zanoss  [author] 14 May @ 11:39am 
What do you mean Darkstar ?
I Darkstar X 14 May @ 11:36am 
<Obligatory 4.* check>
Handepsilon 9 May @ 6:08pm 
@Zanoss

Doublechecked with only the Polynian species mod. Yeah, the ship is still on the Biological section
I took the liberty to check what may cause this behavior, and from the looks of it, it seems that the ai_01 graphical culture, which you used for the shipset, does not have a ship_kinds entry. This may have caused it to get confused.
Handepsilon 8 May @ 11:02pm 
huh, well I'm gonna check that later
Zanoss  [author] 8 May @ 10:17pm 
Are you sure it's not an issue or a conflit by another mod ?
Zanoss  [author] 8 May @ 10:11pm 
Ahh
That's an issue indeed !
Will try to fix that asap
Handepsilon 8 May @ 7:10pm 
Yeah, although I'm kinda wondering if it causes some issues cuz my ship selection menu ALWAYS freezes when I open it

Also when I say 'Biological' I mean it's part of the meat ships for Biogenesis mod. The ships you use are obviously made of metal and not biomass XD
Zanoss  [author] 8 May @ 4:21am 
It's how it should be, I think
I don't like mechanical shipset tbh xD
I always use a custom shipset anyway when playing
Handepsilon 8 May @ 1:52am 
@Zanoss noticed something : Polynian 'shipset' is listed as Biological for some reason
RBSniper 7 May @ 9:16am 
May I ask, what is the origin of Portrait 65? [Named Meda65 in files]
Zanoss  [author] 6 May @ 7:07am 
Thx, hope it will remain like this then ^^
Handepsilon 5 May @ 5:18pm 
@Zanoss checked on both internal file comparison and ingame empire creation menu. There doesn't seem to be anything unusual so far.
Zanoss  [author] 5 May @ 1:54pm 
Update is here, don't hesitate to let me know if the mod is broken !
Zanoss  [author] 3 May @ 10:13am 
Normally, yes, I want this mod to be keep updated.
Let's hope it will not break everything lol
Handepsilon 2 May @ 11:43pm 
Will this mod be updated when 4.0 comes out btw? I hear they're changing a bit on how species portrait works, but I can't really remember
Handepsilon 2 May @ 11:41pm 
@glaxo17 I made a mod for it, but it's on friends only basis since I haven't asked permission about it or anything
Giaxo17 28 Mar @ 1:46am 
Or a way to restrict what portraits are allowed?
Giaxo17 28 Mar @ 1:46am 
Is there any way to switch which portrait a randomly generated leader is using?
babfish 5 Mar @ 6:33pm 
is there no way to play with it as other then lithoid and machine? it would be really nice
Zanoss  [author] 24 Feb @ 7:52am 
Well, unless they changed how portrait work, it's very unlikely, but I need to check to see if it's a problem from the mod or on your side.
degren 24 Feb @ 12:32am 
It seems like only the shipset option is appearing, but not the portraits. Is there a patch for this, could it be potentially due to the game being updated?
Zanoss  [author] 30 Jul, 2024 @ 4:47am 
Sure no problem, even if I don't see why this mod needed a translation really x)
卡尔文迪斯梅特 30 Jul, 2024 @ 12:02am 
I made a new Chinese localization translation is here.Could you please add a link?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3108330591
Zanoss  [author] 23 May, 2024 @ 5:03am 
In the next update, why not after all, I'm not against it
日蚀日蚀日 23 May, 2024 @ 5:01am 
Thank your for updating.
And, would you please make a plant version?
I really love this mod ,but sometimes I also want a start with organic or plant origin.
卡尔文迪斯梅特 18 May, 2024 @ 12:06am 
The first species portrait is so strange that even after all this time I still can't accept it.Upon closer examination, I realized that my uncomfortable feeling came from the incongruity of the portraits.The flat pattern of the head and the curves of the body are so incongruous that it is like hanging a 2d painting on top of a 3d model body to represent the head.Of all the portraits, this was the only one that struck me as distinctly incongruous and uncomfortable.Is it possible to correct this portrait pattern?
RutraNickers 14 May, 2024 @ 5:36am 
Hey mate, just so you know: you can let the new portraits have vanilla classes without putting them in the vanilla archetypes now. There is no more need to have a species_classes.txt file if you don't want to make something different from the vanilla ones! Check out how Tasty Maid: Portraits did it, I discovered this by looking at their files and it was mind blowing.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2976527288
thedragonprotector 13 May, 2024 @ 12:06am 
TY
Zanoss  [author] 12 May, 2024 @ 10:34pm 
Yeah I saw the problem, it should be fixed now !
thedragonprotector 12 May, 2024 @ 4:22pm 
i should clarify the lithoid version does work
thedragonprotector 12 May, 2024 @ 4:21pm 
the machine version of the species cannot be used as it does not "has the game_started flag". i also just noticed the other version is a lithoid though i'm pretty sure that was intentional and i have just missed it this whole time.
Zanoss  [author] 12 May, 2024 @ 11:23am 
The mod have been updated for the current version !
We also added lots of new portrait as well =P
Please let me know if you encounter any issue !
Zanoss  [author] 12 May, 2024 @ 1:28am 
I know it's not working right now, we're currently working on updating it !
Please be patient ^^
We will also add more portrait as well =P
Shines 10 May, 2024 @ 9:59pm 
Same, I'm not sure how to change it to function.
日蚀日蚀日 10 May, 2024 @ 9:34pm 
not work in 3.12
Zanoss  [author] 18 Jan, 2024 @ 10:40am 
lol