Library Of Ruina

Library Of Ruina

Seven Association Reworked
13 Comments
Dr.King 18 Apr, 2023 @ 12:38pm 
it works, ty
Dr.King 17 Apr, 2023 @ 5:37pm 
Will do, thanks, gonna sleep so I’ll get back to you in a while if it works
DoT  [author] 17 Apr, 2023 @ 5:05pm 
@Dr.King Try using a higher tier Star of the city page, donghwan uses the very first line of SOTC books, while mirae uses line 2 and above SOTC books. I'm guessing this mod by default uses tier 2 SOTC books for invites for whatever reason.

Seemed to do the same for me when i used liu section 1 books or thumb books, it gave me donghwan, but using anything higher let me do the mod. See if that works for you
Dr.King 17 Apr, 2023 @ 4:50pm 
yeah I'm not too sure, I've tried deleting everything else and still no dice, I have basemod and this mod and all it gives me is basegame donghwan
DoT  [author] 17 Apr, 2023 @ 4:19pm 
@Dr.King It should be working fine, as long as you have the the mod enabled and use 1 star of the city book for modded receptions.

Idk if your problem has anything to do with having a lot of mods enabled or if it's incompatible with someone else's mod (shouldn't be the case as nothing here overwrites anything)
Dr.King 17 Apr, 2023 @ 4:03pm 
whenever I go into the receptions I can't find this one in particular, anyone else dealing with this Or just me?
Cthulhululu 4 Mar, 2022 @ 1:48am 
The entire numerator list is daunting but this has been hilariously fun to use in game. Honestly this is the kind of chaos I wanted out of Oswald's build, so that's who I'm putting it on next ᕕ( ᐛ )ᕗ 10/10
C H I C K E N 28 Feb, 2022 @ 10:57am 
well sir you have my respect and my favour for you to make even more brilliant fights and even more ways to allow people to wipe out their enemies.
DoT  [author] 27 Feb, 2022 @ 4:05pm 
@ C H I C K E N Thanks, i personally love really gimmicky dumb stuff in games, and now that i've learned how to code better, this was the idea I wanted to do for a while and finally got it to work so i decided to share it.
C H I C K E N 27 Feb, 2022 @ 2:36pm 
@DoT Oh... that... that i like. that is a really cool gimmick. it then helps people work on speed dice allocation and proper strategy (Like the whole of the original seven association is supposed to be about) so you can get that nice 20 dice roll and erase someone from the battle field. i like it.
DoT  [author] 27 Feb, 2022 @ 5:24am 
@ C H I C K E N
Since Numerator Procs on Exact Rolls, The strongest that makes a speed die infinite would not proc any effects,

Also i didnt make it clear and ill update the Description, but the Bonus applys to all attack dice on a page, so you manage to use a page with 3 attack dice on 8 speed, All 3 dice will give 3 Haste making your speed go from 2-7 ----> 16

And if you do the same but with a speed die of 14, You gain 4 haste for all hits , so if you land 4 hits your speed goes from 2-7 ----> 14---19 and thats not including any bonus speed from combat pages or Abnormality page help.

The Combat pages work differently tho, The effects will trigger If you play the pages on specific dice, So if the effect says you gain 2 haste, you will only gain 2 Haste next scene regardless if you win or lose the clash. Which is different then the passive that Gives Haste [On Hit]
Bonuses


I hope that helps clear up some misunderstanding / questions
Author 27 Feb, 2022 @ 3:57am 
I guess using Allen's cards on Yesod floor you can POSSIBLY roll 20 normally, without Strongest. But that's kinda all.
C H I C K E N 27 Feb, 2022 @ 3:28am 
Question... wouldn't the passive be effected by certain effects like The strongest and such?
Also i'm not sure how you would roll a 20 on speed dice normally.