Space Engineers

Space Engineers

ACFN Sun Tzu
36 Comments
CrimsonAdder  [author] 14 Jul, 2022 @ 4:03am 
Hi, I'm glad you like it! I do not have a mod.io, but anyone can republish so long as there's some form of credit :)
Micheal J. Caboose 13 Jul, 2022 @ 6:42am 
Holy crap its beautiful... Is it in mods.io...xbox player here 👀
CrimsonAdder  [author] 29 Mar, 2022 @ 11:11am 
That looks cool! Yeah lmao these turrets were Nariman PDC clones but making a real replica would be trickier.
Survival Ready 29 Mar, 2022 @ 7:31am 
I did so. Just a screenshot so far https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2786049594 , your turret design with a few tweaks would have been perfect for this ship for authenticity, but due to the complexity, I didn't. Great design!
CrimsonAdder  [author] 29 Mar, 2022 @ 6:04am 
Indeed. But I figure it is easy enough to replace with vanilla turrets if desired!
Survival Ready 29 Mar, 2022 @ 5:44am 
A very good example of a playable warship! Only it is quite difficult to build in survival mode due to the large number of subgrids, and the small hinge head in the 3x3 mount is a separate headache. :)
Ket 19 Mar, 2022 @ 11:40am 
Sun tzu said that! and i think he knows a little more about it than you do pal... because he invented it!
CrimsonAdder  [author] 19 Mar, 2022 @ 8:15am 
GunGoesPewPew- the reason I have 2 turret controllers per was because I put a small grid controller in each turret to save space, before realizing they have less than 800m range. So I put large grid ones on the main grid instead, and tuned the velocity multipliers for faster aiming.

EpicSOB- I might, but it's easy enough to take a blueprint of a turret if you have the main grid by detaching the rotor and pressing Ctrl+B on the turret grid
TATAKAE 19 Mar, 2022 @ 6:34am 
I got a question about your PDCs.
I realised that you have 2 turret controllers per turret they also have different velocity multipliers.
What's the reason for that?
EpicSOB 18 Mar, 2022 @ 11:17pm 
any chance you could make a separate blueprint of just one of the turrets?
CrimsonAdder  [author] 18 Mar, 2022 @ 11:46am 
Thanks all! the new weapons do make vanilla shipbuilding more fun :)
R3n@n8R 17 Mar, 2022 @ 5:49pm 
this is awesome
CTH2004 17 Mar, 2022 @ 2:29pm 
You know, with the custom turrets and railguns , expanse-esque ships are easier than ever!
Pumking0456 17 Mar, 2022 @ 1:53pm 
id probably build an assembly machine which wouldnt be super insane mostly just pistons moving things into place before its finished
CrimsonAdder  [author] 17 Mar, 2022 @ 9:15am 
Yes, subgrids cannot be welded in this manner so you have to print them out and assemble them separately if you want them. This will go for the missile pylons as well. It's a complicated process and kind of a pain in the butt I probably wouldn't recommend to new players

Of course replacing them with regular turrets will work fine too
ChaosMarko 17 Mar, 2022 @ 8:16am 
no i did weld it with a projector and a welding station i made (piston based welding, might make a bp and upload it cuz it can pump this ship out super fast so you could use it as a space station adition?) only the turrets didnt weld other then that, convayers, blocks, ..... everything welded
CrimsonAdder  [author] 17 Mar, 2022 @ 8:13am 
Are you trying to weld it from a projector and the subgrids aren't welding? If so, this is because subgrids cannot be projected from the main grid projector
CrimsonAdder  [author] 17 Mar, 2022 @ 8:11am 
Ok, well the turrets most certainly don't have any modded blocks in them so the issue must be something else
ChaosMarko 17 Mar, 2022 @ 7:33am 
When i tryed to put the ship in the turrets were "modded" which the server didnt have so i couldnt get them inside
CrimsonAdder  [author] 17 Mar, 2022 @ 7:16am 
Thanks overwerk! I'm particularly proud of the PDCs lol, I think they have a lot of firepower for their size and the hinge makes them surprisingly durable

ChaosMarko- Which modded blocks??!! I could've sworn I didn't use any
overwerk 17 Mar, 2022 @ 6:00am 
As expected from you, a truly amazing design blending form and function.

Notably, two parts of the ship I particularely like are the usage of the composite PDCs with both autocannons and gattlings (same range, same projectile velocity), and the missiles being decently compact for WHAM missiles while having some really good perf thanks to being hydrogen/sprue definitely can give it a good kick above its weight class.
ChaosMarko 17 Mar, 2022 @ 3:55am 
Only issue i have is that the ship has modded blocks which the author didnt mention the mods needed. Other then that the ship is amazing made a bp of ym own design (vanilla) and another using weapons and shields from a mod we have installed on a server i play.
CrimsonAdder  [author] 16 Mar, 2022 @ 9:57pm 
Slimybirch- That's easy! the script I used is found here [github.com]. Just copy the code into your programmable block and run it with the argument "toggle" whenever you want it to flip your ship.
CrimsonAdder  [author] 16 Mar, 2022 @ 9:56pm 
It's true, he really did say all that
Wa ge 16 Mar, 2022 @ 8:38pm 
"Fuck the enemy"- Sun Tzu
xenolego 16 Mar, 2022 @ 5:30pm 
"Replace your enemy's shoes with shoes that are too small. The shoes will not fit well and will be uncomfortable"


-Sun Tzu
Slimybirch 16 Mar, 2022 @ 2:47pm 
I love the flip and burn command you've got. This ship is very well designed. Can't wait for your others. How does one create that flip and burn?
CrimsonAdder  [author] 16 Mar, 2022 @ 1:44pm 
Larcova- Ech, it only uses Warfare 2 for some batteries I placed by accident and was too lazy to change, and the ceiling lights for the CIC. It's not really necessary at all. I'll probably refrain from using this DLC in the future.

GunGoesPewPew- I'm flattered! I have a few more lined up, all MCRN-inspired. I should be able to get those out in the next few months.

Sevyrs- Thanks!
Fox 16 Mar, 2022 @ 1:15pm 
Dang. This ship looks so good, I'm gonna subscribe even though I don't have the Warfare 2 DLC. I'm gonna find a way to make it work anyway.
TATAKAE 16 Mar, 2022 @ 11:19am 
Man... this is... just epic. i cant wait for the next ships you come up with!
What I love most is, that you didn't just try to build a ship from the series. Instead you've built one that would fit but is adapted to work in SE.
Seeing the PDCs open up on the enemie is just awesome and makes me want to rewatch the series... again! :D
Great work man!
Sevyrs 16 Mar, 2022 @ 10:57am 
Impressive. Subbed and upped!
CrimsonAdder  [author] 16 Mar, 2022 @ 6:52am 
Tysm!
Crimson Fox 16 Mar, 2022 @ 5:55am 
love your new ship keep up the amazing work.
Viper 15 Mar, 2022 @ 7:29pm 
oh wow this ship looks amazing!
CrimsonAdder  [author] 15 Mar, 2022 @ 12:26pm 
Thanks! Much of the interior was "inspired" by your masterpieces
Taidyr 15 Mar, 2022 @ 12:08pm 
hot