Arma 3
NFST Zeus modules
22 Comments
Lufian 5 Aug @ 6:17am 
Heads up, you added the key for the mod, but you didn't sign the PBOs
Razvedin 29 Sep, 2024 @ 12:10pm 
Can you make some modifications to this mod?
So that the script can recognize various bombs and use various bombs. And so that the names of the aircraft are listed in alphabetical order.
This is a really great mod, but these parts are so disappointing.
1. The name of the aircraft is not listed alphabetically.
2. You cannot use various bombs.
3. Sometimes bombs fly in the wrong places.
I tried to solve it myself, but I just can't solve it.
Jubilant 20 Jul, 2024 @ 5:43pm 
Oh well I wish you the best still it's everything I ask for, I hope you can update it to make it compatible with Firewill's aircraft(all of the Firewill's aircraft use the same pylon configuration, so if you make changes for one it will apply for the rest) once you are available
Kerpollo  [author] 26 May, 2024 @ 3:46am 
Yes this is similar to the issue pointed out by @Aphextwin432 below. Some mods do not use the standard pylon configuration for their assets' ammunition. Unfortunately I don't see myself updating the mod to account for these variations, at least not anytime soon as I have dropped ArmA and modding altogether for a while.
Jubilant 19 May, 2024 @ 3:58pm 
Maybe your mod needs an update to keep up with bombs from other mods including rhs to show up in the screen.
Jubilant 18 May, 2024 @ 3:53pm 
I just found out that issue is not related to the plane model but the munitions, ammo that it was using. After downloading custom aircraft ordnance mods, all of my plane models are showing up
Jubilant 18 May, 2024 @ 3:25pm 
I mean none of them show up even though all of them can be spawned and used without any problems. I can see them on ZEUS module's original CAS bomb strike, missile strike menu too
Jubilant 18 May, 2024 @ 3:20pm 
Are you sure because none of the custom models I installed work f-15, f-16, f-22, a-10.
Kerpollo  [author] 6 May, 2024 @ 8:31am 
Hello, as explained in the description above, the module automatically loads all compatible planes from loaded mods. Compatibility in this case refers to the plane being properly configured with arma's pylon system. If a plane added by one of your mods doesn't show up, it's very likely to be due to a lack of pylon settings in that plane's config file.
Jubilant 5 May, 2024 @ 4:47pm 
Hi is there a way to add addon custom planes into this module ?
Kerpollo  [author] 4 Feb, 2023 @ 3:01am 
Unfortunately some modded planes' bombs don't seem to work. As far as I know it might be due to different pylon settings I haven't been able to figure out yet :/
Aphextwin432 3 Feb, 2023 @ 4:37pm 
Does this mod work with FAB bombs? Like bombs dropped from a bomb bay? Whenever I try it with planes that drop bombs from a bay they don't do anything.
GordTheDestroyer 28 Dec, 2021 @ 12:17pm 
Thanks for the update!
Kerpollo  [author] 28 Dec, 2021 @ 11:05am 
Hey, thanks for your feedback! About the targeting: some unguided bombs can be dropped accurately (like the SOG Mk82) because they have control surfaces, but those who don't (like the SOG napalm bombs for instance) unfortunately can't :/. I haven't found an elegant workaround for this and I by now I don't think there is one :(
I'm not planning to add missile and rocket strikes for the moment, but I have it in my todo list for long-term features.
GordTheDestroyer 28 Dec, 2021 @ 8:53am 
So I figured out it happens with unguided bombs. Guided work fine. Also, is there any plans to add missile and rocket strikes?
GordTheDestroyer 27 Dec, 2021 @ 12:06pm 
Hey, so I'm having issues with bombs overshooting or undershooting the target. I haven't tried many aircraft but the A-10D is what my group prefers and it seems to overshoot the target most times by a about 100 meters. I also have only tried this on modded maps
Kerpollo  [author] 12 Dec, 2021 @ 5:01am 
Yeah, working on that atm though I am having some issues with adding customisable sliders in the editor
Ben Dover 12 Dec, 2021 @ 3:26am 
Can you also make the air strike module for 3den editor only? I always needed something like that for my missions...
little andy 8 Dec, 2021 @ 8:09am 
cheers
Kerpollo  [author] 20 Nov, 2021 @ 7:42am 
If you want to have access to these modules, the mod must be installed on both the server and your client. Other players and zeuses that do not want those modules don't need to download it though.
little andy 20 Nov, 2021 @ 6:50am 
is this clientside? would love to know, thanks!
Wonko 17 Nov, 2021 @ 9:02am 
:)