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IDK... I was the dev for Claw & Fang (and the mod's revamp) for ARK: Survival Evolved and after 7ish years, the mod finally got nuked by "someone"... so Nintendo / Pokemon has had a bit of a sour taste in my mouth lately. (PLUS, Atlas, despite being MOSTLY WATER, is surprisingly "user unfriendly" when trying to mod water creatures into the game).
Part of me is optimistic I can "revamp" the mod and get it to an "acceptable" yet compromised state (that's beyond my control) that I can be at least somewhat satisfied with (and, don't get me wrong: The mod is CURRENTLY in working order... just hit some BIG speed bumps as I stated in the description), but I'm also currently working on the revamp of my Pokemon mod for Ark and that's got a LOT more to work with so it'll be my main focus.
But that doesn't stop me from thinking about this mod and keeping it going... The Atlas Dev Kit in comparison to Ark's Dev Kit just isn't really "spawn editing" friendly haha. The MAIN thing making me consider starting this mod back up again: The Indigo Disk bringing back ALL starter Pokemon with new models, animations, hi-def textures, etc.
So, just... "stay tuned". Decided to put the mod "on hold" instead of "discontinued" for the time being... just in case
That's the last game it's been in, but I think it's worth adding. Plus, it already has an Atlas counterpart in the lion so it makes sense
Basically what I am trying to input is how relative they are so I can brainstorm the affect they may have on other creature mods since I am thinking more than likely those mods use a similar container to the standard version of those creatures just add their variants through whatever method to make them modded.
Lots of new content is coming including more Pokemon (obviously), "Shrines" that will allow spawning for "special" variants in a select radius, as well as more items to help out Pathfinders so stay tuned!
I meant to already have another update out, but I've been in the process of finishing up some updates for a couple of my Ark mods. I also plan on getting some custom swimming animations for Pokemon from my previous codev for PokeArk so waiting for those will also be a factor as well