DayZ
FOX WEAPONS 2.0
244 Comments
PapaOurs009 26 Oct @ 1:43pm 
@jushdrug - IRL you can put a .308 suppressor on a 5.56/.223 rifle and it works, so I gather it's on purpose. I actually use my .30 cal suppressor on both .308/7.62 and .223/5.56 weapons.
jushdrug 20 Oct @ 6:38am 
Here are some issues I have encountered:
- The 308. suppressor can attach to M4 suppressor slot (maybe on purpose, i'm not super familiar).
- The SVDK suppressor mounts backwards. The muzzle break is supposed to be at the end.
- The long FN FAL lost its full auto firing mode after the update.
- The firing sounds of the AEK-971 in burst mode differ from the other firing modes. Burst mode sounds better in my opinion.
- The SR25 uses bottle suppressor sound when suppressed with SR25 suppressor.
- The Dovetail mounts on the AK/SVD rifles can attach vanilla optics but they attach visibly offset from the actual mount point.
Pushistik  [author] 19 Oct @ 10:52am 
@The Jackass
-The universal slot for DE pistols I made by purpose, because it's stil picatinny rails.
-In reality any SVD rifle can have rails, just by changing top receiver cover with rails. Stop learning guns only by pictures, dude.
-ACR sound fixed.
-Idk why cant spawn "FOX_ACR_REAR_SIGHT", I didnt find any problem with it.
Pushistik  [author] 18 Oct @ 1:09am 
@The Jackass Stop spamming here, otherwise I will disable comments on the mod page. I read all messages, and if a mod update hasn't arrived, it means I don't have time for modding right now. Be patient, or just unsubscribe your server from my mod.
The Jackass 17 Oct @ 7:16am 
any news? bug up guys.
Victicom 5 Oct @ 11:46am 
The FOX_ACR_Suppressor, currently, doesn't emit any sound. ACR gun works fine, sounds fine, but when you attach the suppressor it makes no sound when shooting it.

I tested the ACR Suppressor w/ the SR47 (just out of curiosity, and randomly) and it worked just fine w/ the SR47.
Victicom 4 Oct @ 4:45pm 
By FAR the BEST Weapon Mod out there! NICE!
:beanz: :steamthis: :steamthumbsup:
The Jackass 1 Oct @ 2:53am 
To the author:

You were right about the SVDK, the problem was mine.

I give you some new feedbacks:

-the DE50 and DE44 have a pistol scope slot but i can mount an acog on them.
-in reality SVDM have the picatinny rail on top but in game no.
-ACR with suppressor make no sound.
-I cant spawn "FOX_ACR_REAR_SIGHT".
porohok66 28 Sep @ 8:03am 
спасибо большое
Pushistik  [author] 23 Sep @ 11:04am 
@The Jackass Idk why you can't. SVDK is in game now and I have no problem to spawn it with COT admin tools (Community-Online-Tools)
The Jackass 23 Sep @ 6:17am 
Thank you for the fixing!

Still:

-Can't spawn SVDK with VPP tool
The Jackass 19 Sep @ 1:12am 
Best Gun mod!

Pls Fix:

-the no-sound of mosin and Kar98k.
-The raise of the guns when you face a wall like 1.28 vanilla update.
-SVDK and ihis suppressor are missing in the VPP admin tool.
SHOTSx3 6 Sep @ 8:52am 
hey dude just been running your mod through the test server to see if i like it .. its a great mod...
However is there a override for the damage guns withstand when firing to be less..
As i stuck unlimited ammo on and could run 100s of bullets though the guns before the state needed a repair
Pushistik  [author] 26 Aug @ 12:13pm 
@Sacktreter Will be fixed tommorow.
Pushistik  [author] 26 Aug @ 10:46am 
@TimTamBaJamJam SVDK will be back, FN FAL will not. Now you have top rail as attachement for FN FAL, claasname: FOX_FNFAL_rail_mount. You need to put it on FN FAL if you want mount the optic. And please read the change notes in the right corner of mod page, there you can find information about update.
TimTamBaJamJam 25 Aug @ 10:34pm 
FN FAL TACTICAL & SVDK both gone will they be back?
Sacktreter 25 Aug @ 8:29am 
Thank you very much for the update.
Apparently, there's a bug with the FN FAL.
No matter which magazine I attach to the weapon, only the standard 10-round magazine is displayed visually.
However, the magazine capacity is displayed correctly.
PL4YADUD3 24 Aug @ 6:57pm 
Thanks for the update @Pushistik!! love your mod :yellowking:
Pushistik  [author] 22 Aug @ 9:22am 
@Lord Zhaben апдейт будет конечно. Возможно уже на этих выходных.
Lord Zhaben 21 Aug @ 3:12am 
Я понимаю, что у автора есть жизнь и прочие сопуствующие ей вещи, но будет ли апдейт вообще? Богемия завезла новые звуки, мб уже пора обновить мод?
EpicFailWinner 11 Aug @ 1:04am 
Great Mod, looking forward to the next update and rifle sounds been back. Amazing work @Pushistik
Axer 25 Jul @ 9:00am 
Great mod. Hope that the "blue" tint will be fixed :)
Setch 20 Jul @ 11:58am 
Hello. Whenever I try and use any of the snipers or rifles there is no sound? I also cannot attach any of the vanilla optics to any of your weapons. Not sure if that's intentional.
Pushistik  [author] 11 Jul @ 10:50am 
@adelyyn1199 I already replied to the other guy that I will fix it in the next update. Be patient or just use another mod if you don't like something in mine.
adelyyn1199 10 Jul @ 4:00am 
Can you fix the blue tints ? Or at least give me permission to repack and fix them on my server?
Pushistik  [author] 23 Jun @ 10:26am 
@Oddie_Jackal Thanks. The textures will be fixed in the next mod update soon.
Oddie_Jackal 23 Jun @ 8:13am 
Absolutely love the mod, its been my go to on every one of my short lived solo servers haha.

