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报告翻译问题
NOTE TO EXISTING USERS: I'm making some changes to the pack.
These changes include: renaming textures, replacing some textures with better ones, and overall quality improvement to diffuse, normal and displacement textures.
The Licensee agrees not to reverse engineer, disassemble, or redistribute Workshop items, except within an interactive digital product such as a game or 3D walk through.
Saying "credit is appreciated" is perfectly fine because it is optional, and I think most people will happily go along with that. However, one of the design parameters when Workshop was first implemented was that there should be one uniform license for everything in the Workshop. This gives the best user experience because people can use Workshop items without having to look up the specific terms for each item.
What security do I get, the author?
I made assets without asking for money to help the community, to help poor or less talented people to help them create their dreams, but i'm not allowed to ask credits (credits don't cost) for my OWN work?? It's totally hilarious, if you tell me.
I'm just asking for credits, nothing more. No money. I'm sure people won't mind at all to give (free) credits to the author. If i want something online, and they ask for credits, i don't mind at all. Credits are a way to say 'thanks' to the author, for giving stuff away...for free.
For me, asking credits is to have some form of recognition (for all the hours of work i've put into making the assets), and also some kind of 'security' to prevent (bad minded) people to steal my work and claim it's their own. Not that credits will stop that, but at least it's something. After all, I am the author, I spend hours and hours to make the assets, not anyone at Leadwerks. So, I should be the one that can set rules for MY artwork, not someone at Leadwerks.
Basically, this comes down to simply wanting one uniform license for all content in the Workshop, so people don't have to worry about the terms of each individual item they use. We may support paid items in the future somehow, but it's important for the free items in the Leadwerks Workshop to be *really* free, without each author adding additional terms of usage. From the EULA:
By publishing a Workshop item, the Licensee agrees the item may be used to create free or commercial games, screenshots, videos, or other interactive digital content, with no requirement to provide acknowledgement, royalties, or any other gratuity to the Licensee.
What's so funny?
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=274587525
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=274586514
Cheers!
Need to add collision meshes to them and optimize the models a bit more before uploading them. ;-)