Project Zomboid

Project Zomboid

Customizable Containers [B42/41]
2,178 Comments
Vico 3 hours ago 
Is it compatbile with Carry Even More! [B42] - Expanded Inventory Capacity on B42.12?
ElVelos0 29 Sep @ 6:25am 
@dane Did you bring STFR compatibility?
SJZ-BB-LONG 28 Sep @ 11:30pm 
减重效果不生效啊
Black_moons 28 Sep @ 4:00pm 
Thanks for the quick update! I didn't even want to consider start my B42.12 run till this mod was working again its so awesome!
SKYZ0R 27 Sep @ 12:28pm 
I can confirm what Black_moons said, the mod causes a freeze and black screen in B42.12.
Black_moons 25 Sep @ 5:58pm 
In B42.12 Mod causes freeze to black screen, both when loading existing saves with just this mod or trying to create a new save (Blackscreen after hitting 'accept' after adding the mod to the mod list)

console.txt:
Callframe at: getOrCreateLocation
function: CustomizableSandbox.lua -- file: CustomizableSandbox.lua line # 256 | MOD: Customizable Containers
Callframe at: require
function: CustomizableFunctions.lua -- file: CustomizableFunctions.lua line # 1 | MOD: Customizable Containers
galkinzhenia 25 Sep @ 8:20am 
Обновите до 42.12
Lynxylotl 23 Sep @ 1:19am 
Small update: Some containers only seem to work properly in certain orientations (small military locker only works facing south and the ice freezer only works horizontally oriented). I don't know if this is caused by some form of incompatibility with another mod since there are no errors in my log, nor do i have/use any of the incompatible mods listed in the FAQ but i thought it was worth posting it here to bring it to people's attention.
Lynxylotl 23 Sep @ 1:12am 
Some containers are broken as of now in B42. So far i've found that the large military lockers and refrigerators (at Tier 8) will just have their base capacities.
Primedew 21 Sep @ 11:53am 
tiered cabinets please
Raizer 20 Sep @ 12:23pm 
weight reduction doesnt work b42
LRuego 13 Sep @ 12:27pm 
how do you even get the recipe to craft upgrades?
godsmoke_420 11 Sep @ 4:02pm 
looks like B42 killed another awesome mod..doesnt work anymore in B41..
Abix 11 Sep @ 3:09pm 
B41 Static Set increases dont work because CustomizableSandbox.lua has mismatched variables names.

Updated CustomizableSandbox.lua that works for B41. No error on game start.
https://github.com/abix-/CustomizableContainers/blob/main/media/lua/shared/CustomizableSandbox.lua
Peef 11 Sep @ 9:53am 
Bypass hard-coded capacity doesn't work. Limit is still 50. Needs updated. Last update was 2 months ago.
DAcommunistUSSR 8 Sep @ 4:30am 
it doesnt work somehow even when i change the values it still wont work
EasyEUK 7 Sep @ 10:19am 
Almost everything requires a "Recipe" to craft but there is no recipe to learn? Even if I try debug mode and gain all stats It still says recipe not known. No other mods loaded just Starlit library and Custom Containers.
Willow 5 Sep @ 5:46pm 
Love this mod, would be amazing if you added some more containers, like kitchen containers or bathroom etc. Love the small living lifestyle, but the games default containers are so very limiting.
Ark_the_Legend 5 Sep @ 4:09pm 
Trying to use this mod on a dedicated server I host, but the server keeps failing to start with this mod as its failure point.
Inked. 3 Sep @ 9:26am 
B41, having issues where container settings aren't applying. Haven't played in awhile so jumping back in since your last update. No new mods to my list, loading pre-saved sandbox values (but have edited them since). Tried unsubbing and resubbing but no luck.

Happy to try to find logs and drill down. Quite weird this has started.
Blud Wiser 1 Sep @ 2:56am 
Look like "Bypass B42's Hard-coded Capacity" is not working anymore, both this and JB are not working too, maybe Starlit problem?
irrelevantredundancy 31 Aug @ 3:10pm 
@Selyra Glanadel -- I'd give it another shot and look for user errors. 200,000 people use it regularly; I doubt Customizable Containers is to blame.
Selyra Glanadel 31 Aug @ 8:46am 
Nevermind, all this mod did was delete a ton of my items. Hard avoid.
irrelevantredundancy 30 Aug @ 4:49pm 
The game and mod version has updated since the last time I played PZ, and I noticed that there is no longer a folder for Capacity Limit Bypass included in the Customizable Containers' mods files. Do we no longer have to manually paste and overwrite content in Zombie folder to unlock the higher capacities?
KappaID 29 Aug @ 1:54pm 
i have a small error, don't know if is my fault, settings from sandbox after a reboot are erased, is possible to modify directly in the Sandbox.vars ?
Clam Chowderメ 22 Aug @ 5:44pm 
@shilly read the update. It says you need to enable the "Tiered Storage Container" and set it to "Up to 10,000" and it should unlock ALL tiers for you.
shilly 18 Aug @ 10:31pm 
Almost everything requires a "Recipe" to craft the update kit , but there is no recipe to learn? Even if I try debug mode and It still says NO SUCH recipe exists. Please Help!
Goldaer 18 Aug @ 12:33pm 
i am pretty sure, since I tried both the "Custom capacity set" and "increase" option for both satches and fanny pack, both didnt work for me. (I spawned with those items to test it easier.)

