RimWorld

RimWorld

No More Lethal Damage Threshold
270 Comments
Jdalt40  [author] 23 Sep @ 4:06am 
No clue, but it isn't this mod

It's either they're dying upon being downed (check your death on down chance in custom difficulty settings), or B&S doing something and killing them deliberately
The StarBorn 23 Sep @ 2:39am 
When I played Big and Small, this mod didn't seem to have any effect; the pawn still died after receiving a certain amount of damage, and there were no missing fatal body parts.
Joof 29 Aug @ 9:27am 
@Oozy, I had that after installing a bunch of mods midrun and didn't have this mod installed. Started a new colony and it worked.
Jdalt40  [author] 27 Aug @ 6:10pm 
Sorry about your run though, it's always tricky when a new major version releases, it's why I often delay updating my mods for a while, as I only update when I need to play, which often means I wait for stable mod lists
Jdalt40  [author] 27 Aug @ 6:08pm 
If you're having the problem without this mod, it's not this mod definitely, there is no way possible for NMLDT to persist in saves once removed as nothing is saved, only a calculation is changed if the mod is running
Oozy 27 Aug @ 6:15am 
Update: I started a new colony and it fixed itself, CE is working along with this mod. But if anyone still has this problem I think your save might be bricked since I tried to play without this mod and CE and it still persist, the telling signs are when the social tab in pawns begin to flicker and any injuries can't be healed (or they'll get treated but never healed), and most pawns no longer die despite all body parts being destroyed, some die but only sometimes but most will keep going even without a head. This may more may not be the cause of an update on a steam mod but idk it seems all good now aside from my bricked save ;_;
Jdalt40  [author] 26 Aug @ 8:48pm 
That shouldn't be possible, it only returns false for a method only checked if you have too much damage
Oozy 26 Aug @ 8:37pm 
Thanks for updating but now non of the pawns can be killed including mine, death is no longer possible ;_; I think it's CE that's conflicting so I have to turn this off, will update if it fixes it
o0Zeke0o 26 Aug @ 8:03am 
1.21.1 pls
Halicade 26 Aug @ 5:00am 
@LoneShadowTug Thanks! I love me too!
Tuco 25 Aug @ 2:48pm 
@Halicade i love you
Dizzy 18 Aug @ 6:26pm 
hi jdalt
Alu 18 Aug @ 6:00pm 
Hahaha
Yog 18 Aug @ 5:20pm 
@Halicade, are you alright? It looks like your brain has been burned by playing too much of RW
Halicade 18 Aug @ 5:13pm 
@italnerd It's not the same though. The 1.5 version of this mod had layers of immersion you can't even begin to understand. It even worked perfectly in 1.6 too!
But then some guy was all I'm going to make an updated version, with blackjack, and the entire Rimworld Assembly and I'm not going to give credit. You know what? Forget the blackjack!" so Jdalt had to go all "You know what? This mod was already working. I'm going to slap 1.6 on it and call it a day!" and here we are. The pot has been burned, my toast is ruined. And I can't figure out how to put all the pieces back together.
Italnerd 18 Aug @ 4:22pm 
@Halicade it still supports 1.5....
Hello, does this support b18?
Alu 18 Aug @ 4:13pm 
i have arrived
to uwu
Halicade 18 Aug @ 4:12pm 
Hi, I don't like this version. Can you go back to 1.5?
Jdalt40  [author] 18 Aug @ 4:11pm 
Updated to 1.6
Ulern 18 Aug @ 3:19pm 
just discovered a mod thats out of date AND a one of a kind.... like fr... i canot replace this treashure
Ulern 18 Aug @ 8:52am 
Fantastic
Oozy 9 Aug @ 6:18am 
please just a smidgen of 1.6, I'm so thirsty, look. my skin is withering away :_;
南陽李狗蛋 4 Aug @ 8:53am 
1.6 please
祀萨 4 Aug @ 3:14am 
这个就是玩家需要的,非常棒的模组,求求你不要放弃啊🥺
Tam 3 Aug @ 9:14am 
Tweak Galore causes problems, so patiently waiting for this mod to be updated!
test 1 Aug @ 6:53am 
tweaks galore is by neronix17 and it is also not good for performance
Unstable Energy 31 Jul @ 1:11am 
one point six!
CatFireBt 30 Jul @ 12:14am 
1.6 please
Paul 29 Jul @ 8:24am 
Been loving this mod since 1.3. Hope you'll drop the update but if not, then thank you very much for making it in the first place.
Birdinmotion 28 Jul @ 2:54pm 
I'm walking on a cat
Dratan 27 Jul @ 6:20am 
1.6 please
小米智能收割机 27 Jul @ 4:39am 
1.6!
Jdalt40  [author] 27 Jul @ 3:14am 
Just one more 1.6 comment and the author will do it, just one more comment!
Felnel 26 Jul @ 11:45am 
1.6?
Good Old Jim 16 Jul @ 6:06am 
No hate towards you Jdalt, obviously just in case that needs to be said.
Good Old Jim 16 Jul @ 6:05am 
For all those wanting 1.6 there is a much better mod called Tweaks Galore it includes this and a looooot of other fixes/tweaks and is totally configurable so you only use what you want. It actually shrinked my mod list by replacing like 7 other mods.
叶小羊 15 Jul @ 10:40am 
Hey, great mod! I just took a look at the C# source code and tested it on RimWorld 1.6. It appears to be working perfectly, as the core method it patches (Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold) seems unchanged in the new update.

For anyone who wants to use it right now, you have two options:

Just run it: You can simply activate the mod as is. It should work fine without any errors, but you will see the yellow "incompatible version" warning icon.
Remove the warning: If the warning icon bothers you, you can navigate to the mod's About folder, open About.xml with a text editor, and add <li>1.6</li> under the existing version list.
Of course, this is all based on my personal testing and is just a temporary solution. I'm definitely looking forward to the official 1.6 update from you, the author!

Thanks again for your fantastic work.XD
Jdalt40  [author] 13 Jul @ 8:04am 
Gunns, I am not your personal modder, I make these mods for myself lmao
gunns22 13 Jul @ 7:44am 
@Jdalt40

@TheOneTrueDemoknight

Even if this mod does seem to work with 1.6, could we please get an official 1.6 update?
Jonathans0 13 Jul @ 5:21am 
1.6
TheOneTrueDemoknight 13 Jul @ 1:40am 
This mod seems to work with 1.6
Agent of Time 12 Jul @ 1:00pm 
1.6?
Commander Link 12 Jul @ 7:07am 
it still works?
so doesnt the author just have to update it so mod organisers recognise it as 1.6 compat?
SilkMoth 12 Jul @ 1:52am 
when 1.1
i mean Alpha compatibility :3

(all jokes aside it still works thank you :3)
Peluceus Donmian 11 Jul @ 5:57pm 
Halicade - are you- are you torturing your pawns?
Jdalt40  [author] 11 Jul @ 3:48pm 
Removed compatibility for 1.2
Halicade 11 Jul @ 3:46pm 
Hello, this mod makes me feel a certain amount of joy that I can't express without it. Can you update it for 1.2?
Jdalt40  [author] 11 Jul @ 3:41pm 
Bruh
Felnel 11 Jul @ 3:33pm 
1.6?