RimWorld

RimWorld

Melee Specialist Buff
10 Comments
Elijah 1 Oct @ 9:52pm 
Tested in 1.6, and works good
axl 6 Nov, 2022 @ 6:24pm 
This sounds like a must have as a melee enjoyer. I'm eagerly waiting for the 1.4 update. Take your time :steamhappy:
ScoSteSal  [author] 24 Oct, 2022 @ 3:52pm 
@Got_It_Here from the rimworld wiki, I think it's actually the number of real-world seconds (since 1hr in-game at normal speed is 42 real-world seconds)
https://rimworldwiki.com/wiki/Time

@Dr._Nolegs I'll try to update it shortly.
Dr. Nolegs 23 Oct, 2022 @ 2:12pm 
Mod's a simple def overwrite and still works, can you update the version to 1.4?
Malichai 10 Jan, 2022 @ 9:56am 
Found it. The duration is in Ideology\Defs\AbilityDefs\Abilties.xml . Current duration is 126. No idea how that translates to
Malichai 10 Jan, 2022 @ 8:38am 
And if you're looking for the Melee specialist file, they're in Data\Ideology\Defs\PreceptDefs\Precepts_Role
Malichai 10 Jan, 2022 @ 8:36am 
How would you go about extending the trance from 3 hours to 12 hours? I can't find the duration anywhere.
Dr. Nolegs 3 Jan, 2022 @ 9:02am 
That was how it looked, yeah.
ScoSteSal  [author] 2 Jan, 2022 @ 9:49pm 
Oh goodness, I just realized that the way I wrote the description made it sound like the role itself gave those increased bonuses. I mean that the berserk trance ability now gives those bonuses.
Dr. Nolegs 30 Dec, 2021 @ 4:15pm 
Very Strong buff for the basekit melee specialist, but what exactly did you change about beserk trance?