Crusader Kings III

Crusader Kings III

The Fallen Eagle: More Cultural Names
82 kommenttia
KnightD 5.9. klo 14.03 
I updated the file here. https://files.catbox.moe/4cpoo9.txt . Just swap out your 873_MoreCulturalNames.txt in landed_title in MCM for Fallen Eagle (should be 2690444295) for it.
LiterallyReverie 2.9. klo 6.28 
Crashes with the new update for fallen eagle
tony_sm 25.8. klo 6.44 
Crashing with latest update running just TFE and this mod. Thanks for your work!!!!
nsinger998 27.6. klo 4.02 
Is it possible to get a version for the vanilla start dates addon?
o8cbazz 16.6. klo 20.38 
Roman North Africa still has many arab/berber names from base game instead of their roman equivalent
GuyNamedSean 13.6. klo 6.02 
Why did this get updated on the same day as TFE, but for the previous version?
lydia's gaff 12.6. klo 23.40 
It keeps crashing the game.
Coop d'Etat 19 10.2. klo 11.49 
@Totemnezev

It's the mod itself. If you still want to use it, see my comment below.
Totemnezev 9.2. klo 18.48 
Can anyone help me which mod is incompatible with this? It crashes right after starting the game. I'm picking mods one by one, but there are some I refuse to play without, for example: CFP, MHG, RICE.
Coop d'Etat 19 30.1. klo 4.53 
This mod works if you start a new game without it loaded. If you're loading a preexisting save game, it'll work just fine.
BlueTh4nus 12.1. klo 15.43 
just so you are aware, this mod is completely incompatible with anything that changes counties, the game crashes on start
Sublimis 9.1. klo 18.30 
Thank you!
Lilandru  [tekijä] 9.1. klo 13.28 
Updated
Sublimis 6.1. klo 17.01 
Please update my fellow human.
Gundisalvus 1.1. klo 20.50 
Update please
Sungseon 30.12.2024 klo 9.33 
UPDATE PLEASE
Ecthelion75 30.12.2024 klo 7.12 
Hope this will be updated for fallen eagle new update.
Álfie 23.7.2024 klo 13.52 
I have run into a recent new issue with playing fallen eagle but cant figure out if its caused by this or the fallen eagle flavour mod or just plain old fallen eagle mod

but whenever I create a character and pick a culture it picks a whole other culture
Lilandru  [tekijä] 17.6.2024 klo 1.13 
A lot of locations do have latin names for TFE's time period, and there's also some proto germanic ones also (though very few, since it's a lost language and all we have are a few reconstructions), or at the very least old/middle german ones (a lot of them).

I will try to gather the proper names for the locations you mentioned and have them available in the next update. And if you can, please provide others you think should be changed.
Disclaimer: It's hard/impossible to find the authentic names for proto germanic, but for latin, it's usually doable.
Lilandru  [tekijä] 17.6.2024 klo 1.13 
@Enmerkar Hi, thanks for your feedback.

The way this mod works is that it has a database of different names in different languages and for various time periods for a lot of locations. These locations are linked to CK3 landed_titles, and these languages are linked to CK3 languages. For each CK3 language, it tries to use the name of that language from the db for the game's time period, however, if it doesn't find it, it goes up or down the timeline to find another one from another period, or, from a language successor/predecessor.

