Project Zomboid

Project Zomboid

Map Symbol Size Slider
310 kommentarer
Sibuscus 14. okt. kl. 4:48 
Works great with Map Symbols Plus (Hand Drawn), you can update the mod description
Corona2172 13. okt. kl. 9:57 
@Catspoons - Good to know. I appreciate it!
Catspoons 12. okt. kl. 4:47 
@Corona2172 None whatsoever. Works phenomenally even with other mods for map symbols
Corona2172 11. okt. kl. 20:38 
@Catspoons- Have you noticed any negative interactions by using this on top of the native implementation?
Catspoons 9. okt. kl. 14:30 
@Corona2172
the reason to keep using this mod vs vanilla is that this slider is better implemented. Not buried in a menu. :lunar2019grinningpig:
Corona2172 7. okt. kl. 23:22 
@Karbantms- Ah, understood. Thanks!
Karbantms 6. okt. kl. 3:47 
o7 Well done.

@Corona2172 - I dont think so unless you play on b41.
Corona2172 4. okt. kl. 21:03 
o7 for the awesome work! Out of curiosity, is there any reason to continue using this mod vs the vanilla implementation?
enzo lmao! 29. sep. kl. 15:49 
o7, u should be proud
Helios 1. sep. kl. 16:33 
Muchos gracias
LordOfLimes 16. aug. kl. 21:13 
This mod will always be a classic.

Thanks capsgry for saving the Zomboid community so many muddled-map headaches!
O7
LionelCG 9. aug. kl. 15:12 
Thank you very much capsgry!
Aura Man 9. aug. kl. 11:44 
O7 Rip4ik great mod
capsgry  [ophavsmand] 9. aug. kl. 10:14 
I just updated the mod, it should work now on 42.11.

Thank you everyone for letting me know. Sorry for the delay, I noticed it only yesterday.

Thanks FallenTemplar for providing this temporary solution!
DemonIOI 9. aug. kl. 8:13 
o7
LionelCG 7. aug. kl. 14:25 
Thanks kind MR FallenTemplar for this solution!

If you want this fixed in the short term, modifying the file: "2734705913\mods\Map Symbol Size Slider\42\media\lua\client\MapSymbolSizeSlider\MapSymbolSizeSlider.lua"

Changing the code on lines 22,23,24,122,131,135 and 136:
ISWorldMapSymbolTool_EditNote to ISWorldMapSymbolTool_EditAnnotation
onEditNote to editNote
Zozer 7. aug. kl. 2:06 
o7
KiraraKa 7. aug. kl. 0:28 
ㅇ7
Balance 6. aug. kl. 18:55 
o7 :spiffo: <3
El Ardido 6. aug. kl. 18:05 
o7
jorxito 6. aug. kl. 12:55 
For those who want the mod to work after update 42.11, just do what @fallentemplar said down in the comeents. the mod is still working
Raid: Shadow Legends 6. aug. kl. 11:23 
o7
THE CUZZY 6. aug. kl. 11:21 
seems to break vanilla implementation. Unsusbscribed. THank you for the ride. ===BROKEN===
Albert 6. aug. kl. 11:16 
o7
this feature of this mod was implemented into the vanilla. this mod isn't needed anymore.
o7
TormoPlay 6. aug. kl. 9:48 
o7
GamestaMechanic 6. aug. kl. 8:32 
o7
Pikkujätkä 6. aug. kl. 4:52 
https://pastebin.com/wPnbxksG

This pastebin contains .lua file that has been fixed according @Fallentemplar instructions. Big thanks for figuring out.

