Project Zomboid

Project Zomboid

Big Degen's Dakimakura Emporium!
362 Comments
NalMac  [author] 16 Aug @ 3:05pm 
I don't think load order should be a problem really. I haven't really touched build 41 since 42 came out so I can't totally speak for the stability of that build but I do think you should come around one eventually. It's pretty much a matter of rng. There are sandbox options so you could try upping it a lot and see if you find them more frequently as a test.
TeeHee 16 Aug @ 1:09pm 
Ty for a quick response. i went on my admin and went to the usaul spots where i could find them and havent been able to find a single one. Motels are usually hot beds for them. but the rariety might be affecting them as well.

But from what your saying it seems like i will find one eventually. But do you think load order might be affecting it?
NalMac  [author] 16 Aug @ 1:06pm 
@TeeHee it's nothing to worry about. Can show up sometimes when a pillow fails to spawn.
TeeHee 16 Aug @ 12:12pm 
@nalmac hey brother i have a multi server and im getting an error for


`Callframe at: get
function: spawnRandomPillowOnSquare -- file: DakiBed.lua line # 45 | MOD: Big Degen's Dakimakura Emporium
function: distributePillowsOnBeds -- file: DakiBed.lua line # 111 | MOD: Big Degen's Dakimakura Emporium
`

`function: spawnRandomPillowOnSquare -- file: DakiBed.lua line # 45 | MOD: Big Degen's Dakimakura Emporium
function: distributePillowsOnBeds -- file: DakiBed.lua line # 111 | MOD: Big Degen's Dakimakura Emporium
`

ANy ideas what this could be?
Emperor Mark 9 Aug @ 1:28am 
BEST MOD EVER! :steamthumbsup: +REP
NalMac  [author] 4 Aug @ 6:56pm 
yep
トミー (Tommy) 4 Aug @ 6:55pm 
Okay so just enable the official addon and keep the older PF and all good?
NalMac  [author] 4 Aug @ 6:51pm 
@トミー (Tommy) The change is only for build 42
トミー (Tommy) 4 Aug @ 6:50pm 
I'm confused, for B41 do we continue using the original professions framework or subscribe to the B42 version, its not labeled for B42.
DigitalGhost 27 Jul @ 12:48pm 
You should add NTR doujins that increase stress and depression. For funny.
DigitalGhost 27 Jul @ 12:46pm 
Why must you hurt me with that gif of Power and Meowy? :(
Power dying was one thing. But Meowy.. It isn't fair..
NalMac  [author] 25 Jul @ 4:15am 
Glad you got it all sorted, sorry for that sudden change but I was gonna have to do it at some point so kinda just pulled the trigger. Wish I knew about the issues going on with steam and build 41 MP before hand tho...
CommissarV 24 Jul @ 7:26pm 
Oof, didn't notice that change. Worked like a charm after following your instruction - thank you!
NalMac  [author] 23 Jul @ 6:48pm 
@CommissarV oh nevermind then. In that case the problem you are likely encountering is the fact that I changed profession framework mods. The new one is in the required mods. It's the Hephas one. Just remove the onld one from your save and enable the new one.
CommissarV 23 Jul @ 6:44pm 
No build 42, unfortunately. But are you referring to the link below? That doesn't just apply to MP?
NalMac  [author] 23 Jul @ 6:20pm 
Build 41 I asume? I don't think there is anything I can really do. The issue is with steam and the game. I think the devs tried to release a stealth patch to fix it but reverted it because it broke more. I wasn't aware it effected SP as well. The reddit post should allow you to dix it if it is in fact the problem you are having.
CommissarV 23 Jul @ 6:18pm 
Is there a status update on the issue with the Mod? I'm playing SP and having the same issues where the Mod (and all associated mods) no longer works.
Bloom 20 Jul @ 6:41pm 
No problem! We appreciate the work you did on the mod. :3
NalMac  [author] 19 Jul @ 5:24am 
@bloom yep that's the issue there. Sorry about updating at the absolute worst time just to make a small change.. my timing is amazing.
Bloom 19 Jul @ 1:40am 
Sorry for the double comment, also meant to say thank you for the help.
Bloom 19 Jul @ 1:39am 
@NalMac Couldn't access the link, "Permission denied", however finding out it was a steam issue allowed me to track down another source that gave me the instructions to fix it.

https://www.reddit.com/r/projectzomboid/comments/1lyw5ww/psa_for_all_server_owners_who_is_facing_steam_mod/?utm_source=embedv2&utm_medium=post_embed&embed_host_url=https://forums.kleientertainment.com/index.php
NalMac  [author] 18 Jul @ 10:06pm 
@meridian @Ilnor Turns out there is an issue with steam and a lot of different games making them unable to update mods. The server owner will need to follow the instructions found here to fix it. Sorry :/