This is why, Essex appears as "Essexia" when ruled by romans, because in the db that's the only entry for Latin. And also why goths have name such as "Sarmatien" because there's no entry in proto germanic for that location, so it falls back all the way up to modern german.
Enmerkar 31.5.2024 klo 6.49 
Seems like there are some immersion-breaking elements to this mod. Like I keep spotting modern German place-names/titles in the Gothic kingdoms (like Hermanaric's kingdom of "Sarmatien" instead of Oium), or weird pseudo-Latin versions of modern English county names despite being ruled by Romano-British rulers (when I was playing as Riothamus), like "Essexia" with no Saxons, or Hwicciorum, Somersetia, etc under Aurelius Ambrosianus. Or weird localisation for some others. Like the "Hunnic Imparatorlugu". Pretty sure the Huns didn't use modern Turkish lol. I assume it's just placeholder stuff, though.
.
nsinger998 21.5.2024 klo 7.07 
hmm, Mauro-Roman culture seems to be missing from landed_titles.
Sir Dogged VI 2.5.2024 klo 13.33 
Oh shoot. I just realized that TFE uses anglo_saxon as the name_list for 3 cultures: Jutes/anglo_saxons/angles but you're trying to separate the jutes from the anglo_saxons. and the same goes for rhaetian. Damn. nvm. It still causes a one time error spam because there is no rhaeti roman name list as well as jute. To get rid of the errors maybe #ing them out. But then it would be a choice between what variant you'd want to choose since I noticed there is a significant difference between Jute's names and Anglo_saxon names. As well as Rhaetian and rhaetio_roman. :/
Sir Dogged VI 2.5.2024 klo 13.15 
Hey, there's an issue with two name_list sections. One for the culture of the Jutes and another for the culture of rhaetio_roman. Assuming I looked at the correct TFE files, this is what I found out.

For the culture of Jutes, you are using "name_list_jute" when it should be "name_list_anglo_saxon" Correct me if I'm wrong by checking "TFE_west_germanic" culture file

For the culture of Rhaetio Roman, you are using "name_list_rhaetio_roman" when it should be "name_list_rhaetian" Correct me if I'm wrong by checking "00_latin" file

I think this is why you get a handful of errors of invalid culture name list
Janx 4.3.2024 klo 8.22 
is it not save game compattible?
Uastilimar 21.1.2024 klo 13.50 
currently crashes the game.
Bullet 9.10.2023 klo 14.45 
works now, thanks.
Bullet 12.9.2023 klo 15.28 
Still crashes for me when I have enabled with Fallen Eagle.
Wosnog 11.9.2023 klo 10.04 
Moin Mahlzeit
Sir Koda 26.8.2023 klo 11.19 
is there gonna be an update?
Lilandru  [tekijä] 27.7.2023 klo 2.20 
Updated
Ed Balls 25.7.2023 klo 5.58 
Indeed a great mod, can confirm it crashes since the new fallen eagle update
Umriq 18.7.2023 klo 7.24 
Would be awesome if could get an update bc it is crashing as of now.
nsinger998 6.6.2023 klo 7.49 
Keeps causing crashing with latest version.
Or Illyria, idk
Also what's up with Pannonia being Hungaria??
Can you change the latin name for Gallia back to Gallia? It's called Francia now which doesn't make any sense since the Franks haven't arrived yet. Also it's a bit annoying to rename it manually-
Ranger 24.5.2023 klo 19.40 
@Meșteru' Manole Oh awesome thanks for letting us know!
Lilandru  [tekijä] 23.5.2023 klo 22.20 
It should correctly display 1.9 compatibility now
Lilandru  [tekijä] 22.5.2023 klo 13.21 
@Ranger oops, I had forgotten to change the game version in the mod descriptor file
Ranger 21.5.2023 klo 10.41 
@ 3GRW2fRVcLz Hello and thank you for updating the mod! This works with the new Fallen Eagle update for 1.9 right? Because the game is telling me it is outdated.
Carl XVI Gustaf's Loyal Subject 19.5.2023 klo 9.46 
Thanks :)
Lilandru  [tekijä] 19.5.2023 klo 8.19 
Updated
Carl XVI Gustaf's Loyal Subject 21.4.2023 klo 6.36 
Yeah my game crashes whenever I use this mod
IratePirate 4.4.2023 klo 8.42 
I think this was making me crash due to the new update to TFE. Excellent mod though.
nsinger998 16.1.2023 klo 6.58 
The Fallen Eagle has been updated
nsinger998 17.10.2022 klo 12.53 
Not sure if it's you, But there seems to be a duplicate c_arelate that is empty.
Lilandru  [tekijä] 10.10.2022 klo 22.37 
I will look into this when I can, but I can't promise any timeframe.
Dovah 8.10.2022 klo 7.29 
@Lemon Soul No, it's not just you. The latest TFE update has broken compatibility with this mod.
Lemon Soul 5.10.2022 klo 4.36 
when using this with the latest version of TFE, after a few years it crashes... is it just me?