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Only one minor change that was causing crash for people not using New Origins mod.
Is there a problem ?
Added the new origins to the advanced start possibility (they could not in vanilla)
1= No
2= Toxic Knights and Necrophage
3= Continental
1.) did you use my mod Reworked Terraformation -> YES / NO
2.) with what origin the bug occurs ? ocean paradise by example, life seed, or anything but just precise the origin you selected
3.) Final question: what was the main planet class you have choosen when starting the game
This is the points I need to see where it bugs... unfortunately, you did not answer these points...
I suspect one part of my script... but I cannot be sure if you don’t give me this infos. And, tbh, I don’t want to waste several hours to try to figure where and why there is a bug.
What mod do you use ? I mean do you use my mod with more planets ?