Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Construction industry
37 Comments
Kostyumbs 3 Apr, 2024 @ 10:45am 
hello,i for sure love this mod but there is a problem.Textures of storages lag and change
l0ddar  [author] 11 Feb, 2023 @ 11:49am 
Hi des, yes that's intentional, it shouldn't be boring.
des 6 Feb, 2023 @ 4:35pm 
The power consumption on some of these is huge, specially brick, prefab and cement...
The brick factory electric consumption is 30x the vanilla one, with only half the production output
l0ddar  [author] 17 Aug, 2022 @ 4:40am 
Sorry, the problem must be your setup, it runs without a problem.
@Claudio Garcia
Claudio Garcia 14 Aug, 2022 @ 4:50pm 
A fábrica de tijolos recebe energia e não fábrica nada, e diz que não tem energia.
pavel.snabl 28 Jul, 2022 @ 1:00pm 
@l0ddar perfect, thank you!
l0ddar  [author] 28 Jul, 2022 @ 10:23am 
Ok, I'll take a look at that right away
pavel.snabl 28 Jul, 2022 @ 9:54am 
P.S.: The same for the panels factory from your mod. There is even the crane in the model although it is not over the rail but only over the warehouse. So the fast loading rate would be reasonable, as it is in open storages with cranes.
pavel.snabl 28 Jul, 2022 @ 9:54am 
Hi, I like your buildings. But there is one thing that bothers me and this is slow train loading in the cement plant compared to the dry bulk loading station. I have the same problem with other mods - some factories with embedded rails. I found out that there are basically two loading rates - one, slow, used for the train cargo station and your mod as well, and the other one, fast, that is used by specialised loading station. I imagine it like this: at the cargo station, someone, or the forklift, brings the bags with the cement and loads it; it takes time. On the other hand, at the dry bulk loading station the pipe fills the vagons which is faster. Is it possible to change it somehow? I suppose in the factory would be the pipe to fill the wagons. Thanks :-)
りぽたん 26 Apr, 2022 @ 10:13pm 
Hi l0ddar, I enjoyed your mods. Thank you.
But I lost some of your mods.
And I subscribed your new factory mod. But It doesn`t works,
Please help me.
Rudolf_Sikorski 25 Apr, 2022 @ 11:41am 
Hallo l0ddar. Bitte geben Sie Ihre Mods zurück. Leuna, Kaustfabric. Sie waren großartig. Ohne sie wird das Spiel schlecht.
NathorusLP - Allkeyshop 13 Apr, 2022 @ 4:13am 
Ja gab es tatsächlich, das er einer der Dateien nicht fand, natürlich habe ich es mit Neuinstallation probiert usw. Aber leider ging das nicht, scheinbar vertrug sich das mit anderen Mods wohl nicht so, war nicht der einzige Mod den ich entfernen musste, leider mussten ebenfalls 3 andere dran glauben. Nur leider habe ich die LOG nicht mehr.
l0ddar  [author] 12 Apr, 2022 @ 3:41am 
Das sollte eigentliche nicht sein, gibt es eine Fehlermeldung in der Log Datei?
NathorusLP - Allkeyshop 12 Apr, 2022 @ 3:04am 
An sich echt schön gemacht, leider musste ich es wieder verwerfen, sobald man eine Größere Stadt oder mehrere Mods benutzt, sorgt es leider für abstürze des Spiels. Schade aber dennoch empfehlenswert für die, die nicht all zu viele Mods nutzen. Ich selbst nutze mehr als 100 Mods. LG und mach weiter so!
l0ddar  [author] 6 Apr, 2022 @ 4:08am 
Thx Oolykee
Sarah Delam <3 5 Apr, 2022 @ 7:51am 
Oh! Steam didn't tell me you updated, tyvm!
Oolykee 4 Apr, 2022 @ 10:49am 
Really nice!

