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how i can add more to the erim so he gets all artefakts? because now he gets only 11 Artefakte
- Add Ini for food consumption rate
Otherwise nice mod
dont know why but they eat food but dont deliver anything what so ever atm.
@Juice - that's weird I haven't seen or heard of that issue before. have you managed to sort it out or is it still a problem?
glad to hear you're liking the mod, making fertilized eggs would be difficult as they would have no parents to inherit stats from, if you meant un-fertilized eggs, then that could be doable.
there is a link to a new discord I created for anyone who wants to discuss the mods, only a couple of people joined so far but if anyone wants to discuss changes or other mod ideas feel free to hop in and say hi :)
On your MOD, I am not having any issues, and thanks for the info on tweaking the ini files. Too bad, they can't make fertilized dino eggs. lol
lol sorry the gatherers don't like the cold :)
maybe I will add a pelt gather in a later patch
The food is a little expensive but seeing as with 2 INI settings you could gather 1000s per minute I disagree that you could farm more in the same time.
But hey your entitled to your opinion and if you don't think the mod is useful then don't use it :)
15 of each product every 10 minutes or so u dont need anymore when you have an Industrial cooker to produce the food for it.
You easily gather 1000 times more when you simply farm it.
But its really a nice idea.
Erim is correct there is no max for QuantityMulti go as high as you want.
Base resources given per generation is typically random between 1 - 5 and the QuantityMulti just multiplies that figure so the 1 - 5 becomes 5 - 25 for most items at the now default figure of 5.0.
But if you want to put it too 100 then you will just get 100 - 500 per generation.
I only put a Max on Craft Speed as that decreases the generation interval so all the functions generating the resources are happening more often and could affect server performance.
If you put CraftSpeed to 100 then every Gatherer on the server would be running its generation code every 3 seconds which becomes a lot of extra calculation especially if many tribes have 10 of them running each.
So in short if you want more resources up the QuantityMulti and not the CraftSpeed as it is kinder on the server :)
Sorry for the long winded answer