XCOM 2
Bar Code Facepaint (WOTC)
16 Comments
Matikanefukukitaru 4 May, 2024 @ 8:36pm 
Good luck on getting your gaming computer repaired. Can be a bitch pricewise, and even worse when one isn't sure what part or parts are failing yet.
Ozy  [author] 4 May, 2024 @ 7:55pm 
Thank you Kaldin. I appreciate it. Maybe someday I'll come back in proper force, perhaps once I get my gaming computer repaired.
Matikanefukukitaru 17 Apr, 2024 @ 9:33pm 
Aight, thanks for the response, Ozy. Sadly don't really have that kind of time to get into that myself atm, but I'll keep it in mind for the future, that that shouldn't be that complicated. Good luck on your future endeavors. :47_thumb_up:
Ozy  [author] 17 Apr, 2024 @ 6:00pm 
Unfortunately I fell out of actively modding, in part because I graduated undergrad and suddenly no longer had hours to spare. I also moved on to other hobbies, including art. Maybe I'll return to actively modding some day, but I'm unlikely to return any time soon. It shouldn't be a complicated process to make the Agent 47 bar code if you want to try yourself (there are plenty of modding resources available especially on the Reddit and Discord server), but I just don't have the time to make voice packs and graphics stuff for XCOM at the moment. Sorry.
Matikanefukukitaru 13 Apr, 2024 @ 11:11am 
Seems that update never happened? Or was it silently pushed? The one mentioned below. Making my own Agent 47 and fond this mod, lol.
Ozy  [author] 7 Jun, 2022 @ 2:07pm 
I'll be working on it soon. Currently got sidetracked on adding more lines to Sundowner thanks to someone isolating the cutscene audio. Hopefully I'll be able to make that update soon.
SMmania123 7 Jun, 2022 @ 12:43am 
@Ozy I sure hope your able to get it to work soon. If I get that barcode back of the head style it be perfect for my Agent 47 character!
xjosnasan 30 Mar, 2022 @ 12:26pm 
Ah, All righty, happy to hear that ^^ And sure, no rush :steamthumbsup:
Ozy  [author] 30 Mar, 2022 @ 6:27am 
There was. I am looking into it, as the texture for facepaints wraps around to the back of the head, meaning if I split the bar code graphic in two I can achieve the Hitman effect. Helmets are categorized as 3-D objects instead of textures, so it just makes sense to make it a facepaint instead of a helmet. I just have another project I'm in the middle of before I get there.
xjosnasan 30 Mar, 2022 @ 3:58am 
Ey, just stumbled upon this discussion. Was there someone, who could help with the question? And couldn't it as an alternative be possible to make the bar code for the back of the head not as facepaint, but as a helmet? (I know nothing about modding, so sorry, if I said nonesense here)
Ozy  [author] 15 Mar, 2022 @ 7:34pm 
Not sure if facepaints can reach back around the back of the head; I'm going to ask some people in the modding Discord and see if I can get some answers.
Papistman 30 Jan, 2022 @ 2:24pm 
Yeah, Hitman. I've always hoped I might see it one day. Either way, thanks for giving it a shot. I'm just happy to get more Metal Gear cosmetics. Again, great work on the barcode. Sincerely.
Ozy  [author] 30 Jan, 2022 @ 2:08pm 
I'll look into it. Face paints really only like cooperating with the front of the face due to how the textures are organized, but I can try. I'll add it to the pack once I get it working. That's a Hitman reference I think right?
Papistman 30 Jan, 2022 @ 2:03pm 
Hey. Great work. Any chance of getting the barcode on the back of the head as well? You get where I'm going with this.
Ozy  [author] 30 Jan, 2022 @ 2:02pm 
Bruh. I'm working on it, although I'm doing a couple releases before it. She has less lines to work with than Sundowner though, although I'll do my best to make it work as always.
Slackboy101 30 Jan, 2022 @ 5:31am 
Does Mistral have enough lines for a voice pack?