Escape Simulator

Escape Simulator

Hidden Lab
77 Comments
k8sparrot 16 Apr, 2023 @ 11:15pm 
Agree with Blasted - had to use the walkthrough to figure this one out.
Blasted 16 May, 2022 @ 5:06pm 
I do not believe the spaces in the red circle line up correctly anymore. Perhaps some update changed the collision of the camera.
tikastick 17 Mar, 2022 @ 6:27am 
None of the elvator buttons work, even followed what you said to do under the solution for it in hints and it still wont open
DaemonUmbra 3 Mar, 2022 @ 7:14pm 
Fun and challenging map, the only complaint I have is with the final puzzle the button on the screen is too small and in an awkward place, I didn't see it until I was wandering/pacing and stuffed myself into the corner
Fi 2 Mar, 2022 @ 1:51pm 
Idk if me and my friend are stupid but the elevator does not work at all. We press the buttons, any of the buttons, and nothing happens, we spent 15 minutes trying to figure it out and nothing worked :/
Satoru 2 Mar, 2022 @ 11:39am 
@woco The "door problem" is definitely one that has stumped may designers over the decades so don't feel bad about it. All part of learning how to improve your craft

https://lizengland.com/blog/2014/04/the-door-problem/
Woco  [author] 2 Mar, 2022 @ 11:36am 
@Satoru That's an issue someone else sadly enough also happened to run in to. The bookcase moving was not thought out well on my part , and in future maps, I will design stuff in such a way that players shouldn't be able to get stuck (move blockades up or down, but not to the side).
Satoru 2 Mar, 2022 @ 10:26am 
I solved the white ball puzzle and when what I assume the book case opening up, I clipped into the book case and am now stuck....
dij 25 Feb, 2022 @ 4:20am 
to many instances in map, very laggy, about 1 fps every 5 seconds with max of 40 fps. Teammate practically did nothing because they couldn't even move (good map/room if it weren't so laggy)
ronaltuz 20 Feb, 2022 @ 9:44pm 
One if not the best maps I have played. Did it Duo, for sure difficult if it was only solo. 10/10
Woco  [author] 20 Feb, 2022 @ 3:20pm 
If I may ask, what red herrings (notes/letters) are you talking about? As far as I'm aware, all info put in the map is used at some point. except from the ads on the wall, and the excess instructions on the elevator and instuction manual, but that should be fairly obvious
Leadin 20 Feb, 2022 @ 11:45am 
I think the room has potential but the clues need work. The first rooms puzzles are so abstract that you either have to brute force them or go look at hints and solutions. Work on your clues and don't waste peoples time with red herring notes/letters.
Tollkirsche 18 Feb, 2022 @ 3:14pm 
There is a remake Hidden Lab Room with 0 Stars that is not lagging. The solutions are the same.
Otis P. Jivefunk 15 Feb, 2022 @ 10:30pm 
i got stuck in the ball puzzle door when it opened and now im soft locked.
Woco  [author] 5 Feb, 2022 @ 5:40am 
Thanks for the feedback! It seems most issues seem to happen when playing co-op. Something I need to test more for in my future maps for sure
puchi56 5 Feb, 2022 @ 5:18am 
I don't know if someone already said this, but i somehow clipped into the Botanic room with the Plants by running into the corner with the Monitors . Maybe it's possible to get fixed.
dragonfire5020™ 4 Feb, 2022 @ 6:01pm 
cant even get out of the elevator, we managed to open the door but there was a glas pane through which you can bug after some seconds but then the rest of the room seems bugged too, sad
SUDO 4 Feb, 2022 @ 5:02pm 
too much stuttering to play.
Ladicuis 3 Feb, 2022 @ 3:29pm 
Glitched through most of the room and then tracing back steps to actually try and solve most of the puzzles. They are great puzzles, but sad that the game does not perform well on the room (at least not in co-op)
KurlyBrace 30 Jan, 2022 @ 12:53pm 
doesnt work.
king.lem 27 Jan, 2022 @ 11:08pm 
Absolute moon logic is needed for this room. Neat puzzle ideas, but MAN do the clues need work.
Chucara 27 Jan, 2022 @ 12:07pm 
Played coop. One player got permanently stuck in the elevator while the other could pass through the doors.
Woco  [author] 26 Jan, 2022 @ 7:23pm 
Thanks for the indepth review/feedback Whelandexter. I'm sorry you had issues with lag on my map, but for me and my friends (who I originally made the map for), it worked just fine. But you are not the only one reporting lag issues. I think it has to do with the many props in the level, which is something I will definitely keep in mind when designing my next level! Thank you for (trying to) play! :steamthumbsup:
whelandexter 26 Jan, 2022 @ 4:17pm 
literally so frustrated at this one I had to vent a review on it. first map to date ive not enjoyed because of the lag issue (comp specs are well above what this game requires to run smoothly so i know its not the game and it doesnt happen in any other map so far).

