Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes please
can never get anything up to lvl2 and whenever i do it drops back to lvl1 next turn
I can really see the dedication when i dive into everything, but i want to see if i can get your approval on something.
I use TROM+TUP and used this mod to create a lite version of my own. Essentially i nerfed all the bonuses and lowered the debuffs as well. Would you be willing to allow me to upload a lite version of this mod if I link to your page and give you credit?
As for the increased corruption from bureaucracy, I think you should slim it down to something like +5/+10/+15/+20/+25. Lastly, the character experience bonus from Dynasty influence is crazy high. Perhaps +10% per tier would be more reasonable.
Just some suggestions. All things considered it's a fantastic mod and with just a bit of tweaking of some of the numbers I think this would be a must-have.
Maybe instead of -1/-2/-3, etc there should be no penalty for the first 2 tiers (or even bonuses) and then it could be -1 at t3/ -2 at t4, -3 at t5. It's kind of crazy that most of the time you're just straight up penalized 3 trade slots right out the gate. On the other hand, the benefits to admin slots from warlords is likewise too high. Starting off with +3 admin slots is too strong. It should similarly be nerfed to a more reasonable amount.
I get that this is a way to balance huge empires, you get big cost debuffs from all the people you have to hire, but I'm not that big (not even duke yet).
It's enough I might try my hand at a quick rebalance mod.
Thank you very much for the mod and it was cool to try out! Will def keep my eye out for if you try your hand at a lite version. One that could still have big swings from 1 - 5 and a good middle ground at 2 - 4 like this version but maybe just less overall effects so you could simply read it once or twice and have an idea. Warlords = stronger army but upset people and food, Buro = Spies and Assignments but costs lots of money, Dy = Stronger people and money but less armies" not good examples but just more simple ideas.
the mod is playable aven after lattest 1.7.2 update
:D
--> FISRT thanks fopr this awesome mod m8 and general for the contibution but it is not working for sun ce, sun ce officials provides no dynasty or whatsoever influence . i have tested more than 2 hours gameplay in activating deactiving mods re uploading etc etc and it is not working for sun ce's campaign not in awb not even fates divided. can you fix it plz?
Author can you plz adress sun ce court politics cause atm is not working this mod for sun ce campaigh in 194 ad or wtb
They dont appear, but if you try to appoint them to a minister position, they do have allegiances. So far I've only noticed this for Kong Rong only. It doesn't show for any new generals you can recruit with kong rong too.
I honestly think a lot of the effects are a bit too much, so the AI might not have a way to counter it early game but it's definitely a bit unfair