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but i spent the whole day figuring out what causes the problem. Its not your mod.
Its an issue with Anbennar Dev Points Mod. Also they have issues with buildings interface because they add buildings too. not much but it is enough. This is so sad for me. Whats the point of deving provnces when i cant develop tradegoods... Also have you considerd adding more tradegoods that can be upgraded? like grain fish etc?
I also haven't bothered to figure out which of the three Doge mods it is, I'm too lazy for that.
Change > in > countryestateview.gui > in > name = "privileges_list" > size for > size = { x = 500 y = 150 } >
so that privilege list is scrollable with 16 privileges for Artificers (idk, that just helped in my case)
Other than that, you probably should get rid of that estate interaction for artificers since with new UI it's redundant
It seems so, but it would be good to know for sure. Thanks.
where are you getting 16
The only other sub-mods I'm running are the monument ones, but those shouldn't change interface of the game, right?
Steam is stupid and puts all mods in folders simply delineated by numbers, which I cannot find my way through.
I was looking to make my own ideas mod, and wanted to base it off this.