with a deep breath after venting, look there are some cool puzzle ideas and largely my frustration comes from the lagging and being able to clip through doors to get where i wanted after the initial two rooms. i would play another room but there are some bits in this room that just flat out murdered my enthusiasm for it

also fuck you steam comments 1k max length ughghg
whelandexter 26 Jan, 2022 @ 4:16pm 
some puzzle pieces are really hard to convey what they relate too like the rotating lamp, let me see the picture while i rotate put me on the other side of the desk so i can see it and compare in real its already reasonably hard to figure out which color its supposed to be. the gem on top of the lamp way too small. the letters and numbers being obscured on certain spinners is absolute cardinal sin, im solving a puzzle here stop making it harder by making it hard to read what pieces im putting into play, thats literally the worst move i can see a puzzle maker do. the cookies password was actually cool, i dont think that was bad at all after reading it but we didnt get it for being exhausted at that point and looking for clues to too many puzzles at once and not connecting anything.
whelandexter 26 Jan, 2022 @ 4:16pm 
more pointers, more notes pointing at what we need to look at like the code on the picture didnt get that had to look it up had no reason to look at it thought it was an easter egg from the author cause it was so out of place or where to find the LEM card or anything some were so pulled out of context the logic was two leaps too far even though in retrospect they made sense trying to make a leap without guidance is awful, less random crap we can move but not interact with just lock them in place. definitely more hints.
whelandexter 26 Jan, 2022 @ 4:15pm 
some of the puzzles I thought were neat like energy drink puzzle, cabinets puzzle, cutlery symbol and pc screen saver however I was so annoyed and frustrated by that point that I literally didn't care and neither did my team about what the puzzles were we just wanted out. This would be so much more enjoyable if the map wasn't so laggy and glitchy and if some of the puzzles were more sequential so you don't end up with random puzzle pieces being slotted into random other puzzles like shape side counts (box by the tv) being put into every combination lock and cookie spinner we could find because we have literally nothing else to go on!
whelandexter 26 Jan, 2022 @ 4:15pm 
the puzzle with the kids on the fridge, great idea right next to the puzzle was odd though like no other puzzle was like that. Or what about partially covering up the message from the LAM team what was that about? that was plain mean, im already trying to disseminate information about what the puzzle could maybe be why you making it intentionally harder than it needs to be, what an awfully annoying thing to do. I already can't visualize what im looking for why would you also obfuscate what im reading to indicate my path?? frustration.
whelandexter 26 Jan, 2022 @ 4:15pm 
as for puzzle design, honestly some of them might've been fun but they need a redesign, theres too much stuff going on and they get lynch pinned by one or two puzzles that unlock everything else. At one point we had 5/6 open puzzles and nothing to go on for any of them. and honestly when something is glitchy you lose alot of patience for what the puzzle creator is trying to do. Some of the puzzle hints I think are incorrect for example the twist symbol on the yellow block instead of the red block. I also think some were a little stretch in rules like getting the lowest letter in the alphabet from that circled sheet with no guidance, like yeah ok no worries ill just piece that one together out of nowhere. . some other general weird points like
whelandexter 26 Jan, 2022 @ 4:14pm 
this map is pain personified. the map is reallllllllly glitchy and with bugs in it. so right off the bat its not a great time getting locked in the elevator when the door refuses to open even after restarting it and trying a second time. One player glitched through the wall and then I followed suit which is because there is too many assets or its poorly optimized thus allowing the move glitch to happen. have actual feedback but comment section is 1k character longs so *shrug*
Bread 24 Jan, 2022 @ 10:00am 
I got stuck right at the beginning. It just seemed like nothing was working and I found some sort of scratches with nothing else to go off of . Maybe I'm just stupid but I couldn't get past the beginning elevator which kinda made me upset cause I wanted to see the big map.
MaeLSTRoM 23 Jan, 2022 @ 10:31pm 
The map is very glitchy. I constantly clipped through several walls and got stuck at various places where I was unable to move and forced me to reset the game.
$$$lode$$$ 23 Jan, 2022 @ 11:26am 
Very nice map! How ever I think I found a bug since i was able to cheat true all doors xp.
DeadSilence 22 Jan, 2022 @ 7:41pm 
Map was ok. My issues was that map has so much going it was causing lag/frame drops to the point me and my group could just walk through the walls in the lab section during the lag/frame drops. so we just walked through the walk out the end and finished
BlueChaos17 19 Jan, 2022 @ 4:44pm 