https://discord.com/channels/908422782554107904/1393949455115485254/1393952847443263508
Meridian 18 Jul @ 9:49pm 
July 19th update broke my server as well. I tried several hours trying to fix it by reinstalling the mod and reading logs but for the time being, all I could result in doing was to remove the mod from my server's ini file where mods ID is listed.
Ilnor 18 Jul @ 6:56pm 
today update broke our server, we trying to fix it now
moX 21 Jun @ 12:04pm 
@NalMac Thanks a lot! Your work is the only one on my list that uses this framework, so I changed the file as you suggested. It seems to be working, at least I was able to buy a daki in the shop from one of the available addons. All is left to do is just wait when I stumble across one that spawned to be 100% sure.
NalMac  [author] 21 Jun @ 9:00am 
@mox If you are concerned tho All you need to do to change it yourself if edit the require section of the mod.info file in my mod folder.
NalMac  [author] 21 Jun @ 8:58am 
@moX it should be fine to use now. swapping from one to the other should be pretty seamless I'd think. Only reason I haven't done it yet is because I worry how it might play with other mods using the other prof framework which has been out longer at this point.
moX 21 Jun @ 8:52am 
Should I wait when this mod switches to the new Profession Framework before using it? I'm on B42.
NalMac  [author] 28 May @ 3:39pm 
pretty sure sandbox settings can go super low like 0.001 or something
NalMac  [author] 28 May @ 3:39pm 
@Silver_Fox Is this build 41 or 42? Best I can say is to turn off container spawns if you have them on and then set the spawnrate down even further. Which beds dakis spawn on are completely RNG so you can gave times where clumps of them are spawning withing close proximity to others and other times you won't find any.
Silver_Fox 26 May @ 8:19pm 
How could i make them more rare? I find like three in every double bed bedroom, and i've already set the spawn rate in the sandbox options to 0.8
NalMac  [author] 16 Apr @ 2:57pm 
@jamie bertle I'd need to see the errors to really do anything about it. yiu could post it in the bug discussion or post your whole log in the dicord linked in the description.

@foslix sounds more like an addon issue than anyrhing to do with a game update. true my mod with only my paired official addon to be sure.
jamie bertle 15 Apr @ 11:30am 
mod and its add ons seems to cause massive errors when used with, life style hobbies,evolving traits world mod, Immersive Roleplay Professions and Traits mod, more traits mod, it was over 4000 errors, there was likey other issues, but i stopped turning off mods one at a time and gave up at that point if you tell me which folders to send, i show you what mods i got enabled, to make your work of fixing via patches if needed? easier. note im using b42
Foslix 15 Apr @ 8:03am 
trying to figure out why my dakis are floating over my head or underground when equipped I guess the update might of broke them
vinilol 8 Mar @ 5:03pm 
yeah, it seems like an item spawn error, not sure which item tho. Ty for answering so quickly, ill post it on discord, the error message is just too big lol, even in three parts it doesnt fit.
NalMac  [author] 8 Mar @ 4:56pm 
@vinilol I'm not quite sure why you would be getting that when killing survivor zombies but looking at the line causing the error it seems to be something to do with doujinshi spawning. I Can't find it but I think I remember someone else reporting a similar issue and when I asked my coder what it was they said it was just due to The dummy item not being able to be replaced with a real one fast enough and not spawning correctly or something like that. I will continue to look into it but I I've not experinced it myself and it should be anything particularly serious. Let me know if it happens a lot and consistantly. If you can post the full error in the bug report thread or in the discord.
vinilol 8 Mar @ 4:02pm 
yeah, it happened again its from killing survivor zombies
vinilol 8 Mar @ 3:39pm 
`attempted index: getFirstTypeRecurse of non-table: zombie.inventory.ItemPickerJava$ItemPickerContainer@1909381b
function: OnFillContainer -- file: DakiDummySpawn.lua line # 25 | MOD: Big Degen's Dakimakura Emporium
Callframe at: fillContainer
function: checkExplored -- file: ISInventoryPage.lua line # 1396 | Vanilla
function: refreshBackpacks -- file: ISInventoryPage.lua line # 1608 | Vanilla
function: dirtyUI -- file: ISInventoryPage.lua line # 1218 | Vanilla
function: prerender -- file: ISInventoryPage.lua line # 617 | Vanilla
java.lang.RuntimeException: attempted index: getFirstTypeRecurse of non-table: zombie.inventory.ItemPickerJava$ItemPickerContainer@1909381b

Got this error when playing in b42 with the mod, pretty sure i got it when i killed a survivor zombie.
the error is a little bigger then this but it didnt fit in the comment section, if you may need it.
marshmallow justice 7 Mar @ 9:58am 
oh nvm they were just super small slot icons i thought it would take more XD am blind
marshmallow justice 7 Mar @ 9:46am 
does it work with inventory tetris? they are spawning but we tried to pick them up and didnt get anything
maybe it delete if not enough room ?
NalMac  [author] 28 Feb @ 5:39am 
:steamthumbsup:
The 8th Victim 28 Feb @ 5:25am 
:steamthumbsdown:
tea_chen 20 Feb @ 10:08am 
can this mod work without the profession framework mod? I have a mod that currently clash with the profession framework mod
vinilol 9 Feb @ 3:34pm 
nice ty
NalMac  [author] 9 Feb @ 1:01pm 
@vinilol Yep!
vinilol 9 Feb @ 1:00pm 
can i add it mid save in b42?
NalMac  [author] 5 Feb @ 5:04pm 
@Kr¡tZw!nG I didn't really care for the shop implementation tbh so rather than fix the recipe for it in 42 and reincorperate it into the new addon maker I decided to just scrap it. there are better shop mods out there.
Kr¡tZw!nG 5 Feb @ 11:44am 
What happened to the shop?
irrelevantredundancy 5 Feb @ 9:00am 
Who knowns really? I just had those mods I mentioned previously already enabled and then when I enabled Prof Framework, stack traces started popping up. When I removed Prof Framework, they went away.
NalMac  [author] 4 Feb @ 5:27pm 
@Mitchel Vories I don't use more traits much but my current save has my mod and lifestyle and they both work. so I'm not quite sure waht compativility problem you are talking about with prof framework.