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@Cirrus, for your question, if I understood correctly, the 3D model is a custom one, but the item is based on a corkscrew. It is a stabbing weapon with a few useful features, such as opening cans, dismantling some electronics.
If the mod you're using is not one of these could you tell me what it is? And for the category of the tool, I'll surely update it as "tool" since it gets separated from the other items in a large backpack. And it'd be more appropriate.
I'll try to post a new update in about a month with a few more varieties.
@kosashi I've never used the RE mod so I don't know what is conflicting. It'd help a great deal if you could post a debug log.
I'll update the spawn rates soon.
In addition, the spawn rate is VERY high, everything is literally littered with these knives. I manually lowered the spawn rate for my server by 10 times, then it became normal (it seems).
In general, a very useful thing, it would be very valuable if it was rare.
Currently the game code didn't let me make the tool work as scissors for hair or a screwdriver for cars. These two functions are coded differently into the game and they could change with the upcoming updates. I'll update it once I can figure it out.
@tonylitian2001 Thanks! I've considered a number of variants of these tools which all serve some common and some unique purposes. I'll take your feedback into consideration. :)
I have to say
Your work is great! ! ! ! !
I would love to see this model as a very rare variant
VICTORINOX Expedition Lite 1.8741.AVT
It can replace a knife, can opener, handsaw, scissors, screwdriver, sewing needle, tweezers, ballpoint pen in the game. It also has a flashlight, an electronic watch with an alarm clock function, all of these functions are all on this one tool!
What a beautiful creation...
Here is its wiki URL
https://www.sakwiki.com/tiki-index.php?page=Expedition+Lite
Do you know how make the tool work on vehicle parts(as a screwdriver)?
This is a pretty OP item, very cool idea but it should be a rare and amazing piece of treasure that is lucky to find.
However, if you mean to change the distribution, the lines you've mentioned seem to be correct.
If you would like to discuss about modding join the PZ server on Discord. There are a lot of helpful modders, and you'll get to see the great community there!
Not talking about this mod, just asking for some help because im inexperienced in making mods,
the code looks like this
table.insert(SuburbsDistributions["all"]["inventorymale"].items, "base.cigarettes");
table.insert(SuburbsDistributions["all"]["inventorymale"].items, 3);
table.insert(SuburbsDistributions["all"]["inventoryfemale"].items, "base.cigarettes");
table.insert(SuburbsDistributions["all"]["inventoryfemale"].items, 3);
About durability, all weapons have some durability in vanilla, and I didn't want to differ much from the base game. If you would have a need to extend the durability, just find the mod content and open up "SArK.txt" and change the value here to whatever you'd like!
ConditionLowerChanceOneIn = 7
I use the "leatherdad" mod as well, but your mod is generally providing me with a trusty SAK on day one of my adventure. Looking forward to any further tweaks/work on this.
Regarding durability - I've been using the same Wenger Soldier model for near 20 years in real life, if not abused and used properly, they will last you a long while.
Anyways, cheers for this, the PZ modding community is truly awesome!
ConditionLowerChanceOneIn = 7
Using it as a tool (currently can opener, screwdriver(still missing a few functions), saw(basic recipes) etc... should not decrease any condition however.