Empyrion - Galactic Survival

Empyrion - Galactic Survival

Tethys - Reforged Eden
50 Comments
Ente  [author] 10 Nov, 2022 @ 5:44pm 
Thanks razor754569 & БезмолвныйКороль! :)

@БезмолвныйКороль: Done, see the MK2 version.
razor754569 29 Oct, 2022 @ 10:56pm 
creative and pleasant to look at beautiful work thank you
БезмолвныйКороль 27 Aug, 2022 @ 5:22am 
plz update this cool ship ))
Ente  [author] 3 Aug, 2022 @ 10:31pm 
Size and firepower. It is a strange comparison to begin with. Spawn both in creative to see why. ;)
Stemiwa 3 Aug, 2022 @ 7:36pm 
What's the big difference between the Charon Mk II and this?
Ente  [author] 15 Jul, 2022 @ 12:18pm 
Ah forgot, would also recommend to change the weapon layout.
Ente  [author] 15 Jul, 2022 @ 11:43am 
It will require more CPU as the turrets got more expensive. Also doesn't have any prepared spaces for shield upgrades or fusion cores, so you will have to find space for them yourself if you want to use those. Other than that it should actually be more powerful than before.
0Samuel 15 Jul, 2022 @ 11:37am 
How well does this work in the current version? I saw that there'd been some issues with the Kronos; I've been assuming that your older pre-1.7 ships that are T3 and under should work fine, but I'm guessing that for anything larger that it gets more dicey?
H4mm3rHe4d 14 Apr, 2022 @ 3:21pm 
nvm i am figuring it out
Ente  [author] 14 Apr, 2022 @ 3:05pm 
The signals with an 'op' prefix are always from a circuit, typically an 'OR' signal circuit. Usually I use these circuits to couple different conditions for when something should happen.
That specific signal opens the lower Starboard Hangar Door. iirc the conditions in the circuit should be 'Landed', when the P-Menu Signal 'Hangars' is set or when the respective motion sensor for that specific Hangar is triggered.
H4mm3rHe4d 14 Apr, 2022 @ 2:59pm 
I see, I tried to repair to template, but it said there were no damaged blocks, the last time i saved the template was 100 hours ago though. PS im on a server. I dont see where you got the OplowSBHang text signal from though, cant find it in any of the sensors.
Ente  [author] 14 Apr, 2022 @ 11:53am 
Best try to repair it. Remove a block and repair to template. Other than that you can also spawn one in to creative and have a look at the logic there. I don't think a screenshot would help you much...
H4mm3rHe4d 14 Apr, 2022 @ 11:51am 
Hey Ente, can you post of picture of the Signal Logic, I accidentally deleted it trying to fix something else.
Ente  [author] 9 Apr, 2022 @ 1:42am 
Thanks guys!