Mod Monday video containing your mod.
https://youtu.be/tRpJnO_DRvo
MC Bonito 4 Apr, 2022 @ 10:04am 
Hey, comrade, awesome mod! but can you make 2nd version of your buildings, but without rails? Thank you.
Grimk 3 Apr, 2022 @ 7:39am 
The Politburo commends you for your efforts comrade.
l0ddar  [author] 2 Apr, 2022 @ 2:34pm 
update is done ;)
Sarah Delam <3 2 Apr, 2022 @ 8:59am 
Hey, just a reminder about changing the brick stuff!
Sarah Delam <3 31 Mar, 2022 @ 10:27am 
:steamthumbsup: good work on all this, and ty for your time!
l0ddar  [author] 31 Mar, 2022 @ 10:15am 
ok that will be changed tomorrow
Sarah Delam <3 31 Mar, 2022 @ 10:06am 
Additionally, you would need 1.59 W per 1t brick if you carry over the 0.125 W requirement of the ore processing per ton. (The implication being that they would make the refinement on site)

So your full ratio would be 1t Bricks = 2.695t rawcoal + 1.59 worker

Or, at your 20t brick output, 53.9t rawcoal + 31.9 workers.

Which you could easily round up to 54 t rawcoal and 32 workers
Sarah Delam <3 31 Mar, 2022 @ 10:01am 
Quick calculation of 1.54x1.75 = 2.695t raw coal per 1t brick. Though you'd need to factor in the decrease in worker requirement as well.
l0ddar  [author] 31 Mar, 2022 @ 9:57am 
@ Killroy NQP
very nice table.. yes the brick factory calculation is wrong ;)
i would like to stay with raw coal for the brick factory.
The number of workers is 29.4 so 30 is ok I think. The coal consumption is 20x1.54=30.8×1.75(conversion of raw coal to coal)=53.9t raw coal
Would that be correct?
Sarah Delam <3 31 Mar, 2022 @ 7:06am 
Hello! I reviewed your buildings using the ratios that I mathed out a while back ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2748893475 ) and everything save for one thing is balanced.

The only thing that is unbalanced from the vanilla values is the brick factory's coal usage. The vanilla values are 1.47 Workers and 1.54t Coal per 1 ton of bricks. If you do make this change please tell me!

Good work!
wseslaw 29 Mar, 2022 @ 11:00pm 
Viel Danke!
DDR-Boy 29 Mar, 2022 @ 1:17pm 
oh danke für deine Bereitschaft. Ich habe zwar gesehen das du schon Erkennungszeichen genutzt hast. Aber ich habe trotzdem immense Zeit gebraucht bis ich alle Objekte gefunden hatte. Vielleicht kannst du dein persönliches Smiley nehmen. Aber du wirst sicher das beste daraus machen........
l0ddar  [author] 29 Mar, 2022 @ 9:36am 
Gute Idee, das werde ich tun. Schön das euch die Mod gefällt. :)
DDR-Boy 29 Mar, 2022 @ 3:04am 
bitte an I0ddar, wenn möglich deinen Mods ein Erkennungszeichen beifügen. Es ist doch immer wieder schwierig bei dem Wust von Mods gleich immer das zu erkennen was man gerne einsetzen möchte. Würde mich freuen wenn Du den Gedanken aufgreifst, danke....
DDR-Boy 28 Mar, 2022 @ 1:05pm 
sehr gut gelungene Objekte, danke für die Mühe:steamthumbsup:
fjorkar 28 Mar, 2022 @ 9:09am 
fantastisch :steamthumbsup:
dan 28 Mar, 2022 @ 8:07am 
you can never have enough buildings in a game like this, thank you!
KillerBommel01[GER]︻芫 - 28 Mar, 2022 @ 7:06am 
cool danke :steamthumbsup:
superurus 28 Mar, 2022 @ 5:37am 
Endlich wieder neue Gebäude von dir :)
Duke Flapjack 28 Mar, 2022 @ 3:45am 
Nice! We were lacking a more modernized but still small concrete/asphalt plant. These buildings look really good!