Replace of MapSymbolSizeSlider.lua with pastebin contents, this fixes errors for now :)
Path to file
"C:\ProgramFiles(x86)\Steam\steamapps\workshop\content\108600\2734705913\mods\Map Symbol Size Slider\42\media\lua\client\MapSymbolSizeSlider"
Loccatpowersdog 5. aug. kl. 22:09 
o7
oanthero 5. aug. kl. 16:09 
@Baby P
Normal path is
"C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2734705913\mods\Map Symbol Size Slider\42\media\lua\client\MapSymbolSizeSlider"
Baby P 5. aug. kl. 12:17 
im not good at computers how do i do what FallenTemplar said?? wheres the file?
jorxito 5. aug. kl. 9:30 
Anyone that is having issues with the mod, just do what @FallenTemplar told. Great work!!! Thanks
Kham 5. aug. kl. 9:04 
@FallenTemplar thanks for posting that!
Sonny Jim 5. aug. kl. 6:53 
@FallenTemplar
Big thanki you for posting this fix, worked for me too
Kisho 5. aug. kl. 3:17 
@FallenTemplar your fix worked. thanks
NiKABE 5. aug. kl. 2:36 
o7
FallenTemplar 5. aug. kl. 2:08 
If you want this fixed in the short term, modifying the file: "2734705913\mods\Map Symbol Size Slider\42\media\lua\client\MapSymbolSizeSlider\MapSymbolSizeSlider.lua"

Changing the code on lines 22,23,24,122,131,135 and 136:
ISWorldMapSymbolTool_EditNote to ISWorldMapSymbolTool_EditAnnotation
onEditNote to editNote
Phil 5. aug. kl. 2:05 
Error right after loading the game:

LOG : General f:0, t:1754384564610> -------------------------------------------------------------
attempted index: onMouseDown of non-table: null

LOG : General f:0, t:1754384564615> -----------------------------------------
STACK TRACE
-----------------------------------------
function: MapSymbolSizeSlider.lua -- file: MapSymbolSizeSlider.lua line # 23 | MOD: Map Symbol Size Slider

ERROR: General f:0, t:1754384564622> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: onMouseDown of non-table: null at KahluaThread.tableget(KahluaThread.java:1530).
Stack trace:
se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1530)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:403)
...
zombie.GameWindow.mainThreadStart(GameWindow.java:598)
zombie.MainThread.mainLoop(MainThread.java:64)
java.base/java.lang.Thread.run(Unknown Source)
𝒎𝒐 5. aug. kl. 0:55 
O7
Ryan 4. aug. kl. 21:49 
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:639)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:582)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:568)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:427)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:318)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:480)
at zombie.GameWindow.init(GameWindow.java:1386)
at zombie.GameWindow.mainThreadInit(GameWindow.java:756)
at zombie.GameWindow.mainThreadStart(GameWindow.java:598)
at zombie.MainThread.mainLoop(MainThread.java:64)
at java.base/java.lang.Thread.run(Unknown Source)
`
Ryan 4. aug. kl. 21:49 
`attempted index: onMouseDown of non-table: null
function: MapSymbolSizeSlider.lua -- file: MapSymbolSizeSlider.lua line # 23 | MOD: Map Symbol Size Slider
java.lang.RuntimeException: attempted index: onMouseDown of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1530)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:403)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1623)
Toadmstr 4. aug. kl. 19:28 
A bug error occurred due to the 42.11 update. I would appreciate it if you could check it even if you are busy.
Rocka 4. aug. kl. 17:48 
o7
Ratt 4. aug. kl. 17:43 
o7
Black_moons 4. aug. kl. 17:38 
While we can now use 'edit marking' to resize markings in 42.11, your 'initial size' bar was far superior! Please update :)
jorxito 4. aug. kl. 15:33 
Please fix the mod!!! it's obsolete and with errors in the 42.11. this is a must have in any save
maxhv1234 4. aug. kl. 15:32 
o7
eighmy_lupin 4. aug. kl. 14:38 
o7
GamestaMechanic 1. aug. kl. 11:29 
A B42 beta tester is live streaming the unreleased B42.11 update and it LOOKS like it adds this mod and some extra stuff. I'm unsure since my portuguese is not perfect, and there is no live translation, but if you want to look for yourself he's on twitch @Mark_Martinsbr (his broadcasts save, so even you don't see this now you can check later).
rbalsek 21. juli kl. 21:02 
음 원래 이 모드로 + 키나 - 키로 심볼을 편하게 조절할수 있었던거 같은데 아닌가?
FranGamer<3 27. juni kl. 7:15 
bugs