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In addition, the "return" in the Contract Dagger description is emphasized even though it has nothing to do with the mechanics of what is called a "return".
I'll leave russian translation for other people, who told me my translation "requires a lot of rework"
Please tell me the name of the event and I'll check it.
There is no Russian localization for this mod currently.
Could try to retranslate English version into Russian if these mistakes are removed
I was wondering if it might be preferable to show it like how the heart adds one status at a time to your draw pile, but that'd probably get tedious considering how often reburial happens. Just some food for thought if you feel like trying it out.
If Reburial animated what it discards, you wouldn't need to check the discard pile as often. Chrysalis' code might help.
As for Recall, it would save you so much time if you couldn't decline. Sure, it lets you conduct minor deck manipulation, avoid overdrawing due to Runic Pyramid, or avoid returning a Burn, but I don't believe these reasons matter enough in comparison to the time you spend needlessly clicking otherwise.
The Goldenglow mod elegantly solves its own Recall mechanic by pulling from the top of the discard pile and even previewing what a card would Recall.
I respect this is your mod and you decide what to do with it. All I did was give you points of comparison and recommendations if you feel like taking another look at your mod's quality of life features.
我实在不知道引起这个bug的原因……
我自测都没问题的
I don't know what's triggering it, but getting to the Act 4 Elite fight before the heart results in Scapegoat not drawing any cards, followed by a bunch of lightning bolts instantly killing the Spear and Shield. Then, the game crashes.
It might have something to do with the artifacts? Gremlin Horn was repeatedly activating in the moments before the crash.