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Thank you so much for building something so cool and big as this.
P.S. Ente, it would be amazing to watch videos or streams of you crafting these :)
I'm probably going to strip out one or two holes and insert tiny, 10-block CVs. Dock, remove thrusters, just use for teleport. Going from the upper bridge to the opposite side of the hangar or captains quarters takes a good 30 seconds.
Hopefully one day it will run more smoothly on gpu. And we'll be able to walk a moving ship :-)
The problem with bigger ships isn't so much the server limit in my opinion, it is the game client performance that at some point really starts to suffer. Doing modular ships does not help with that issue.
I do have a decent pc, but when I dock all the ships I use to the Hades I drop down to around 20-30 FPS.
If it (or the docked ships) were any more sizeclass it would really start to be more annoying than fun. As much as I would love to build a 475m long Supercarrier, If you did try to play with it and fill it with ships, you would be guaranteed to have a bad time.
Maybe at some point in the future if they optimize performance enough.
You could also get around Server class limits (usually 25) that way, too ;-)
The accessible maintenance areas and recreation areas (Pilot Training, Gym, Cantina, Engineering) are what really sell these for me. When I first spawned it, I was legitimately lost for about 10 minutes, and just awed by the size and detail.
Any chance you'll be making a modular super-massive CV in the future?
I'd love to see something like the Helios with your attention to detail and texturing. I noticed the half-runway under the Aft section of the ship, along the bottom, and promptly docked two Helios Modules (hydroponics) there. Carved out an Elevator shaft for a near-seamless transition, too.
I did extend it out about 10 blocks. I made some compromises on the aesthetics because I could not for the life of me figure out some of the colors you were using, but its passable as long as you never see it personally :).
Doing that made it possible to squeeze in a few of my favorite CVs in the interior, though I think I will only house 2 inside so I can still maneuver SVs without getting too cluttered.
It really is a fantastic ship though.
If you want an impression on how such a monster behaves in actual gameplay I recommend Spanj's video with the 'Ender'.
@whwatson33: Making the ship wider is pretty easy, but it will not be good for its looks. The Zeus is itself 80m in width, which means I would have to nearly double the current Hangar width. Can do if you really want, but holy cow thats gonna be one fat whale...
It would be epic to stuff that inside of another ship.
i dont know whut to say its the best and upgradeble and enough places to add turrets i want <3
You can also find Radioisotopic Generators there, which don't require fuel as long as you run on a low power percentage (i.e. you aren't flying around). It is possible to go completly fuel independent while stationary with those, even though they are quite rare.
I, for one, use it to warp from star to star, and do in-system stuff with specialised ships. I wouldn't recommend to do much in-system distances with a carrier in any case, as you will be in a very, very bad spot if you warp to a planet and land beneath a tovera with your complete life in an unarmored carrier.