I'd like to add I really didn't have any issues with the cabinet puzzle. The paper in the inventory does get rotated incorrectly, and the dark doors I had first guessed would be opened and it was reversed, but that was easy to trial and error. I saw some people complaining to that one, but I thought it was fine, as well as the whole office really. Though I think what might help is a post it note talking about the art. Something that can at least make it more obvious to look closer. I needed the hints page for that one.
BlueChaos17 19 Jan, 2022 @ 4:38pm 
I liked it, but I actually got lucky with the rotated objects code by getting it accidentally. This made the red lettered clipboard really confusing because I never had anything to apply it to. Unfortunately, the Q and other letters on the large plant are nearly impossible to see, and I never noticed them at all. I think that hint would have given me trouble either way, so I'm extremely lucky to have accidentally hit the right combo to get into the office. This was with only the wavy line code figured out!!! Other than that, I think it was acceptable, and I liked the way I had to investigate. I hope you'll make some more. Nice Yuumi btw!
obvious 19 Jan, 2022 @ 1:40pm 
Very nice room, some hints were difficult for one of our players to spot because they were barely visible. And some riddles at the beginning were just too obscure. But overall nicely decorated, good puzzle ideas, nice atmosphere, enjoyable.
getting tunnelled again... 19 Jan, 2022 @ 1:08pm 
hints dont even help, especially the kitchen, the note doesnt even match the amount of doors near the sink.
ally_cp 18 Jan, 2022 @ 12:03pm 
There were too many moveable items which made this map VERY laggy for me and frustrating to play.
♥IT'S_MUFFIN_TIME♥ 18 Jan, 2022 @ 8:23am 
Really good map, I only think the plant pot puzzle was a bit far fetched
Basphomet 18 Jan, 2022 @ 6:36am 
@crouilla Turn the picture 90 degrees left. The cabinet doors now match the picture. Grey ones are open, black ones are closed.
crouilla 17 Jan, 2022 @ 3:43pm 
BTW, I thought The elevator red ring puzzle and the Lab window puzzles were both great. The ones I didn't like were ones where you were being "too clever by half" Despite having the picture right in front of me, and getting a general idea about what cabinets to open, I still can't really see what you were going for there. If the cabinet doors actually matched the picture, it still would have been an interesting puzzle without being frustrating
crouilla 17 Jan, 2022 @ 3:37pm 
Same issues as others. I can "take the hit" for missing a couple of the puzzles (sure, clearer text would have helped, but at least the information was there), but the Plant puzzle and the Sink puzzle both required "Batman Logic", by which I mean the ludicrous logic used by Batman in the 1960s TV series. They were pretty much unsolvable without sheer luck.
Woco  [author] 17 Jan, 2022 @ 1:51pm 
Thank you for all the feedback. A very common thing I've seen are the glass door at the start, and the numberpuzzle on the plant . If I do decide to make another map, I will definitely learn from the feedback of this map, and create the new map accordingly. Thanks for playing!
mickeduffte 17 Jan, 2022 @ 1:20pm 
Sorry, but this was not good. It had so many problems from the glitching doors to almost invisible clues and mechanics (the letters on the plant, the code on the cat, the password near the pc) . Also one of the riddles does not make sense at all! (the kitchen cabinet doors) . Many great thoughts, but I would love to see some reworking in the future.
Miatsune 17 Jan, 2022 @ 11:46am 
Nice puzzle ... but I had to restart it after glitching through the glass door of the elevator
Basphomet 17 Jan, 2022 @ 9:07am 
Pretty decent puzzles, however I have the same problems with it that other people have mentioned before.
Specifically: Why is the indicator for the spinning cube puzzle on a yellow shape and not red? Also the cube has no marker to orient it like the three plant pots do.

The solution to the letters being it's the furthest down the alphabet was weak, very poor puzzle in an otherwise good room.

Why do the LEM box instructions say that if you have Gold membership you can set your code to something unique, then the code turns out to be the last three digits of the membership number anyway despite that William does have a Gold membership?


Other than those criticisms it's a good room with a decent combination of logic puzzles and hidden clues.
Zeromus 17 Jan, 2022 @ 8:17am 
Good design and tough puzzles. As others have said the contrast puzzles were very difficult as I couldn't see the numbers at all. Thanks!
RealAsianpride 16 Jan, 2022 @ 3:17pm 
This was a tough room but also fun and challenging! A lot of people got stuck on the plants/cube but I got them easily. The only things I got stuck on was

1. the cookies cause Im stupid and didn't look at the password
2. The notebook with the drawers. I never would of guessed to flip it sideways and open the white drawers. Had to look it up
3. The 5 digit number on the painting, I overlooked it and had to look it up
SnootyFox 16 Jan, 2022 @ 10:39am 
I enjoyed the puzzles in this room. I do feel the letter puzzle was not easily deduced and you cannot tell which way to turn the cube as there does not seem to be any designation of which way is 'forward'. Other than that I liked it, even though I needed several clues to get through.