Is there a way to remove the blue tint? or does anyone have a texture mod? As I do not remember it having the blue tint, nor do any of the previous images show blue tints.
Pushistik  [author] 22 Jun @ 11:16am 
@HOOLIGOOON I know, I'll fix it in next mod update.
HOOLIGOOON 21 Jun @ 4:25pm 
not sure if its just me but ever since the last dayz update some of the weapon sounds are silent, mosin, fr, ssg are some of what i have found so far
Axer 9 Apr @ 5:35pm 
very nice mod :)
Pushistik  [author] 4 Mar @ 11:28pm 
@SUNNY ꒱ idk what are you talking about, there was never the proplem like this
TTV | SSunnyy25 4 Mar @ 1:25pm 
When adding the mod... the .pbo file "FoxWeaponPack" is not passed correctly and it cancels the upload to my server, could you fix it?
Feldwebel Steiner 26 Feb @ 7:29am 
@ Pushistik [Author] Sorry, I think I'm doing quite well at 61. Unfortunately, once again I have to deal with the snooty arrogance of a modder that I can happily do without.
I apologize for taking up your valuable time.
Pushistik  [author] 26 Feb @ 6:09am 
@Feldwebel Steiner Sorry, but obvious you have almost zero knowledge in modding, otherwise you would understand what overriding configs means. I don't have time to teach someone modding from the start.
Feldwebel Steiner 25 Feb @ 10:55pm 
@Pushistik - Thank you very much for the quick feedback and showing a solution :) Your weapon mod is one of the best in dayz from my point of view, I have had it on my server for years.
However, I still need a tip from you : Where can I find the config you mentioned ? not in the directory Config there I have checked.
A new installation of the server directory was not successful either.
Please give me another hint where I can find this config..thank you very much
Pushistik  [author] 25 Feb @ 2:34pm 
@Feldwebel Steiner, I don't have time to do modding right now. The fix is ​​possible by simply overriding the configs of my weapons.
Feldwebel Steiner 25 Feb @ 12:47pm 
pls fix it .thx
Feldwebel Steiner 25 Feb @ 12:46pm 
Same problem with the Badger
Feldwebel Steiner 25 Feb @ 8:34am 
Hello everyone
Since the update to DayZ 1.27 the silencer of the Bushmaster no longer works.
Please ask for a mod update
GunnCat 9 Feb @ 3:05am 
Love this mod. Thanks for making it.
The_Fox_UA 29 Jan @ 2:56am 
@Kush Hi, do you have a solution to this problem?
=7Cav=SPC.Bird.W 17 Jan @ 8:11pm 
love this mod any plans on more models. KAC SR25, M110 SASS, XM7, ARX, M40, M24, and half a dozen pistols and optics. Would really round this mod out and put it at the top of best gun mods out there. The STG model is awesome btw. Do you have a discord? WarBird1337
Dranti 6 Jan @ 6:33am 
Love this mod! Looking for a list if what goes with what, optics, lights etc.
Kush 15 Dec, 2024 @ 3:58pm 
@pushistik, I cant explain it but it is a conflict with nd-missions. Took me forever to find.
Pushistik  [author] 14 Dec, 2024 @ 9:52am 
@Kush About despawning, it is not a mod problem, it is a problem with your server which partially does not read the database from the types.
This often happens when a lot of mods are installed on the server and there are many items in the types.
If despawning items are correctly written in types, then the problem is in what I wrote. Otherwise, how do you explain that other items from my mod do not disappear?
I don't know how to fix this except by reducing the number of mods along with a server wipe. Ask other server owners.
Kush 14 Dec, 2024 @ 7:31am 
@pushistik, I have tested to confirm but the following weapons despawn from base storage if not on a player. AKM, AK101, AK102, and 417. Any idea on how to fix this?
Pushistik  [author] 15 Nov, 2024 @ 11:11am 
@[RU] Volga Каких именно глушителей и как ломает? Только что проверил починку ванильных глушителей с ванильным же набором для чистки - всё работает. Да и с моими глушителями всё в порядке. Ищи проблему в другом моде и прежде чем репортить мне баг, проверяй на сервере только с моим модом без каких-либо других.
[RU] Volga 15 Nov, 2024 @ 10:23am 
@Pushistik Мод ломает ремонт глушителей, возможно это как-то поправить?
Pushistik  [author] 13 Nov, 2024 @ 3:11am 
@Kush Of course it is possible to fix it somehow, thanks for reporting this bug. I can't promise a fix soon, at the moment I am too busy and not working on the mod.
Kush 12 Nov, 2024 @ 5:20pm 
@pushistik, is there a way to change ram rod damage on repair so it is not unlimited. once the ramrod gets down to damaged if you use it on a worn weapon it will make the ramrod worn again.