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https://web.archive.org/web/20220517035504/https://c2.carsakiller.com/cc-website/docs/commands
?ccHelp 2
?ccHelp 3
?ccHelp 4
?ccHelp 5
Thanks for taking the time to correspond, much appreciated. Take care
Thanks for the heads up though, it's good to know. Not really sure what to do from here though - it sucks, it breaks things, but I can't do anything about it. The reality is; I haven't played Stormworks (other than to patch this) in a long time and this might just be the last nail in the coffin.
Sometimes breaking API changes are unavoidable, but in this case I feel there were ways to at least reduce the damage. When I heard of the changes to the way vehicles are handled, I assumed they would keep the vehicle related API fairly untouched, so "vehicle groups" become "vehicles". I figured they would then add "bodies", which belong to vehicles and come with new functions for interacting with them. While not perfect still, it likely would have kept most of the API as-is.
More than welcome. Just a shame to see such great community effort get destroyed by patches. Sometimes I think this is inevitable but seems to be bordering careless in this case?
Pardon me if I am teaching you to suck eggs. Not sure if you're invested in Stormworks to comb through the patch notes. Incase you might of missed it, there was a small Lua section towards the rear.
Addon Lua:
getVehicleData - added group_id, removed filename
getVehicleGroup
despawnVehicleGroup
setGroupPos
setGroupPosSafe
onGroupSpawn
spawnAddonComponent - split id data - object_id, group_id, vehicle_ids[]
getTileInventory and setTileInventory now support propellant
getAstroPos
Again, pardon me if this is super basic. I've never programmed before and I just did some surface level digging. (I.e seeing what folk were saying about it in the Discord.)
Take care, and again; thank you.
Gutted for you mate, sounds tricky - and I do not blame you at all for feeling that way. I get it.
Thanks for taking the time to write such a great suite of commands - wish I found this sooner. Cheers for getting back to us too.
So ?charge charges all vehicles spawned in
The removeVehicleOnLeave preference will not work as the devs have changed the API with the space update. The changes are pretty major, requiring fixes for nearly all interactions with vehicles. They even seem to have removed the server.getVehicleName function - I am assuming on accident. I would let them know, but I was banned from their Discord at some point.
This makes fixing things very difficult and I am wondering if it is worth the effort.
Apologies in advance if I am missing a trick here.
I have set the Owner ID in the script.lua file to my Steam64 ID to try and mitigate this issue.
My issue is that when players join the server, they are both auto-authed (intended behaviour) - however they are also given Admin rights too? I've done some digging but I cannot seem to find a solution to this problem.
Moreover, I have removeVehicleOnLeave set to true, and the server does not remove a players vehicle when they leave. Is this because everyone has admin rights?
I am looking at patching Carsa's Commands - but this is very frustrating.
"you can view the companion at ? with token 5pqj" and I have used the ?setPref command to enable the companion.
Players do not have their own money. The money is the same server-side money found normally in Stormworks.
Yes, setting something to not be editable will prevent all players from taking it to the workbench. Unfortunately there is no way to allow specific players to still edit something, it is all or nothing.
?giveRole should not allow an admin to make someone an owner as far as I remember.
Firstly, I note their is money commands, by that am I to assume players have their own separate money?
Secondly, what does set editable do, as in it allows it to be edited from the workbench? And does this allow only the owner to edit it, or everyone?
Thirdly in regard to ?giveRole. Does this command allow a lower rank to add themselves or someone else to a higher rank? For example does it allow an admin to add themselves or somebody else as an owner?
You can use https://c2.carsakiller.com/cc-website/docs/commands to view a list of all of the commands.
and a way to view the equipment ids in the games chat again like in V1