@Darksynapse: Well they are capable of firing almost all guns. The target needs to be right before you (in first person) and at a high distance. If you meet those requirements most guns, bare those dedicated to fighters, should be able to fire. But you do have a Point in that this target area is extremely limited with most of my ships. I am not a fan of the Delta- or T-shapes that you need to really have excellent firing arcs (with front armor).
I do always try to improve on that aspect, within the limits of what I consider cool-looking.
Darksynapse 8 Apr, 2022 @ 3:48pm 
Love your ship designs. Wish you'd make a RE ship capable of firing almost all turrets at one time. Lots of pew pew tends to be important for mid game when you're trying to pop drones without access to drone cores yet
Michael Ian Hammond eco 26 Mar, 2022 @ 1:35pm 
This is amazing massif ship looks as good as any sif-fi film:steamthumbsup:
Ꮇყŋxì 18 Mar, 2022 @ 6:16pm 
NP, wasn't sure if you knew or not XD
Ente  [author] 18 Mar, 2022 @ 3:40pm 
D'OH! In the one place where it actually matters...
Thanks for letting me know! Fixed.
Ꮇყŋxì 18 Mar, 2022 @ 2:32pm 
Amazing build! Not sure if you know, the hydroponics sections have no oxygen. I fixed only by replacing their doors to the non-airtight doors. Other than that, amazing work, even with that!
Ente  [author] 2 Feb, 2022 @ 10:15am 
Thanks J'ee and dpburke2!
dpburke2 1 Feb, 2022 @ 9:43pm 
Looks like something out of a scifi film.
J'ee 31 Jan, 2022 @ 3:44pm 
The ship does have a nice profile, and fits a more realistic "space carrier" doctrine.
Ente  [author] 31 Jan, 2022 @ 10:47am 
Thanks JDBlaze25!
JDBlaze25 31 Jan, 2022 @ 9:22am 
Enta you build the coolest ship! They are functional and look nice!
Ente  [author] 27 Jan, 2022 @ 9:49am 
Glad you like it!
I have noticed the issues with the artillery as well, not sure what is going on with those. Sadly there isn't really a valid alternative to the artillery cannons if you want to kill legacy ships.
Ranix 27 Jan, 2022 @ 8:42am 
artillery cannons I mean, the manual ones not the turrets
Ranix 27 Jan, 2022 @ 8:39am 
This is an excellent lategame ship. My server lags a lot during busy hours, and I was noticing the 12 artillery turrets were not doing a very good job (maybe they all explode in the same place and damage blocks that were already destroyed?). So I took them out and reworked their enclosure to fit 4 more downward Advanced Thrusters above the HV hangar (the ramp does not block the engines) and two more reverse Advanced Thrusters in the front. This lets me take her down in Hell planets up to 1.6G with a total weight of around 80 kilotons no problem. It's really fun to fly such a big ship around and it's been great to have a huge 3-level hangar. I even built a 200-plot Pentaxid farm inside part of the rear hangar because there was plenty of room, lol
0ptimal 14 Jan, 2022 @ 7:48pm 
Arguably my favorite workshop bp. I'm currently building a rough replica for vanilla play with more armor and less fluff (I suck at interior design). Thanks for the inspiration and keep up the fantastic work!
Ente  [author] 14 Jan, 2022 @ 5:40pm 
Thanks CrazyZ and mrfatbard!
CrazyZ 14 Jan, 2022 @ 2:12pm 
Very cool, amazing CV! The scope of detail both on the exterior and interior is pretty awesome. Thumbs up! :)
Ente  [author] 14 Jan, 2022 @ 9:47am 
Hi Doomguy, that should not be the case. Are you sure you are playing Reforged Eden and not Project Eden?

Other than that you can use the console command "prefabinfo" to find out which blocks exactly the game doesn't like. You will however have to copy the blueprint before, the console command cannot be run directly on workshop blueprints.
Doomguy 14 Jan, 2022 @ 9:25am 
Hello
I play Eden-Reforged. When I want to build your ship, I have forbidden blocks. What should I do ?
thank you
mrfatbard 13 Jan, 2022 @ 5:24pm 
looks more like the pillar of autumn than the pillar of autumn mod lol nice job
Ente  [author] 12 Jan, 2022 @ 10:27am 
Thanks everyone for your kind words!
Exovi 11 Jan, 2022 @ 9:20am 
Well done! You've really nailed your personal style down in these last couple CVs.

I was a huge fan of the brig in this one, and the gym was definitely your best so far. Nice work!
БезмолвныйКороль 11 Jan, 2022 @ 6:11am 
i like it)
Pear78 11 Jan, 2022 @ 4:45am 
epic build Ente, GG man!
Don Juan Dimarco 10 Jan, 2022 @ 7:47am 
Very nice built:steamthumbsup:
Ente  [author] 9 Jan, 2022 @ 11:47am 
Thanks guys, glad you like it!
Havoc 9 Jan, 2022 @ 10:36am 
Sub and like, very good job
lyken4 9 Jan, 2022 @ 10:16am 
Awesome build
TAYSTAY 9 Jan, 2022 @ 2:21am 
this is beautiful as fuck
Ente  [author] 8 Jan, 2022 @ 7:11pm 
Thanks Hecken & jrandall!
jrandall 8 Jan, 2022 @ 4:51pm 
Oh this looks amazing! Excellent work!
HeckenDiver 7 Jan, 2022 @ 11:42am 
Wow Ente, ive tryed a few time to go for this awesome armored plates on top look, but always failed at it, this one is awesome!
Ente  [author] 7 Jan, 2022 @ 5:06am 
Did some really minor corrections, see change notes.
Ente  [author] 6 Jan, 2022 @ 11:55am 
Thanks ProcyonLotor, glad you like it!
ProcyonLotor 6 Jan, 2022 @ 6:33am 
Love it! The details the blending of textures and lighting is excellent
Ente  [author] 5 Jan, 2022 @ 6:04pm 
Thanks Moobear!
Moobear 5 Jan, 2022 @ 10:14am 
Very nice ship Ente ;)