Total War: WARHAMMER II

Total War: WARHAMMER II

Dead's Bretonnian Units
32 Comments
Dead Baron  [author] 26 Dec, 2023 @ 7:17am 
The comment below yours is why I won't port it. Peasant system implementation sucks
Meduza 26 Dec, 2023 @ 4:07am 
any chance you'll port this mod to WH3 anytime?
FibonacciSpiral 27 May, 2023 @ 11:02am 
Fair enough, I'm not the biggest fan of Lily's unit mods as the majority of them require her overhaul, she's got some good peasant econ stuff though. Mostly just missing truffle hounds, foot squires w/shields, and L'ordannance from this mod
Dead Baron  [author] 27 May, 2023 @ 10:43am 
negative, ghost rider. bretonnia uses the peasant system script which i learned after making this and hate everything about it. use Lily mods instead
FibonacciSpiral 27 May, 2023 @ 9:53am 
Dead, any chance you'll port this mod to WH3 anytime?
Autumnchain 4 Jan, 2023 @ 10:05pm 
Hoping for a TWW3 version at some point.
Dead Baron  [author] 23 May, 2022 @ 10:03am 
Don't think so, anyone is free to make one though
Renan 23 May, 2022 @ 10:02am 
Is there an SFO compatible version?
starhawkthepro 14 Mar, 2022 @ 10:30pm 
my bad
starhawkthepro 14 Mar, 2022 @ 10:24pm 
i dont think so let me check
Dead Baron  [author] 14 Mar, 2022 @ 10:23pm 
They shouldn't, are you using any mods that might have change the health of the basic ones?
starhawkthepro 14 Mar, 2022 @ 8:00pm 
why do the foot squires have less health then the basic ones
MechaSpaceCaesar 27 Feb, 2022 @ 6:25pm 
Awesome dude, thanks for the quick response. This mod will definitely get some use on my next Bretonnia run!
Dead Baron  [author] 27 Feb, 2022 @ 5:45pm 
Yes, I don't like editing the UI to say it does so it won't conflict with other units.
MechaSpaceCaesar 27 Feb, 2022 @ 5:38pm 
Do these units benefit from red skills?
MinBIn 7 Feb, 2022 @ 7:33pm 
holy foot knight kick. Thank you for your comment ^^
Dead Baron  [author] 7 Feb, 2022 @ 11:02am 
It might be an issue outside of my mod. I tested before updating and they kicked the swordsmens butt.
MinBIn 7 Feb, 2022 @ 5:36am 
Wow your update is really fast. thank you for reading my opinion. I tested Food knight. But, It still can't win to Swordman. :( I think it need better ability. Thank you for adding nice mode.
Dead Baron  [author] 7 Feb, 2022 @ 12:55am 
I added 30 more men to the unit
MinBIn 7 Feb, 2022 @ 12:21am 
It is great mode. It added nice Units that i want. Thank you for making this mod.
And my opinion, I think Foot knight is too weak. It lose to swordman of empire.
Dead Baron  [author] 5 Feb, 2022 @ 12:59pm 
This was a fun thing to do to pass time and learn new things. All of them are based on old Bretonnia concepts or units so it is kinda lore-friendly and the cannon is pretty much optional since the AI won't ever use it.
Massive Anorak 5 Feb, 2022 @ 9:45am 
I'd been thinking Bretonnia needed some more artillery variety for a while now, then my mod updates and adds them! Good work!
mistrSpaun 5 Feb, 2022 @ 2:05am 
Ok
Can I have a link reskin ? (If I understood correctly)
Dead Baron  [author] 5 Feb, 2022 @ 1:53am 
My custom reskin, I haven't uploaded cuz it uses others work.
mistrSpaun 5 Feb, 2022 @ 1:52am 
What 's the reskin men at arms ? (Excuse my english )
Dead Baron  [author] 4 Feb, 2022 @ 10:53pm 
Oh forgot to fix that, it has the ability to shoot multi bolts still though. I had problems balancing it so I made it like the High Elf Bolt Thrower
jshshadowknight 4 Feb, 2022 @ 8:57pm 
Hello sir, why the Small Ballistae isn't a Shotgun crossbow ballista?
mistrSpaun 3 Feb, 2022 @ 12:37pm 
Рескин ратников собственный или из другого мода ? Если из другого мода то можно пожалуйста ссылку ( А то при включенном моде изменений нет )


P.s Спасибо большое автору за такой прекрасный мод ! Отрядов времен 4 редакции очень не хватало )) Желаю удачи в данном поприще ! ( и "эволюции" бомбарды ) :steamthumbsup:
NotSoSaneMason 31 Jan, 2022 @ 10:01am 
gotta agree truffle hounds straight up qt pies
pleeb2 13 Jan, 2022 @ 8:36pm 
Since the Truffle Hounds are suppose to be ugly as sin, I suppose taking a normal furry texture and stretch it over the mutant canine model makes sense. Normally I hate how often the Hound and Wolf models are recycled in this game, but this is pretty funny. These actually look weirdly cute.

To make the Truffle Hounds more unique from the other dog units, I thought CA could just make them actual angry pigs (or some hairy mutant Grot offshoot). They could also use a similar effect as the Ripperdactyls, where an enemy gets marked with a toad/truffle and makes the unit go berserk.
Kubloo 11 Jan, 2022 @ 6:49pm 
Awesome! Great to round out armies.
Lightning Bolt 10 Jan, 2022 @ 1:29am 
OH MY GOD THX