Stormworks: Build and Rescue

Stormworks: Build and Rescue

Improved Conquest Mode
950 Comments
Snipey 11 Sep @ 8:28am 
speed of light
Fireblox6578 6 Sep @ 12:03pm 
whats the speed of the eurofighter
Raxlye 1 Sep @ 2:29am 
It would be cool if you could beat the enemy at some point (like destroying or capturing their base) or at least have the setting to. I like having to fight them but for my campaign I would like to be able to actually beat them. Amazing mod 9/10
⨺⃝ nolifyd 31 Aug @ 4:05pm 
could you make the ai smarter? they always miss and its kinda annoying
the stunt man 19 Aug @ 6:23pm 
can you update if possible with new ai that came out. and player ai would be cool With some base building and more of a strategy game. with a way to have full ai ships on your behalf to resupply/fight would be cool. or if thats somthing you think could work it would be a cool mod
Pvt Pile 12 Aug @ 3:19pm 
The ai don't seem to capture additional bases after the first base is capped for me.
thexboxpc1 12 Aug @ 1:23pm 
no you can tell by looking at the text saying updated xx.xx.xxxx at the top if you just read you would know
Domed_city 12 Aug @ 1:21pm 
is this updated for the ai infantry update
Just Kenji 12 Aug @ 3:24am 
whenever i spawn a vehicle near me it says "sorry! as of now you are unable to select a spawn zone for land vehicles! this functionality will be added soon!"
REECESPUFFS23 9 Aug @ 4:31am 
is it just me or do islands not get captured (i think its because the capture point is to far underground)
Spongbob 2 Aug @ 11:04pm 
the C-2 needs to be lighter or have more power in my expirience they just slowly stall and i cant shoot em down.
thexboxpc1 6 Jul @ 5:54am 
did you enable this addon and when you spawn in do ?icm debug map or i that doesnt work ?impwep debug map
mrevilzombie 5 Jul @ 7:03pm 
i did that no ai spawn in nothing
thexboxpc1 5 Jul @ 5:54pm 
you need to turn off the weapons dlc ai not the weapons dlc as this replaces the ai
mrevilzombie 5 Jul @ 5:41pm 
can i stll shoot guns >>>
mrevilzombie 5 Jul @ 5:18pm 
Why do I need to turn off weapons DLC to make this work ???
TheGamingGuineaboi 3 Jul @ 3:24pm 
I have a question whenever I load it its really laggy how do I fix this btw I have a fast computer so that cant be it
invisigerb 25 May @ 5:32am 
i remember this having a ww2 addon where is it?
Airplane ;) 14 Apr @ 12:06pm 
happy 1 year anniversary since the last update + a month and a couple of days
aedanhuebner 12 Apr @ 11:45am 
are you going to add enemy ai
Titanic 18 Mar @ 6:39am 
is this mod fixted? is it working good?
B_ManCoco 15 Mar @ 11:21am 
Hey does the ww2 version still work?
thexboxpc1 14 Mar @ 6:24am 
what is that project if i may ask?
Toastery  [author] 13 Mar @ 7:36am 
Not dead, just working on a much bigger project :)
AzziPlaysYT 12 Mar @ 8:06am 
Is the mod dead?
ZidentZ 10 Mar @ 7:40am 
quick question: why they are always conquested in the dessert also i never seen any Naval spawned..
Titanic 9 Mar @ 9:15am 
so is it fixed?
Airborne 17 Feb @ 8:15pm 
Are they going to update it more?
thexboxpc1 6 Feb @ 9:14pm 
run command again
emanpotato 6 Feb @ 11:22am 
how do i disable debug
Wolves Hero 28 Jan @ 10:50am 
Spawn enemies work now but I hate missile easily killed me on sides on back because hard to see where enemies bloody fog. Good idea need options toggle off/on for missile like Bungeling Raiders (Hostile A.I. Encounters) already options toggle off/on missile. I played WW2 is better have no missile but not much spawn they always turrets
Archangel_One 19 Jan @ 8:49pm 
I have no idea what drugs the supply ships are on, but dear god trying to sink them is like the Brit's trying to sink Bismarck. I'm surprised the sea doesn't boil. I almost wish I could steal one and turn it into a battleship.
sparkydragon11 15 Jan @ 5:08pm 
* ?impwep debug map
sparkydragon11 15 Jan @ 5:08pm 
For anyone saying they don't spawn, do ?impwep debug
sparkydragon11 15 Jan @ 3:41pm 
the mod ain't dead and broken, it works for me!
Wolves Hero 3 Jan @ 6:44pm 
This mod broken didn't spawn enemies AI not show on map. I already disabled DLC Weapons AI but 1 missed 'Improved DLC Weapons AI' can't find on workshop. I think this mod is dead & broken.

I use other https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3315725001&searchtext=Conquest
Worked fine show up 3 colours red/orange/yellow enemies AI on map
Alpaca 3 Jan @ 6:12am 
it keeps trying to index a number (local_vehicle_data)
crystal-hunter 26 Dec, 2024 @ 5:46am 
Hello, how do I change the mod settings already in the campaign I started (change the maximum number of nps)
Just Kenji 25 Dec, 2024 @ 1:36am 
nah this stuff is crazy i didnt knew this existed until now, and i wish i knew it earlier
plcmlkess 18 Dec, 2024 @ 7:28pm 
so can i get momney ever so often if i own a point?
jakitsolutions 1 Dec, 2024 @ 2:15pm 
There's a bug whenever I make a save, the capture vehicles spawn underground in new saves but in older saves they spawn normally. Any way to fix this?
Corregidor 29 Nov, 2024 @ 12:25pm 
Oh also a quick suggestion, if you could make it so you could change the height of where you spawn a vehicle it would help with spawning static structures. Currently spawning in a defensive structure spawns it 450 meters in the air, and teleporting it forces the crew off of the controls
Corregidor 29 Nov, 2024 @ 12:00pm 
Excited to try to use this with my group! Question though, is there a way to have the AI defend points closer to my position? In my custom game where ive been testing the feasibility of this mod, the AI defends points on the complete opposite side of the map. Obviously this makes for rather lack luster encounters as you're just island hopping and taking points for free.

Is there a way to have the admin set which point is being defended? Or have the AI defend the point its teleported to? Or even to have the AI defend points closer to my location on the map? Appreciate your time in advance!
Dybbuk78 25 Nov, 2024 @ 4:02pm 
So are yall making a Mod for ICM or are yall keeping it a addon?
❀ Lilac Starbloom ❀ 23 Nov, 2024 @ 8:53pm 
Is there any way to spawn friendly turrets, as well?
Toastery  [author] 23 Nov, 2024 @ 4:48pm 
interesting, thanks for the bug report! I'll be taking a look once I get a chance!
Milan 23 Nov, 2024 @ 1:02pm 
Might be after modding update from a few days ago, but when loading new save and randomly throughout the 30 minutes I tried to run it, it sends long messages into the chat saying to ?reload_script and random errors in vehicles and prefabs and things. A weird glitch and most likely from that modding thing. dont know how youll fix that but do please, i love the idea of your mod
thexboxpc1 11 Nov, 2024 @ 5:32am 
depends what you want
F-16 11 Nov, 2024 @ 5:29am 
What are the best settings for creating a world with this amazing add-on