Edit: the preselected option appear to work, but not when I enter values myself.
SlowPokeDerp 18 Aug @ 11:43am 
There are a few options that can affect that, are you certain youre choosing the right designation to take the modifier from in the advanced section:?
Goldaer 17 Aug @ 1:30pm 
Is this still working for others? Am still running B41, but this mod, even when loaded alone, isnt accepting the static values i set in the options.
irrelevantredundancy 16 Aug @ 2:40pm 
I've been away from the game for a while. Do we no longer need to manually make changes to the Zombie folder for Capacity Limit Bypass ? I don't see a Capacity Limit Bypass inside of the Customizable Containers mod folder anymore.
SirAlfred3rd 16 Aug @ 11:52am 
Quit working when I can't use the buypass method anymore.
Black_moons 16 Aug @ 1:06am 
Trunk Capacity: Boosted sets all KI5 vehicle mod trunks to 35~ capacity.
Trunk Capacity: 300 works fine (But I much, much prefer boosted)
Ashbay 14 Aug @ 10:48am 
There is a bug with this mod you can't carry 2 bag one on each hand
Okies 14 Aug @ 3:42am 
Upgraded a metal cabinet to tier 8, all was good apart from the bug I mentioned in the BUG section. But now after my latest looting run, my capacity has reverted to the original tier 1 capacity where the cabinet now shows as: !Needs IGUI_ContainerTitle defined for: metalcabinet.

Any solutions?

The Tier 4 fridge that I built from scratch before the update which I built without going through the upgrade system works fine.
xRobyx93 14 Aug @ 1:30am 
Cant craft tier 2 to 8 crate... any solution??
Kane 13 Aug @ 1:56am 
Almost everything requires a "Recipe" to craft but there is no recipe to learn? Even if I try debug mode and gain all stats It still says recipe not known. No other mods loaded just Starlit library and Custom Containers.
d4n13lus 10 Aug @ 5:37pm 
Cant tier2 or tier3 a meal crate tier1, the option dont show
GuyWithJeep 10 Aug @ 11:10am 
this breaks the storage capacity in k15's vehicles
Primedew 10 Aug @ 10:28am 
what is the module name...like if we want to /additem .....the itemname is actually module.itemtype
흉내쟁이 8 Aug @ 1:07pm 
Hopefully, someday wallets will have the option to be worn like bags.
F1tgal911 8 Aug @ 1:22am 
Tier 8 crates with different contents (material, electronics, etc) cause serious lags which is a pity.
Leeink 7 Aug @ 9:17pm 
Thanks for the mod, 4.11 seems working with the crates, but the refrigerator and the ice freezer are normal containers and cannot keep food refrigerated.
jrrascond 7 Aug @ 1:19pm 
stop working on 4.11, I reinstall all the game, and when you make the cange od the zombie folder it cause crash
Mushroom-R 7 Aug @ 11:36am 
So I could set everything to normal and just use this for craftable tiered storage? Right?

Thanks in advance!
Mushroom-R 7 Aug @ 11:31am 
The issue with lag is not because of this mod. Devs actually made a statement about this. Something about new fireplace menu constantly scanning craftable items. Causing lag.
北内雪崩型 6 Aug @ 7:55am 
same issue as @ctiberious
Devaraja 5 Aug @ 8:55pm 
can the new capacity bypass be a separate module? I've got another mod for randomizing bags that I prefer that is very much incompatible with this one-- I'm just looking to get my loot goblin bags and vehicles back.
Is that how it's going to be fixed? for the sake of interest, I demolished the game and installed only this mod and could not take the bags in both hands "empty bags":albino_trait:
Omni 4 Aug @ 10:57pm 
I am having the same issue as @ARobster where the containers have completely disappeared in B41. This is in a server that was last wiped around 1.5 years ago. They were working great for a long time but now the tiered containers are broken in B41? Can no longer even create them. Old containers are invisible and no longer craftable.