Arma 3
Chimera (SP/NO MODS!)
43 Comments
[It's]DJ_OMG! 15 Apr @ 7:51pm 
good mission
ziggy_m1 5 Dec, 2024 @ 7:32am 
Very good mission, rated :steamthumbsup:. After you team switch you are no longer team leader, but you team usually get killed early so its no big deal.
marco.toppy 27 Oct, 2024 @ 1:25am 
i dont understand tasks , sorry !
Komodo 20 Sep, 2024 @ 5:21pm 
fun mission, ty
Kirgiz 5 Aug, 2022 @ 3:51am 
Although. okay, unloaded the mines to the medic)))
Kirgiz 4 Aug, 2022 @ 5:18pm 
Thank you! I'm sorry I'm so annoying, I'm just striving for perfection)
And on this there is one more trifle! We forgot to give backpacks to everyone. And there is simply nowhere to put the Mine Surprise Maz Faq for reinforcements))) Bots cannot wear mines in their teeth)))

And of course, another trifle, three guys in identical costumes (apparently they are from an incubator) The mission will be more beautiful if each character has its own features. the vanilla game has a variety of guerrilla outfits to choose from...

Give backpacks (2 out of 4 are missing) and diversify 2 suits, that's 2 minutes of work. And I hope this will be the last fix! * unless, of course, bohemia ruins everything with a new update)
:steamhappy::steamthumbsup::steamthumbsup:
29/P4TCH3R  [author] 4 Aug, 2022 @ 10:12am 
Version 1.2 has been released
- Added Team Switch
- Added a new ending
- Fixed all endings
- Changed minor stuff

@Kirgiz
I've already tried it with that command, and I might try it again - but for now I will leave it with just it being playable units. I've also fixed some minor stuff including some of the endings.
Kirgiz 4 Aug, 2022 @ 10:00am 
This can also be done with script commands. For example, so that the mission does not automatically appear as a multiplayer.

https://community.bistudio.com/wiki/teamSwitch :steamthumbsup::steamhappy:

But if you find it difficult and there is no free time, then just drop it!
Your mission is great now too, it's just that you have to mess around with the bots too much, but it's not critical...
Kirgiz 4 Aug, 2022 @ 9:41am 
Just put a tick in the properties of the unit "playable". in the same place where you tick the player.
29/P4TCH3R  [author] 4 Aug, 2022 @ 3:10am 
@Kirgiz Sorry, I've tried to enable team switch, but nothing has worked. I am not quite sure what I am doing wrong or what I am overlooking.
Kirgiz 4 Aug, 2022 @ 12:56am 
Team Switch will?:steammocking: bots get stuck in town and rocks:steambored:
Kirgiz 22 May, 2022 @ 8:57am 
Thanks a lot! We'll be testing soon! You did everything to make the mission great!:steamthumbsup:
Damian5960 20 May, 2022 @ 11:39am 
I have already managed to complete the mission and I have to say that the problem I had was not not finding the intelligence files, but that for some reason they were not selected to take them the first time I played the mission and I thought it would be another thing then that I had not seen the one that I had to take. I was standing for a while and moving a bit to see if I was selected and in the end it was. I don't know if it was a matter of your last update, because I just completed it the same day you took it out and that's why the option came up. But maybe you should check that out anyway. By the way, it has been a very good and enjoyable mission. :steamthumbsup::steamthumbsup::steamthumbsup:
29/P4TCH3R  [author] 20 May, 2022 @ 2:24am 
Update 1.1 has been Released:

- Added the ability to change your loadout of your AI in the briefing screen
- Added the ability to call in Alpha instead of them just going in by themselves
- Changed where the QRF starts
- Updated Alpha Voicelines
- Updated grammar and texts
29/P4TCH3R  [author] 20 May, 2022 @ 1:18am 
@Nero5960
It is in the main building , on the upper floor in the second room. (The room direct to the right side after walking up the stairs.)
Damian5960 20 May, 2022 @ 12:56am 
I can't find the intelligence files inside the building. I don't know if it's my thing or that I'm blind
29/P4TCH3R  [author] 27 Feb, 2022 @ 5:06pm 
As I still need to wait for the Voice Lines to be finished, the Update isn't releasing for now.
29/P4TCH3R  [author] 22 Feb, 2022 @ 5:08am 
@Kirgiz,
Unsure about Team Switch right now, as it needs further testing regarding voice lines and triggers. But currently you can switch the loadout of your AI in the briefing screen.
Kirgiz 21 Feb, 2022 @ 10:40pm 
Team Switch will? After all, it's very simple, check the box - playable ... :steamhappy:
29/P4TCH3R  [author] 21 Feb, 2022 @ 6:41am 
Current progress on the new update:
- Alpha will now launch the attack if player wants it
- You can change your loadout on the briefing screen
- QRF has been placed further away
- Fixed grammar and changed texts here and there

