RimWorld

RimWorld

Extradimensional Pals
24 Comments
Latex Santa 5 May, 2023 @ 4:49am 
Otherwise, I love the idea, I hope the mod is still functional.
Latex Santa 5 May, 2023 @ 4:49am 
Could we at least get meat and hide from them? Or at least meat? I WANT ME SOME ANGEL FOOD.
Atropos 20 Feb, 2022 @ 3:54pm 
Love the caves of qud inspiration!!!
shinylavawarrior 2 Feb, 2022 @ 6:15pm 
CAN WE TAME THEM
PratzStrike 3 Jan, 2022 @ 6:36pm 
The important question is what kind of loot do they drop?
Vantig 3 Jan, 2022 @ 1:47pm 
B E N O T A F R A I D
lechkingofdead 4 Dec, 2021 @ 8:09pm 
*shivers at the idea of the cave of quds crome pyrmids* sseths vid did it a justice and a dis but fuck hell, also i WILL end the angles, FOR I FEAR NOT A GOD OR DEAMONS
Pumpking 4 Dec, 2021 @ 1:32pm 
Live and drink.
Namsan 3 Dec, 2021 @ 5:34pm 
oh, I didn't expect Caves of Qud themed mods in Rimworld modding scene. live and drink.
coldnar9 3 Dec, 2021 @ 1:50pm 
Praise the Eaters!
whenwrašk 3 Dec, 2021 @ 1:49pm 
here's an idea- if you have powerful enough psycastsers in your faction, extradimensional esper hunter chrome pyramids have a low chance of showing up as unique one-robot raids, with the randomly-generated home dimension names.
Aggravated Peasant 2 Dec, 2021 @ 10:01pm 
@Philos High movement speed breaks the game
Popo Bigles 1 Dec, 2021 @ 3:00pm 
I wonder how the Ophanim will play, but an absurd stat like 50sc movement speed would be very poggers.
KPG - Arturo 1 Dec, 2021 @ 1:29pm 
hey hey people, [REDACTED] here
TheCarrierPrimoris 29 Nov, 2021 @ 1:19pm 
Personally, I love it when it REDACTED through to the REDACTED until there's only [DATA EXPUNGED] but the Xs were still there! They were soggy by then, of course, but REDACTED didn't mind.

Whoops! Sorry for rambling.
Tefnut 29 Nov, 2021 @ 11:49am 
Can we remove the missile salvo, modify it to weigh nothing, and-
FeralFerret  [author] 29 Nov, 2021 @ 11:06am 
Thanks for the kind words, everyone! I'll keep plugging away and expanding this.

@JessicaFeathers For the time being the chrome pyramid is effectively a more nasty centipede, which will be available for the storyteller to use in mech raids if the point budget allows (they cost 400). They have a built in shield generator and come equipped with heavy weaponry. This implementation is a placeholder until I come back and flesh out the mechanics better (ie: making them way more nasty and be part their own faction).
JessieFeathers 29 Nov, 2021 @ 8:49am 
(also, id LOVE to see a winged colonist so im looking forward to your angels!!!)
JessieFeathers 29 Nov, 2021 @ 8:48am 
Hey um, Id love to download this mod but im unsure as to what it actually does? It looks like a man-in-black replacer, what can you tell me about its stats? If you want to stay vague you can but just put something to hint as to what the heck this thing can do / is supposed to do!
Allaion 28 Nov, 2021 @ 3:21pm 
Amazing mod! Hopefully more of the Qud creatures and machines will get a rimworld version, they would fit in so well
Arendeth 28 Nov, 2021 @ 1:25pm 
According to to binary to text translator the chrome pyramid is simply saying audible confusion.
Arendeth 28 Nov, 2021 @ 1:22pm 
Do chrome pyramids in this mod have the ability to generate missiles from health pool, regenerate said health pool, and fly around with a force field that needs to be destroyed to attack it (or be able to melee it) (but if you wait long enough have the force field come back)?
mynameactually 28 Nov, 2021 @ 12:47pm 
Not sure if I should tell Shinji to get in the robot or call up Jesse Faden.
Tcgirl8 28 Nov, 2021 @ 9:48am 
Caves of Qud was the mod crossover i never knew i needed