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This mod just makes the cat invincible
You'll need to use his summon spell or the whistle from the Nine Lives gift bag to get him to follow you after escaping Fort Joy
Yup, it's a known bug
Pet pathfinding is just plain broken in Act 1, for some reason
This mod is safe to add/remove from an existing save, so you can disable it if the cat keeps misbehaving
This only happens in the caves underneath Fort Joy, strangely enough (it can happen in a purely vanilla game too)
However, I enabled the 9 Lives Gift Bag and there is no whistle. Dialogue options with the cat are stuck with no progressing dialogue. There are no mods touching the Black Cat.
Mod is in the lowest order right above your Best Sir Lora mod (which is at the bottom). Again, 9 Lives Gift Bag isn't working if enabled AFTER Best Black Cat Mod . That issue aside, it's a wonderful mod for what it promises.
Any advice on how to get the whistle, since it's locked after enabling it via Gift Bag?
It would be nice to share the pet love with another companion.
it should, but it won't affect the summon
It's a known issue for DOS:2 that'll probably never be fixed
You can go to your:
Steam installation > steamapps > workshop > content > 435150 to find all your DOS:2 mod downloads
Then you'll have to manually add the missing mods to This PC > Documents > Larian Studios > Divinity Original Sin 2 Definitive Edition > Mods
This mod should be in the 2761827942 folder:
InvincibleBlackCat_84c9fed4-67c3-4b23-ad62-a5c10a864873.pak
Also, thanks for making this mod! :)
...ya know what
I'm gonna leave that typo there
just for you
This mod is safe to add and remove on an existing save
Pets getting stuck in Fort Joy (most commonly in the dungeons) and not following is a vanilla bug; it happens to Sir Lora too (that ladder in the dungeons under the statue of Lucian is almost guaranteed to cause it). However, this mod is safe to add and remove from an existing save, so you can temporarily remove it to reset the Cat's AI, and see if he starts following again.
I suppose it's possible , but at best it would only affect vanilla summons, and would probably be incompatible with any mods that alter vanilla summons. I'll look into it
It might be possible, I can look into it
No, but you can use this for that Pet Revival [Definitive Edition]
The Black Cat's (and Sir Lora's) pathfinding are just straight up bugged in Fort Joy. Either of them deciding to not follow you is completely random and should still happen with or without this mod.
🇺🇦🇺🇦🇺🇦🇺🇦🇺🇦🇺🇦🇺🇦🇺🇦🇺🇦🇺🇦🇺🇦
Many thanks, enjoy!