Expected release if I get the voice lines: This week.
29/P4TCH3R  [author] 15 Feb, 2022 @ 9:56pm 
@Kirgiz No worries, I haven't planned to increase the numbers of enemies at all. I consider it already good balanced.
Things that might change though are:
- Team Switch will be a thing
- Redesigned Attack of the Alpha team (including new voice lines) to give the player the option to conduct longer recond and other options)
- Unit stances will change here and there (your own will be back to auto)
- Small area redesigns (maybe)
- And slightly redone tasks and briefing
Kirgiz 15 Feb, 2022 @ 5:29pm 
That's what you definitely don't want is an increase in the number of the enemy! Often, in order to make the mission more difficult and, in their opinion, more interesting, mission makers simply add a sea of ​​enemies. It turns out fucking stupid Rambo style. Please don't make this stupid mistake like many others do.
You already have a good balance in the mission!
A mission is considered good when a trained player at the "veteran" level, using skills and experience, can complete it without saving the first time! :steamsalty:
Kirgiz 15 Feb, 2022 @ 4:29pm 
And yes, I almost forgot
In my style, it's better to make teammates playable for convenient loot! In addition, during the last passage, the commander had to do everything himself, ambush reinforcements with mines, take a grenade launcher to take out an armored vehicle and go to headquarters and aim a mortar!
Thanks again for your work and the fact that you are a responsive author who cares about the opinion of the players, stay a nice person with brains, now this is a rarity, good luck! :steamthumbsup:
Kirgiz 15 Feb, 2022 @ 4:17pm 
Hello! Thanks, looking forward to the update!

But do not get carried away with new chips, often a good mission can be spoiled by unverified dubious experiments.

Forgive me for repeating myself, but for success you need to fix only 2 things:
1 - Units must be in the "Auto" pose or default in the editor.
2 - Give an attack to the allies on command or another signal for the player to control the process of penetration and preparation of the assault. :steamthumbsup::steammocking::steamhappy:
29/P4TCH3R  [author] 15 Feb, 2022 @ 3:40pm 
@Kirgiz A slight redesign will be made next week with your feedback in regard and some other additional stuff will also be featured from my side.
Thanks again for the feedback.
29/P4TCH3R  [author] 2 Feb, 2022 @ 4:23am 
@Kirgiz
Thank you for your feedback! Will look into some points.
Kirgiz 1 Feb, 2022 @ 8:50am 
Let me know if you fix it...
And one more thing, it can give an attack from the north on command 0-0-1, or better on a red rocket.

I mined the approach of reinforcements, and the northern group had already launched an attack (

And thanks for the mission :steamthumbsup:
Kirgiz 1 Feb, 2022 @ 8:44am 
You have to fix the bugs and don't dopk them anymore for the respect of the players:

1) The position of the unit (teammates) should be "auto" by default... and now the soldiers of the squad cannot take stances at their discretion and always stand like sheep(

2) Stupid AI of Bohemia can't approach crates, so give ammunition selection on briefing screen or make squad members playable for role change.
29/P4TCH3R  [author] 29 Jan, 2022 @ 12:37pm 
@Ararinha Azul @finn
Thanks for playing!
kalman 29 Jan, 2022 @ 12:34pm 
That damn sniper at the end slaughtered my whole team but I was able to get away! Very good mission had fun!
Ararinha Azul 9 Jan, 2022 @ 2:33pm 
simple but cool
Mikoo 1 Jan, 2022 @ 10:18pm 
thx
29/P4TCH3R  [author] 1 Jan, 2022 @ 9:23pm 
@Scout who laghfs at 2fort sink
Never heard of the game up until now and I can get why you thought it may was related, blame BI for giving the Squad name and me sticking to it :lunar2019crylaughingpig:
i worked at blizzard for 7 years 1 Jan, 2022 @ 9:10pm 
am i the only one that thought this was related to the old ps3 game Resistance?
29/P4TCH3R  [author] 1 Jan, 2022 @ 9:51am 
@Liberty_Valance Thanks for playing!
Liberty_Valance 1 Jan, 2022 @ 8:11am 
Very good; thanks
One_Lunch_Man 1 Jan, 2022 @ 7:58am 
@FinnBlitz

Thats war for you
29/P4TCH3R  [author] 1 Jan, 2022 @ 5:54am 
@FinnBlitz Did the mortar hit the HQ building?
FinnBlitz 1 Jan, 2022 @ 2:53am 
After one mortar strike Mission failed....
29/P4TCH3R  [author] 30 Dec, 2021 @ 2:38pm 
@Rik67 Thanks!
Rik67 30 Dec, 2021 @ 12:15pm 
gj.thx.
29/P4TCH3R  [author] 30 Dec, 2021 @ 7:35am 
@Moto1296 Thank you!
Moto1296 29 Dec, 2021 @ 9:01pm 
Nice mission.
I enjoyed !:steamthumbsup::steamhappy: