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If you want to make the lava safe during tradertime you could build a trigger volume above it and teleport player back to the playable area. Set the collision of this triggervolume to "no collision" at wavestart and back to default during tradertime. If you want the teleport point closer to the place where the player fall you could build multiple of these volumes, e.g. 6x6 over the complete lava area.