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Add # in the beginning of such lines to comment them out
What were you trying to change in your game downloading my mod?
To turn off face structure changes is quite easy, you just need to comment out lines that tied on beauty trait in 00_ethnicities_templates.txt (add # in the beginning of every such line)
More tricky with slowing down ageing
EPE
CFP + EPE Comp Patch
Hair Colors Fix
Those 4 sound like the most likely ones to cause problems, could you test it?
I don't have game installed at the moment
Had mods enabled at the time:
CFP
EPE
CFP + EPE Comp Patch
Culture Expanded
Spouse Designer
Spouse Designer - Nudity Toggle
Better Barbershop
More Game Rules
Advanced Character Search
Immortality Improved
Hair Colors Fix
Nuked Feast One Night Stand
Population Control
Character UI Overhaul
Stress Control
Less Event Spam
00_ethnicities_templates.txt
01_genes_morph.txt
00_trait_modifiers.txt
You can try searching at your Steam Workshop CK3 folder if any does the same Steam\steamapps\workshop\content\1158310
Try disabling all mods, turning on mine and then run the game adding 2-5 of your mods every run until it crashes
You can't deactivating the "beautification" without altering the checksum, as far as I know.
Original code sets aging changes to occur from 38 years (0.38) with 0.0 (no changes) to 85 years with 1.0 (final stage of aging)
So I changed to delay and slower aging
Tho this particular part of the code doesn't affect all aging changes, hair goes grey as usual
Hope that helps
age = {
mode = multiply
curve = {
{ 0.0 0.0 }
{ 0.38 0.0 }
{ 0.85 1.0 }
}
}
What is the effect of "curve". I found you change origin code to
age = {
mode = multiply
curve = {
{ 0.0 0.0 }
{ 0.54 0.0 }
{ 1.2 1.0 }
}
}
What is the meaning of "0, 0.54, 1.2"?
I would appreciate it if you could help me.
You can try to put my mod past EPE in load order, it will apply my changes while keeping most of EPE's changes
It seems stable in my game
Fix [drive.google.com]
It will disable beauty morphing of the face
3. In \common\genes\01_genes_morph.txt find old_beauty_1 section and replace it with my version of this part of the code
It will set aging to the version on screenshots
You can fix it yourself tho.
To do so:
1. In \gfx\portraits\trait_portrait_modifiers\00_trait_modifiers_beauty_edited.txt file replace everything with:
beauty = {
beauty = {
traits = {
beauty_good_1
beauty_good_2
beauty_good_3
}
dna_modifiers = {
morph = {
mode = replace
gene = complexion
template = complexion_beauty_1
value = 0.25
}
morph = {
mode = replace
gene = gene_age
template = old_beauty_1
value = 1.0
}
}
}
}
It will add to the beauty trait aging gene
I don't have them with only CFP enabled.
Also mod is working fine with loading before CFP