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EpicSOB- I might, but it's easy enough to take a blueprint of a turret if you have the main grid by detaching the rotor and pressing Ctrl+B on the turret grid
I realised that you have 2 turret controllers per turret they also have different velocity multipliers.
What's the reason for that?
Of course replacing them with regular turrets will work fine too
ChaosMarko- Which modded blocks??!! I could've sworn I didn't use any
Notably, two parts of the ship I particularely like are the usage of the composite PDCs with both autocannons and gattlings (same range, same projectile velocity), and the missiles being decently compact for WHAM missiles while having some really good perf thanks to being hydrogen/sprue definitely can give it a good kick above its weight class.
-Sun Tzu
GunGoesPewPew- I'm flattered! I have a few more lined up, all MCRN-inspired. I should be able to get those out in the next few months.
Sevyrs- Thanks!
What I love most is, that you didn't just try to build a ship from the series. Instead you've built one that would fit but is adapted to work in SE.
Seeing the PDCs open up on the enemie is just awesome and makes me want to rewatch the series... again! :D
Great work man!