Kenshi
GE0DZ's Tweaks
37 kommentarer
GE0  [ophavsmand] 7. juni kl. 10:40 
@Unknownsmile Ah okay. There are a few areas where that's changed that I can think of. Will experiment a bit and see if I can fix that issue when I have some time.
Unknownsmile 6. juni kl. 20:47 
I found a problem with your mod specifically you might want to know: I was in the UC desert, and attempted to turn in rebel bounties to the police chief, however, he failed to recognize I had an npc bounty on my shoulders. the slavers could see and would pay me the 400 to turn him into their shop, but the police chief wouldn't. I was able to turn in bounties to the jail directly, but miss out on the faction relation boost. Turning off your mod instantly fixed it as the chief took the bounty right away.
GE0  [ophavsmand] 20. okt. 2024 kl. 9:39 
Okay, I think I fixed the issue. Somehow the .mod file was empty when it got uploaded, I think I uploaded it without a parent file like the UPK or my Tweaks mod last time which caused the issue.
mykomark 20. okt. 2024 kl. 9:23 
Tried all load order combinations with a patch and seems it doesn't change anything...
GE0  [ophavsmand] 20. okt. 2024 kl. 8:53 
You should be able to ignore the warning from Steam, or just subscribe to the UPK and then unsubscribe so you only have my tweaks mod.
mykomark 20. okt. 2024 kl. 3:11 
"Unofficial Patches for Kenshi - No Thug Life Patch" <warning> requires UPK (if not subscribed) and owning just a GE0DA's Tweaks is not enough.
GE0  [ophavsmand] 19. okt. 2024 kl. 15:59 
mykomark 18. okt. 2024 kl. 16:10 
Gonna to use Faction Overhauls and afraid that Bar Thugs will be left untouched (tho faction name is cool).
mykomark 18. okt. 2024 kl. 16:07 
yeah, Vagrants what I need (easier with mods).
GE0  [ophavsmand] 18. okt. 2024 kl. 16:06 
Okay, I didn't realize you didn't want the Bar Thugs faction. I'll see what I can do this weekend.
mykomark 18. okt. 2024 kl. 16:04 
Hum... I put your mod under Shidan's and - Bar Thugs Faction still exist.
mykomark 18. okt. 2024 kl. 15:58 
Don't want Bar Thugs faction in my game (would need like patches and etc for clotting, weapon and etc mods to effect them - I think).
GE0  [ophavsmand] 18. okt. 2024 kl. 15:54 
Both mods enable the naming of Bar Thugs. The way FCS works, it's basically a true/false statement for whether NPCs can be named or not. There shouldn't be any conflict, as basically either mod's changes would result in the same outcome.

The Bar Thugs faction is also a vanilla faction, it just wasn't being utilized by most of the Bar Thugs. The load order shouldn't matter for either of our mods in regards to factions as Shidan doesn't mess with the Bar Thugs faction, though if somehow there is you will want to load this mod below Shidans for my tweaks to overwrite Shidan's.
mykomark 18. okt. 2024 kl. 15:28 
Does this mod changes all Bar Thugs into named NPCs which belongs to Vagrants ?
Then Both mods enabled GE0DZ's Tweaks & Shidan's Tweaks and Fixes Bar Thughs replaced with named NPCs which belongs to Bar Thug faction (non vanilla faction).
Then Only Shidan's mod enabled - nothing is changing.
So it seems these two mods has a strange reaction...
GE0  [ophavsmand] 22. sep. 2024 kl. 7:01 
First time I've heard of this mod. Looks good, I don't see anything that should conflict. GE0DZ's Tweaks are all my own additions to the UPK, and since this mod appears to be designed to work with the UPK it should be compatible.
mykomark 22. sep. 2024 kl. 6:10 
What about compatibility with these tweaks https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3303090579 ?
mykomark 21. sep. 2024 kl. 8:32 
Ok, though that confronted wrong mod maker (buggy start).
GE0  [ophavsmand] 21. sep. 2024 kl. 8:29 
That sounds like it's from another mod, no new game starts here. If you want to know more about what this mod does I have a Changelog [www.nexusmods.com] where I've documented everything.
mykomark 21. sep. 2024 kl. 8:11 
Does these Tweaks adds some game starts like <Nobodies in Swamp>, or it's from another mod ?
GE0  [ophavsmand] 15. sep. 2024 kl. 11:58 
Yeah, both our Tweaks mods should be 100% compatible.
mykomark 15. sep. 2024 kl. 11:54 
Can I use both Shidan's and your's Tweaks ?
GE0  [ophavsmand] 15. sep. 2024 kl. 11:45 
Black Dog base fix should be in the UPK, as that's from Shidan's Tweaks & Fixes.

I think the only unit names that have been adjusted so far are Bar Thugs, partially due to their faction being adjusted so having someone named "Bar Thug" for the Bar Thugs faction was weird. If you want some more fixes there I'd recommend both
Naming Fixes Project and More Names! . First mod fixes grammar and spelling for existing names or titles, second mod adds way more randomly generated names to the game.
mykomark 15. sep. 2024 kl. 11:32 
And what aboou "funny" unit names like: Shop Guard holy and etc ?
mykomark 15. sep. 2024 kl. 11:30 
Didn't noticed in notes about Black Dog base fix (rocks bloking entrance).
GE0  [ophavsmand] 15. sep. 2024 kl. 10:52 
@mykomark Maybe one day, not the first time it's been recommended.
mykomark 15. sep. 2024 kl. 10:45 
Just want to say - you should really put some icons to your mods.
Mods without any icon looks bad on favorites list...
Phoenix Chorus 19. maj 2024 kl. 19:00 
Much appreciated, @GE0
GE0  [ophavsmand] 19. maj 2024 kl. 18:33 
Also there's a copy in the mod's folder in case Nexus is down.
GE0  [ophavsmand] 19. maj 2024 kl. 18:30 
@Phoenix of the Chorus The Changelog was recently moved to a different link, updated the Description here on Steam so you can find it more easily.
Phoenix Chorus 19. maj 2024 kl. 18:08 
An actual summary of the changes made would be appreciated.
GE0  [ophavsmand] 13. maj 2024 kl. 20:12 
Just a quick update for anyone who doesn't use the UPK.

I will be updating my tweaks mod sometime this week with a few of the changes I made to the UPK with the last update. I didn't really have time to work on this mod by itself while I was trying to get the other mod's changes done. Thank you for your patience.
GE0  [ophavsmand] 30. nov. 2023 kl. 22:05 
Just a quick update to let everyone know that the Changelog [www.nexusmods.com] has been moved to the Nexus mirror of this mod. Steam forums are just not a good way for updating everyone on the details of each release of this mod.
GE0  [ophavsmand] 20. aug. 2023 kl. 13:46 
@Final Fushigi 40K Thank you, happy to help!
Final Fushigi 40K 20. aug. 2023 kl. 13:44 
Thanks for adding these separately :) I looked over the change log thoroughly and saw how much effort you put into your own separate additions. It's challenging enough to compile a range of fixes, let alone make your own from larger packs at the same time. Best regards!
GE0  [ophavsmand] 8. apr. 2023 kl. 19:52 
So it turns out that my patch, Unofficial Patches for Kenshi - Reduced Stones and some Other Foliage Patch , is compatible with this mod as well. Feel free to check it out if you are experiencing clipping windmill issues.
GE0  [ophavsmand] 17. okt. 2022 kl. 16:26 
@Mazza it is, though it typically isn't updated as often at the UPK since it's my own individual changes.
Mazz 17. okt. 2022 kl. 5:07 
Is this mod active